| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 57 | 1620 | 1 | 0 | 2 | 0 | 0 | 0 | 0 | 0.034 | 0.964 | 0.001 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 1 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.250 | 0.750 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 16 | 49 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.246 | 0.754 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 20 | 189 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.096 | 0.904 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 18 | 1281 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.014 | 0.986 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 2 | 72 | 1 | 0 | 2 | 0 | 0 | 0 | 0 | 0.026 | 0.935 | 0.013 | 0.000 | 0.026 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 4082 | 44792 | 17 | 0 | 0 | 3 | 0 | 0 | 1 | 0.083 | 0.916 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 4 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.129 | 0.871 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 37 | 340 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.098 | 0.902 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 476 | 4440 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0.097 | 0.903 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 3229 | 35188 | 2 | 0 | 0 | 2 | 0 | 0 | 0 | 0.084 | 0.916 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 101 | 1237 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.075 | 0.925 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 1965 | 22020 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0.082 | 0.918 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 190 | 2069 | 15 | 0 | 0 | 0 | 0 | 0 | 1 | 0.084 | 0.909 | 0.007 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 1910 | 20480 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0.085 | 0.915 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 471 | 3269 | 3 | 0 | 83 | 0 | 0 | 13 | 61 | 0.121 | 0.838 | 0.001 | 0.000 | 0.021 | 0.000 | 0.000 | 0.003 | 0.016 |
| 17 | place = allotments | 462 | 2894 | 1 | 0 | 8 | 0 | 0 | 12 | 15 | 0.136 | 0.853 | 0.000 | 0.000 | 0.002 | 0.000 | 0.000 | 0.004 | 0.004 | |
| 18 | landuse = allotments | 447 | 2873 | 2 | 0 | 83 | 0 | 0 | 13 | 61 | 0.128 | 0.826 | 0.001 | 0.000 | 0.024 | 0.000 | 0.000 | 0.004 | 0.018 | |
| 19 | allotments = * | 4 | 302 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.013 | 0.981 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.006 | |
| 20 | # | locality | 1257 | 11007 | 19 | 0 | 71 | 3 | 1 | 3 | 25 | 0.101 | 0.889 | 0.002 | 0.000 | 0.006 | 0.000 | 0.000 | 0.000 | 0.002 |
| 21 | place = locality | 1253 | 10924 | 19 | 0 | 71 | 3 | 1 | 3 | 25 | 0.102 | 0.888 | 0.002 | 0.000 | 0.006 | 0.000 | 0.000 | 0.000 | 0.002 | |
| 22 | abandoned:place = * | 257 | 2742 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0.086 | 0.914 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 615 | 6750 | 149 | 0 | 83 | 18 | 5 | 30 | 290 | 0.077 | 0.850 | 0.019 | 0.000 | 0.010 | 0.002 | 0.001 | 0.004 | 0.037 |
| 24 | landuse = cemetery | 8 | 1195 | 67 | 0 | 41 | 1 | 2 | 11 | 40 | 0.006 | 0.875 | 0.049 | 0.000 | 0.030 | 0.001 | 0.001 | 0.008 | 0.029 | |
| 25 | landuse = commercial | 8 | 162 | 6 | 0 | 4 | 2 | 0 | 0 | 12 | 0.041 | 0.835 | 0.031 | 0.000 | 0.021 | 0.010 | 0.000 | 0.000 | 0.062 | |
| 26 | landuse = construction | 4 | 117 | 0 | 0 | 2 | 4 | 0 | 4 | 19 | 0.027 | 0.780 | 0.000 | 0.000 | 0.013 | 0.027 | 0.000 | 0.027 | 0.127 | |
| 27 | landuse = farmland | 6 | 44 | 4 | 0 | 1 | 0 | 0 | 2 | 12 | 0.087 | 0.638 | 0.058 | 0.000 | 0.014 | 0.000 | 0.000 | 0.029 | 0.174 | |
| 28 | landuse = farmyard | 190 | 392 | 10 | 0 | 6 | 3 | 1 | 2 | 38 | 0.296 | 0.611 | 0.016 | 0.000 | 0.009 | 0.005 | 0.002 | 0.003 | 0.059 | |
| 29 | landuse = residential | 78 | 739 | 8 | 0 | 8 | 1 | 0 | 4 | 17 | 0.091 | 0.864 | 0.009 | 0.000 | 0.009 | 0.001 | 0.000 | 0.005 | 0.020 | |
| 30 | landuse = retail | 3 | 227 | 1 | 0 | 0 | 3 | 1 | 0 | 8 | 0.012 | 0.934 | 0.004 | 0.000 | 0.000 | 0.012 | 0.004 | 0.000 | 0.033 | |
| 31 | leisure = park | 37 | 559 | 19 | 0 | 3 | 0 | 1 | 2 | 15 | 0.058 | 0.879 | 0.030 | 0.000 | 0.005 | 0.000 | 0.002 | 0.003 | 0.024 | |
| 32 | leisure = garden | 2 | 70 | 2 | 0 | 1 | 0 | 0 | 1 | 1 | 0.026 | 0.909 | 0.026 | 0.000 | 0.013 | 0.000 | 0.000 | 0.013 | 0.013 | |
| 33 | amenity = marketplace | 9 | 280 | 2 | 0 | 1 | 0 | 0 | 0 | 16 | 0.029 | 0.909 | 0.006 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.052 | |
| 34 | place = * | 195 | 2108 | 20 | 0 | 1 | 0 | 0 | 3 | 26 | 0.083 | 0.896 | 0.008 | 0.000 | 0.000 | 0.000 | 0.000 | 0.001 | 0.011 | |
| 35 | residential = * | 61 | 605 | 7 | 0 | 7 | 0 | 0 | 2 | 16 | 0.087 | 0.867 | 0.010 | 0.000 | 0.010 | 0.000 | 0.000 | 0.003 | 0.023 | |
| 36 | landuse = * | 91 | 1175 | 13 | 0 | 15 | 4 | 0 | 4 | 85 | 0.066 | 0.847 | 0.009 | 0.000 | 0.011 | 0.003 | 0.000 | 0.003 | 0.061 | |
| 37 | # | natural | 302 | 2570 | 116 | 0 | 94 | 13 | 1 | 2 | 599 | 0.082 | 0.695 | 0.031 | 0.000 | 0.025 | 0.004 | 0.000 | 0.001 | 0.162 |
| 38 | place = island | 1 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.167 | 0.833 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 3 | 105 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0.027 | 0.955 | 0.000 | 0.000 | 0.000 | 0.018 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 26 | 265 | 10 | 0 | 2 | 1 | 0 | 1 | 3 | 0.084 | 0.860 | 0.032 | 0.000 | 0.006 | 0.003 | 0.000 | 0.003 | 0.010 | |
| 41 | leisure = nature_reserve | 1 | 162 | 7 | 0 | 0 | 0 | 1 | 1 | 5 | 0.006 | 0.915 | 0.040 | 0.000 | 0.000 | 0.000 | 0.006 | 0.006 | 0.028 | |
| 42 | boundary = * | 59 | 700 | 8 | 0 | 11 | 3 | 1 | 0 | 23 | 0.073 | 0.870 | 0.010 | 0.000 | 0.014 | 0.004 | 0.001 | 0.000 | 0.029 | |
| 43 | natural = * | 211 | 1489 | 96 | 0 | 81 | 8 | 0 | 0 | 562 | 0.086 | 0.609 | 0.039 | 0.000 | 0.033 | 0.003 | 0.000 | 0.000 | 0.230 | |
| 44 | ele = * | 52 | 278 | 4 | 0 | 4 | 1 | 0 | 0 | 12 | 0.148 | 0.792 | 0.011 | 0.000 | 0.011 | 0.003 | 0.000 | 0.000 | 0.034 | |
| 45 | # | water | 5528 | 22465 | 122 | 0 | 105 | 145 | 19 | 14 | 192 | 0.193 | 0.786 | 0.004 | 0.000 | 0.004 | 0.005 | 0.001 | 0.000 | 0.007 |
| 46 | waterway = drain | 199 | 766 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0.202 | 0.778 | 0.020 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 194 | 810 | 18 | 0 | 0 | 0 | 2 | 0 | 6 | 0.188 | 0.786 | 0.017 | 0.000 | 0.000 | 0.000 | 0.002 | 0.000 | 0.006 | |
| 48 | waterway = stream | 1863 | 6461 | 27 | 0 | 72 | 17 | 0 | 14 | 31 | 0.220 | 0.761 | 0.003 | 0.000 | 0.008 | 0.002 | 0.000 | 0.002 | 0.004 | |
| 49 | waterway = river | 3137 | 9612 | 19 | 0 | 14 | 97 | 9 | 0 | 35 | 0.243 | 0.744 | 0.001 | 0.000 | 0.001 | 0.008 | 0.001 | 0.000 | 0.003 | |
| 50 | waterway = canal | 31 | 1006 | 1 | 0 | 0 | 6 | 6 | 0 | 54 | 0.028 | 0.911 | 0.001 | 0.000 | 0.000 | 0.005 | 0.005 | 0.000 | 0.049 | |
| 51 | type = waterway | 478 | 1736 | 2 | 0 | 3 | 70 | 12 | 0 | 7 | 0.207 | 0.752 | 0.001 | 0.000 | 0.001 | 0.030 | 0.005 | 0.000 | 0.003 | |
| 52 | type = watershed | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.500 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 47 | 3080 | 30 | 0 | 11 | 25 | 1 | 0 | 41 | 0.015 | 0.952 | 0.009 | 0.000 | 0.003 | 0.008 | 0.000 | 0.000 | 0.013 | |
| 54 | natural = spring | 45 | 585 | 6 | 0 | 8 | 0 | 1 | 0 | 22 | 0.067 | 0.877 | 0.009 | 0.000 | 0.012 | 0.000 | 0.001 | 0.000 | 0.033 | |
| 55 | tunnel = * | 1627 | 5941 | 25 | 0 | 24 | 0 | 0 | 7 | 29 | 0.213 | 0.776 | 0.003 | 0.000 | 0.003 | 0.000 | 0.000 | 0.001 | 0.004 | |
| 56 | waterway = * | 6 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.128 | 0.830 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.043 | |
| 57 | water = * | 35 | 2970 | 22 | 0 | 11 | 25 | 1 | 0 | 32 | 0.011 | 0.959 | 0.007 | 0.000 | 0.004 | 0.008 | 0.000 | 0.000 | 0.010 | |
| 58 | # | highway | 201 | 118171 | 36 | 0 | 21 | 17 | 2 | 61 | 184 | 0.002 | 0.996 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.001 | 0.002 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 130 | 1304 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.091 | 0.909 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 9100 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 1 | 10081 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 3 | 14083 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.999 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 2 | 2706 | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 0.001 | 0.997 | 0.000 | 0.000 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 16 | 70245 | 5 | 0 | 19 | 7 | 2 | 59 | 22 | 0.000 | 0.998 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.001 | 0.000 | |
| 66 | highway = service | 2 | 4123 | 0 | 0 | 0 | 0 | 0 | 1 | 13 | 0.000 | 0.996 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.003 | |
| 67 | highway = track | 3 | 284 | 2 | 0 | 0 | 0 | 0 | 0 | 14 | 0.010 | 0.937 | 0.007 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.046 | |
| 68 | type = associatedStreet | 0 | 3847 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.999 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 34 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 43 | 2061 | 14 | 0 | 2 | 0 | 0 | 1 | 135 | 0.019 | 0.914 | 0.006 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.060 | |
| 71 | bridge = * | 19 | 1350 | 4 | 0 | 0 | 2 | 0 | 0 | 13 | 0.014 | 0.973 | 0.003 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.009 | |
| 72 | # | public_transport | 3240 | 53083 | 480 | 0 | 31 | 73 | 5 | 11 | 377 | 0.057 | 0.926 | 0.008 | 0.000 | 0.001 | 0.001 | 0.000 | 0.000 | 0.007 |
| 73 | highway = bus_stop | 1855 | 18403 | 318 | 0 | 9 | 27 | 2 | 9 | 176 | 0.089 | 0.885 | 0.015 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.008 | |
| 74 | type = route | 1 | 66 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0.014 | 0.904 | 0.082 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 16 | 804 | 1 | 0 | 0 | 3 | 1 | 0 | 35 | 0.019 | 0.935 | 0.001 | 0.000 | 0.000 | 0.003 | 0.001 | 0.000 | 0.041 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 62 | 1355 | 3 | 0 | 0 | 0 | 0 | 0 | 6 | 0.043 | 0.950 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.004 | |
| 78 | building = train_station | 17 | 234 | 2 | 0 | 0 | 1 | 0 | 0 | 1 | 0.067 | 0.918 | 0.008 | 0.000 | 0.000 | 0.004 | 0.000 | 0.000 | 0.004 | |
| 79 | building = transportation | 2 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.057 | 0.943 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 8 | 209 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0.037 | 0.959 | 0.005 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 1 | 25 | 3 | 0 | 0 | 1 | 0 | 0 | 4 | 0.029 | 0.735 | 0.088 | 0.000 | 0.000 | 0.029 | 0.000 | 0.000 | 0.118 | |
| 82 | public_transport = * | 2849 | 30713 | 406 | 0 | 10 | 30 | 2 | 8 | 274 | 0.083 | 0.896 | 0.012 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.008 | |
| 83 | route = * | 51 | 17522 | 16 | 0 | 21 | 32 | 2 | 1 | 35 | 0.003 | 0.991 | 0.001 | 0.000 | 0.001 | 0.002 | 0.000 | 0.000 | 0.002 | |
| 84 | route_master = * | 16 | 833 | 1 | 0 | 0 | 4 | 1 | 0 | 35 | 0.018 | 0.936 | 0.001 | 0.000 | 0.000 | 0.004 | 0.001 | 0.000 | 0.039 | |
| 85 | railway = * | 227 | 3564 | 23 | 0 | 0 | 3 | 0 | 0 | 11 | 0.059 | 0.931 | 0.006 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.003 | |
| 86 | aeroway = * | 22 | 154 | 5 | 0 | 0 | 0 | 0 | 0 | 2 | 0.120 | 0.842 | 0.027 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.011 | |
| 87 | # | industrial | 623 | 6230 | 55 | 116 | 64 | 19 | 3 | 8 | 371 | 0.083 | 0.832 | 0.007 | 0.015 | 0.009 | 0.003 | 0.000 | 0.001 | 0.050 |
| 88 | landuse = industrial | 327 | 4569 | 31 | 31 | 45 | 18 | 2 | 4 | 187 | 0.063 | 0.876 | 0.006 | 0.006 | 0.009 | 0.003 | 0.000 | 0.001 | 0.036 | |
| 89 | building = industrial | 218 | 1481 | 18 | 24 | 17 | 0 | 0 | 4 | 157 | 0.114 | 0.772 | 0.009 | 0.013 | 0.009 | 0.000 | 0.000 | 0.002 | 0.082 | |
| 90 | building = warehouse | 73 | 227 | 6 | 2 | 3 | 1 | 1 | 0 | 24 | 0.217 | 0.674 | 0.018 | 0.006 | 0.009 | 0.003 | 0.003 | 0.000 | 0.071 | |
| 91 | office = construction_company | 3 | 35 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.073 | 0.854 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.073 | |
| 92 | industrial = * | 28 | 555 | 4 | 60 | 4 | 4 | 0 | 1 | 62 | 0.039 | 0.773 | 0.006 | 0.084 | 0.006 | 0.006 | 0.000 | 0.001 | 0.086 | |
| 93 | # | infrastructure | 3133 | 8966 | 152 | 857 | 105 | 64 | 3 | 7 | 1269 | 0.215 | 0.616 | 0.010 | 0.059 | 0.007 | 0.004 | 0.000 | 0.000 | 0.087 |
| 94 | amenity = fuel | 196 | 139 | 0 | 749 | 1 | 37 | 0 | 1 | 21 | 0.171 | 0.122 | 0.000 | 0.655 | 0.001 | 0.032 | 0.000 | 0.001 | 0.018 | |
| 95 | building = service | 1282 | 452 | 36 | 62 | 13 | 1 | 0 | 0 | 516 | 0.543 | 0.191 | 0.015 | 0.026 | 0.006 | 0.000 | 0.000 | 0.000 | 0.218 | |
| 96 | barrier = * | 330 | 4418 | 44 | 8 | 38 | 3 | 1 | 5 | 87 | 0.067 | 0.895 | 0.009 | 0.002 | 0.008 | 0.001 | 0.000 | 0.001 | 0.018 | |
| 97 | power = * | 2206 | 3037 | 72 | 5 | 22 | 17 | 2 | 0 | 626 | 0.368 | 0.507 | 0.012 | 0.001 | 0.004 | 0.003 | 0.000 | 0.000 | 0.105 | |
| 98 | substation = * | 1416 | 1263 | 17 | 58 | 4 | 10 | 0 | 0 | 433 | 0.442 | 0.395 | 0.005 | 0.018 | 0.001 | 0.003 | 0.000 | 0.000 | 0.135 | |
| 99 | pipeline = * | 100 | 101 | 2 | 58 | 2 | 2 | 0 | 0 | 88 | 0.283 | 0.286 | 0.006 | 0.164 | 0.006 | 0.006 | 0.000 | 0.000 | 0.249 | |
| 100 | man_made = * | 132 | 1886 | 22 | 29 | 44 | 6 | 0 | 2 | 343 | 0.054 | 0.765 | 0.009 | 0.012 | 0.018 | 0.002 | 0.000 | 0.001 | 0.139 | |
| 101 | embankment = * | 3 | 286 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.010 | 0.990 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 53 | 4053 | 137 | 16 | 76 | 5 | 3 | 12 | 99 | 0.012 | 0.910 | 0.031 | 0.004 | 0.017 | 0.001 | 0.001 | 0.003 | 0.022 |
| 103 | amenity = place_of_worship | 43 | 2737 | 71 | 5 | 30 | 3 | 3 | 2 | 43 | 0.015 | 0.932 | 0.024 | 0.002 | 0.010 | 0.001 | 0.001 | 0.001 | 0.015 | |
| 104 | amenity = monastery | 0 | 29 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.935 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.065 | |
| 105 | amenity = grave_yard | 1 | 42 | 0 | 1 | 0 | 0 | 0 | 1 | 9 | 0.019 | 0.778 | 0.000 | 0.019 | 0.000 | 0.000 | 0.000 | 0.019 | 0.167 | |
| 106 | building = church | 1 | 1564 | 14 | 6 | 14 | 3 | 1 | 0 | 4 | 0.001 | 0.973 | 0.009 | 0.004 | 0.009 | 0.002 | 0.001 | 0.000 | 0.002 | |
| 107 | building = cathedral | 0 | 35 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.946 | 0.027 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.027 | |
| 108 | building = chapel | 24 | 318 | 5 | 1 | 8 | 1 | 0 | 0 | 8 | 0.066 | 0.871 | 0.014 | 0.003 | 0.022 | 0.003 | 0.000 | 0.000 | 0.022 | |
| 109 | religion = * | 49 | 3815 | 130 | 12 | 72 | 3 | 3 | 10 | 71 | 0.012 | 0.916 | 0.031 | 0.003 | 0.017 | 0.001 | 0.001 | 0.002 | 0.017 | |
| 110 | cemetery = * | 1 | 62 | 3 | 0 | 0 | 0 | 0 | 1 | 12 | 0.013 | 0.785 | 0.038 | 0.000 | 0.000 | 0.000 | 0.000 | 0.013 | 0.152 | |
| 111 | # | education | 440 | 6603 | 132 | 25 | 31 | 11 | 1 | 10 | 153 | 0.059 | 0.892 | 0.018 | 0.003 | 0.004 | 0.001 | 0.000 | 0.001 | 0.021 |
| 112 | landuse = education | 5 | 837 | 1 | 0 | 0 | 0 | 0 | 0 | 2 | 0.006 | 0.991 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.002 | |
| 113 | amenity = university | 0 | 202 | 4 | 0 | 4 | 0 | 0 | 2 | 2 | 0.000 | 0.944 | 0.019 | 0.000 | 0.019 | 0.000 | 0.000 | 0.009 | 0.009 | |
| 114 | amenity = college | 2 | 325 | 18 | 3 | 1 | 0 | 0 | 0 | 6 | 0.006 | 0.915 | 0.051 | 0.008 | 0.003 | 0.000 | 0.000 | 0.000 | 0.017 | |
| 115 | amenity = school | 276 | 1747 | 41 | 6 | 2 | 5 | 0 | 2 | 48 | 0.130 | 0.821 | 0.019 | 0.003 | 0.001 | 0.002 | 0.000 | 0.001 | 0.023 | |
| 116 | amenity = kindergarten | 24 | 1863 | 21 | 5 | 3 | 2 | 0 | 1 | 32 | 0.012 | 0.955 | 0.011 | 0.003 | 0.002 | 0.001 | 0.000 | 0.001 | 0.016 | |
| 117 | amenity = arts_centre | 46 | 217 | 5 | 0 | 5 | 1 | 0 | 2 | 5 | 0.164 | 0.772 | 0.018 | 0.000 | 0.018 | 0.004 | 0.000 | 0.007 | 0.018 | |
| 118 | amenity = music_school | 4 | 93 | 1 | 3 | 2 | 0 | 0 | 0 | 3 | 0.038 | 0.877 | 0.009 | 0.028 | 0.019 | 0.000 | 0.000 | 0.000 | 0.028 | |
| 119 | building = university | 15 | 146 | 7 | 0 | 2 | 1 | 0 | 0 | 0 | 0.088 | 0.854 | 0.041 | 0.000 | 0.012 | 0.006 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 4 | 110 | 9 | 1 | 1 | 0 | 0 | 0 | 3 | 0.031 | 0.859 | 0.070 | 0.008 | 0.008 | 0.000 | 0.000 | 0.000 | 0.023 | |
| 121 | building = school | 68 | 700 | 10 | 4 | 8 | 2 | 1 | 1 | 12 | 0.084 | 0.868 | 0.012 | 0.005 | 0.010 | 0.002 | 0.001 | 0.001 | 0.015 | |
| 122 | building = kindergarten | 5 | 540 | 4 | 4 | 2 | 1 | 0 | 1 | 12 | 0.009 | 0.949 | 0.007 | 0.007 | 0.004 | 0.002 | 0.000 | 0.002 | 0.021 | |
| 123 | building = dormitory | 0 | 698 | 13 | 1 | 2 | 1 | 0 | 0 | 24 | 0.000 | 0.945 | 0.018 | 0.001 | 0.003 | 0.001 | 0.000 | 0.000 | 0.032 | |
| 124 | office = educational_institution | 3 | 54 | 0 | 0 | 1 | 0 | 0 | 1 | 5 | 0.047 | 0.844 | 0.000 | 0.000 | 0.016 | 0.000 | 0.000 | 0.016 | 0.078 | |
| 125 | faculty = * | 0 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.939 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.061 | |
| 126 | # | healthcare | 1260 | 4186 | 72 | 1771 | 58 | 24 | 2 | 11 | 334 | 0.163 | 0.542 | 0.009 | 0.229 | 0.008 | 0.003 | 0.000 | 0.001 | 0.043 |
| 127 | amenity = hospital | 24 | 607 | 11 | 1 | 3 | 0 | 0 | 0 | 10 | 0.037 | 0.925 | 0.017 | 0.002 | 0.005 | 0.000 | 0.000 | 0.000 | 0.015 | |
| 128 | amenity = pharmacy | 107 | 953 | 17 | 1664 | 4 | 18 | 1 | 2 | 87 | 0.038 | 0.334 | 0.006 | 0.583 | 0.001 | 0.006 | 0.000 | 0.001 | 0.030 | |
| 129 | amenity = clinic | 81 | 680 | 19 | 22 | 12 | 3 | 0 | 1 | 33 | 0.095 | 0.799 | 0.022 | 0.026 | 0.014 | 0.004 | 0.000 | 0.001 | 0.039 | |
| 130 | amenity = doctors | 87 | 760 | 11 | 27 | 4 | 1 | 0 | 6 | 35 | 0.093 | 0.816 | 0.012 | 0.029 | 0.004 | 0.001 | 0.000 | 0.006 | 0.038 | |
| 131 | amenity = dentist | 21 | 366 | 3 | 21 | 9 | 0 | 0 | 1 | 41 | 0.045 | 0.792 | 0.006 | 0.045 | 0.019 | 0.000 | 0.000 | 0.002 | 0.089 | |
| 132 | amenity = veterinary | 22 | 198 | 0 | 16 | 13 | 1 | 0 | 0 | 17 | 0.082 | 0.742 | 0.000 | 0.060 | 0.049 | 0.004 | 0.000 | 0.000 | 0.064 | |
| 133 | building = hospital | 41 | 439 | 8 | 3 | 6 | 1 | 0 | 1 | 11 | 0.080 | 0.861 | 0.016 | 0.006 | 0.012 | 0.002 | 0.000 | 0.002 | 0.022 | |
| 134 | building = clinic | 0 | 41 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.932 | 0.045 | 0.023 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 863 | 329 | 4 | 5 | 3 | 0 | 1 | 0 | 91 | 0.666 | 0.254 | 0.003 | 0.004 | 0.002 | 0.000 | 0.001 | 0.000 | 0.070 | |
| 136 | healthcare = * | 266 | 2899 | 48 | 1706 | 41 | 22 | 1 | 9 | 151 | 0.052 | 0.564 | 0.009 | 0.332 | 0.008 | 0.004 | 0.000 | 0.002 | 0.029 | |
| 137 | # | government | 771 | 8509 | 142 | 420 | 79 | 14 | 8 | 25 | 382 | 0.074 | 0.822 | 0.014 | 0.041 | 0.008 | 0.001 | 0.001 | 0.002 | 0.037 |
| 138 | amenity = fire_station | 2 | 341 | 2 | 1 | 3 | 0 | 1 | 0 | 22 | 0.005 | 0.917 | 0.005 | 0.003 | 0.008 | 0.000 | 0.003 | 0.000 | 0.059 | |
| 139 | amenity = ranger_station | 0 | 136 | 2 | 0 | 6 | 0 | 0 | 1 | 2 | 0.000 | 0.925 | 0.014 | 0.000 | 0.041 | 0.000 | 0.000 | 0.007 | 0.014 | |
| 140 | amenity = townhall | 4 | 584 | 5 | 3 | 10 | 0 | 0 | 2 | 23 | 0.006 | 0.926 | 0.008 | 0.005 | 0.016 | 0.000 | 0.000 | 0.003 | 0.036 | |
| 141 | amenity = post_office | 105 | 1043 | 29 | 368 | 0 | 4 | 2 | 1 | 41 | 0.066 | 0.655 | 0.018 | 0.231 | 0.000 | 0.003 | 0.001 | 0.001 | 0.026 | |
| 142 | amenity = post_box | 0 | 12 | 3 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.750 | 0.188 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.062 | |
| 143 | amenity = police | 2 | 700 | 10 | 5 | 1 | 1 | 1 | 4 | 27 | 0.003 | 0.932 | 0.013 | 0.007 | 0.001 | 0.001 | 0.001 | 0.005 | 0.036 | |
| 144 | amenity = prison | 0 | 54 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.947 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.053 | |
| 145 | amenity = courthouse | 28 | 107 | 1 | 1 | 1 | 0 | 0 | 1 | 4 | 0.196 | 0.748 | 0.007 | 0.007 | 0.007 | 0.000 | 0.000 | 0.007 | 0.028 | |
| 146 | amenity = customs | 0 | 14 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.933 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.067 | |
| 147 | amenity = mortuary | 13 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.684 | 0.316 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 2 | 520 | 11 | 1 | 2 | 0 | 0 | 0 | 26 | 0.004 | 0.925 | 0.020 | 0.002 | 0.004 | 0.000 | 0.000 | 0.000 | 0.046 | |
| 149 | amenity = theatre | 5 | 69 | 3 | 2 | 0 | 0 | 0 | 0 | 2 | 0.062 | 0.852 | 0.037 | 0.025 | 0.000 | 0.000 | 0.000 | 0.000 | 0.025 | |
| 150 | amenity = cinema | 17 | 122 | 2 | 3 | 2 | 0 | 0 | 1 | 4 | 0.113 | 0.808 | 0.013 | 0.020 | 0.013 | 0.000 | 0.000 | 0.007 | 0.026 | |
| 151 | amenity = community_centre | 315 | 518 | 10 | 3 | 12 | 0 | 0 | 2 | 51 | 0.346 | 0.569 | 0.011 | 0.003 | 0.013 | 0.000 | 0.000 | 0.002 | 0.056 | |
| 152 | amenity = social_facility | 1 | 208 | 1 | 2 | 6 | 0 | 0 | 0 | 6 | 0.004 | 0.929 | 0.004 | 0.009 | 0.027 | 0.000 | 0.000 | 0.000 | 0.027 | |
| 153 | amenity = public_building | 6 | 59 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.092 | 0.908 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 13 | 142 | 2 | 5 | 1 | 1 | 0 | 0 | 4 | 0.077 | 0.845 | 0.012 | 0.030 | 0.006 | 0.006 | 0.000 | 0.000 | 0.024 | |
| 155 | amenity = vehicle_inspection | 2 | 116 | 0 | 3 | 0 | 0 | 0 | 2 | 3 | 0.016 | 0.921 | 0.000 | 0.024 | 0.000 | 0.000 | 0.000 | 0.016 | 0.024 | |
| 156 | office = government | 132 | 2032 | 16 | 8 | 29 | 5 | 3 | 4 | 89 | 0.057 | 0.877 | 0.007 | 0.003 | 0.013 | 0.002 | 0.001 | 0.002 | 0.038 | |
| 157 | office = diplomatic | 0 | 72 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | 0.000 | 0.973 | 0.014 | 0.000 | 0.000 | 0.014 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 6 | 55 | 16 | 0 | 2 | 0 | 0 | 0 | 0 | 0.076 | 0.696 | 0.203 | 0.000 | 0.025 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 1 | 143 | 0 | 0 | 1 | 0 | 0 | 0 | 2 | 0.007 | 0.973 | 0.000 | 0.000 | 0.007 | 0.000 | 0.000 | 0.000 | 0.014 | |
| 160 | office = forestry | 0 | 107 | 4 | 1 | 0 | 0 | 0 | 1 | 0 | 0.000 | 0.947 | 0.035 | 0.009 | 0.000 | 0.000 | 0.000 | 0.009 | 0.000 | |
| 161 | office = energy_supplier | 0 | 53 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.946 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.054 | |
| 162 | office = utility | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 3 | 54 | 0 | 0 | 0 | 1 | 0 | 0 | 4 | 0.048 | 0.871 | 0.000 | 0.000 | 0.000 | 0.016 | 0.000 | 0.000 | 0.065 | |
| 164 | office = notary | 0 | 47 | 2 | 1 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.825 | 0.035 | 0.018 | 0.000 | 0.000 | 0.000 | 0.000 | 0.123 | |
| 165 | building = public | 37 | 332 | 4 | 8 | 3 | 0 | 0 | 1 | 5 | 0.095 | 0.851 | 0.010 | 0.021 | 0.008 | 0.000 | 0.000 | 0.003 | 0.013 | |
| 166 | landuse = military | 37 | 321 | 8 | 2 | 2 | 1 | 0 | 1 | 8 | 0.097 | 0.845 | 0.021 | 0.005 | 0.005 | 0.003 | 0.000 | 0.003 | 0.021 | |
| 167 | government = * | 58 | 1040 | 7 | 5 | 16 | 3 | 2 | 0 | 51 | 0.049 | 0.880 | 0.006 | 0.004 | 0.014 | 0.003 | 0.002 | 0.000 | 0.043 | |
| 168 | military = * | 68 | 877 | 12 | 3 | 0 | 0 | 1 | 5 | 46 | 0.067 | 0.867 | 0.012 | 0.003 | 0.000 | 0.000 | 0.001 | 0.005 | 0.045 | |
| 169 | embassy = * | 0 | 52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 72 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0.000 | 0.986 | 0.000 | 0.000 | 0.000 | 0.014 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 2628 | 105 | 3 | 1310 | 5 | 15 | 0 | 0 | 37 | 0.641 | 0.026 | 0.001 | 0.319 | 0.001 | 0.004 | 0.000 | 0.000 | 0.009 |
| 172 | amenity = atm | 941 | 69 | 2 | 537 | 2 | 4 | 0 | 0 | 5 | 0.603 | 0.044 | 0.001 | 0.344 | 0.001 | 0.003 | 0.000 | 0.000 | 0.003 | |
| 173 | amenity = bank | 1565 | 26 | 1 | 685 | 3 | 8 | 0 | 0 | 30 | 0.675 | 0.011 | 0.000 | 0.296 | 0.001 | 0.003 | 0.000 | 0.000 | 0.013 | |
| 174 | amenity = bureau_de_change | 122 | 10 | 0 | 88 | 0 | 3 | 0 | 0 | 2 | 0.542 | 0.044 | 0.000 | 0.391 | 0.000 | 0.013 | 0.000 | 0.000 | 0.009 | |
| 175 | # | tourism | 1045 | 17171 | 565 | 168 | 368 | 54 | 115 | 62 | 1133 | 0.051 | 0.830 | 0.027 | 0.008 | 0.018 | 0.003 | 0.006 | 0.003 | 0.055 |
| 176 | building = bunker | 20 | 289 | 2 | 0 | 0 | 0 | 1 | 2 | 37 | 0.057 | 0.823 | 0.006 | 0.000 | 0.000 | 0.000 | 0.003 | 0.006 | 0.105 | |
| 177 | building = ruins | 18 | 166 | 7 | 0 | 1 | 0 | 0 | 8 | 30 | 0.078 | 0.722 | 0.030 | 0.000 | 0.004 | 0.000 | 0.000 | 0.035 | 0.130 | |
| 178 | amenity = fountain | 5 | 42 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0.102 | 0.857 | 0.041 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 726 | 11068 | 320 | 144 | 226 | 42 | 95 | 22 | 670 | 0.055 | 0.831 | 0.024 | 0.011 | 0.017 | 0.003 | 0.007 | 0.002 | 0.050 | |
| 180 | historic = * | 339 | 7508 | 268 | 26 | 142 | 15 | 19 | 31 | 389 | 0.039 | 0.859 | 0.031 | 0.003 | 0.016 | 0.002 | 0.002 | 0.004 | 0.045 | |
| 181 | memorial = * | 109 | 3312 | 96 | 10 | 86 | 6 | 13 | 2 | 290 | 0.028 | 0.844 | 0.024 | 0.003 | 0.022 | 0.002 | 0.003 | 0.001 | 0.074 | |
| 182 | ruins = * | 22 | 322 | 2 | 0 | 0 | 1 | 1 | 4 | 4 | 0.062 | 0.904 | 0.006 | 0.000 | 0.000 | 0.003 | 0.003 | 0.011 | 0.011 | |
| 183 | information = * | 29 | 1167 | 42 | 39 | 10 | 2 | 1 | 0 | 289 | 0.018 | 0.739 | 0.027 | 0.025 | 0.006 | 0.001 | 0.001 | 0.000 | 0.183 | |
| 184 | attraction = * | 26 | 164 | 8 | 1 | 3 | 0 | 0 | 0 | 25 | 0.115 | 0.722 | 0.035 | 0.004 | 0.013 | 0.000 | 0.000 | 0.000 | 0.110 | |
| 185 | artwork_type = * | 147 | 1194 | 69 | 8 | 13 | 8 | 12 | 9 | 106 | 0.094 | 0.762 | 0.044 | 0.005 | 0.008 | 0.005 | 0.008 | 0.006 | 0.068 | |
| 186 | # | sport | 212 | 2471 | 20 | 162 | 26 | 15 | 0 | 6 | 166 | 0.069 | 0.803 | 0.006 | 0.053 | 0.008 | 0.005 | 0.000 | 0.002 | 0.054 |
| 187 | amenity = sanatorium | 3 | 96 | 0 | 8 | 0 | 1 | 0 | 0 | 0 | 0.028 | 0.889 | 0.000 | 0.074 | 0.000 | 0.009 | 0.000 | 0.000 | 0.000 | |
| 188 | leisure = * | 199 | 2346 | 20 | 145 | 25 | 15 | 0 | 6 | 157 | 0.068 | 0.805 | 0.007 | 0.050 | 0.009 | 0.005 | 0.000 | 0.002 | 0.054 | |
| 189 | sport = * | 62 | 779 | 6 | 117 | 8 | 5 | 0 | 2 | 61 | 0.060 | 0.749 | 0.006 | 0.113 | 0.008 | 0.005 | 0.000 | 0.002 | 0.059 | |
| 190 | resort = * | 7 | 179 | 0 | 12 | 4 | 1 | 0 | 0 | 5 | 0.034 | 0.861 | 0.000 | 0.058 | 0.019 | 0.005 | 0.000 | 0.000 | 0.024 | |
| 191 | # | office | 621 | 4287 | 23 | 137 | 115 | 12 | 5 | 6 | 373 | 0.111 | 0.768 | 0.004 | 0.025 | 0.021 | 0.002 | 0.001 | 0.001 | 0.067 |
| 192 | office = * | 621 | 4287 | 23 | 137 | 115 | 12 | 5 | 6 | 373 | 0.111 | 0.768 | 0.004 | 0.025 | 0.021 | 0.002 | 0.001 | 0.001 | 0.067 | |
| 193 | # | amenity | 3894 | 2998 | 367 | 16150 | 3930 | 1025 | 663 | 269 | 14520 | 0.089 | 0.068 | 0.008 | 0.369 | 0.090 | 0.023 | 0.015 | 0.006 | 0.331 |
| 194 | amenity = cafe | 219 | 156 | 37 | 961 | 321 | 46 | 65 | 22 | 983 | 0.078 | 0.056 | 0.013 | 0.342 | 0.114 | 0.016 | 0.023 | 0.008 | 0.350 | |
| 195 | amenity = fast_food | 47 | 58 | 11 | 392 | 118 | 16 | 28 | 10 | 408 | 0.043 | 0.053 | 0.010 | 0.360 | 0.108 | 0.015 | 0.026 | 0.009 | 0.375 | |
| 196 | amenity = restaurant | 63 | 53 | 11 | 246 | 71 | 6 | 15 | 5 | 207 | 0.093 | 0.078 | 0.016 | 0.363 | 0.105 | 0.009 | 0.022 | 0.007 | 0.306 | |
| 197 | amenity = bar | 50 | 21 | 7 | 127 | 66 | 7 | 16 | 9 | 208 | 0.098 | 0.041 | 0.014 | 0.249 | 0.129 | 0.014 | 0.031 | 0.018 | 0.407 | |
| 198 | shop = convenience | 979 | 398 | 99 | 3800 | 546 | 441 | 61 | 35 | 2150 | 0.115 | 0.047 | 0.012 | 0.447 | 0.064 | 0.052 | 0.007 | 0.004 | 0.253 | |
| 199 | shop = clothes | 74 | 130 | 11 | 344 | 177 | 15 | 21 | 8 | 597 | 0.054 | 0.094 | 0.008 | 0.250 | 0.129 | 0.011 | 0.015 | 0.006 | 0.434 | |
| 200 | shop = car_repair | 17 | 66 | 3 | 319 | 127 | 19 | 33 | 22 | 760 | 0.012 | 0.048 | 0.002 | 0.234 | 0.093 | 0.014 | 0.024 | 0.016 | 0.556 | |
| 201 | shop = hairdresser | 56 | 38 | 7 | 413 | 181 | 6 | 28 | 6 | 614 | 0.042 | 0.028 | 0.005 | 0.306 | 0.134 | 0.004 | 0.021 | 0.004 | 0.455 | |
| 202 | shop = chemist | 2 | 4 | 1 | 1132 | 6 | 1 | 7 | 1 | 58 | 0.002 | 0.003 | 0.001 | 0.934 | 0.005 | 0.001 | 0.006 | 0.001 | 0.048 | |
| 203 | shop = supermarket | 380 | 53 | 6 | 398 | 64 | 135 | 5 | 5 | 163 | 0.314 | 0.044 | 0.005 | 0.329 | 0.053 | 0.112 | 0.004 | 0.004 | 0.135 | |
| 204 | shop = car_parts | 10 | 35 | 3 | 410 | 136 | 8 | 16 | 4 | 416 | 0.010 | 0.034 | 0.003 | 0.395 | 0.131 | 0.008 | 0.015 | 0.004 | 0.401 | |
| 205 | shop = furniture | 27 | 33 | 4 | 335 | 89 | 20 | 12 | 10 | 342 | 0.031 | 0.038 | 0.005 | 0.384 | 0.102 | 0.023 | 0.014 | 0.011 | 0.392 | |
| 206 | shop = hardware | 24 | 35 | 3 | 260 | 116 | 5 | 17 | 7 | 334 | 0.030 | 0.044 | 0.004 | 0.325 | 0.145 | 0.006 | 0.021 | 0.009 | 0.417 | |
| 207 | shop = kiosk | 48 | 83 | 2 | 115 | 7 | 7 | 10 | 0 | 142 | 0.116 | 0.200 | 0.005 | 0.278 | 0.017 | 0.017 | 0.024 | 0.000 | 0.343 | |
| 208 | shop = doityourself | 53 | 44 | 4 | 243 | 96 | 4 | 11 | 10 | 434 | 0.059 | 0.049 | 0.004 | 0.270 | 0.107 | 0.004 | 0.012 | 0.011 | 0.483 | |
| 209 | shop = pet | 41 | 29 | 2 | 152 | 63 | 9 | 9 | 3 | 342 | 0.063 | 0.045 | 0.003 | 0.234 | 0.097 | 0.014 | 0.014 | 0.005 | 0.526 | |
| 210 | shop = florist | 27 | 14 | 2 | 266 | 70 | 5 | 14 | 6 | 249 | 0.041 | 0.021 | 0.003 | 0.407 | 0.107 | 0.008 | 0.021 | 0.009 | 0.381 | |
| 211 | shop = beauty | 24 | 12 | 3 | 128 | 96 | 4 | 16 | 7 | 351 | 0.037 | 0.019 | 0.005 | 0.200 | 0.150 | 0.006 | 0.025 | 0.011 | 0.548 | |
| 212 | shop = mobile_phone | 242 | 26 | 0 | 77 | 22 | 86 | 1 | 1 | 92 | 0.442 | 0.048 | 0.000 | 0.141 | 0.040 | 0.157 | 0.002 | 0.002 | 0.168 | |
| 213 | shop = shoes | 25 | 16 | 0 | 86 | 26 | 0 | 7 | 1 | 90 | 0.100 | 0.064 | 0.000 | 0.343 | 0.104 | 0.000 | 0.028 | 0.004 | 0.359 | |
| 214 | shop = newsagent | 157 | 197 | 51 | 29 | 3 | 66 | 0 | 2 | 58 | 0.279 | 0.350 | 0.091 | 0.052 | 0.005 | 0.117 | 0.000 | 0.004 | 0.103 | |
| 215 | shop = electronics | 97 | 11 | 1 | 99 | 47 | 2 | 11 | 9 | 149 | 0.228 | 0.026 | 0.002 | 0.232 | 0.110 | 0.005 | 0.026 | 0.021 | 0.350 | |
| 216 | shop = alcohol | 13 | 26 | 1 | 396 | 53 | 5 | 6 | 4 | 191 | 0.019 | 0.037 | 0.001 | 0.570 | 0.076 | 0.007 | 0.009 | 0.006 | 0.275 | |
| 217 | shop = jewelry | 61 | 10 | 0 | 235 | 19 | 1 | 9 | 0 | 52 | 0.158 | 0.026 | 0.000 | 0.607 | 0.049 | 0.003 | 0.023 | 0.000 | 0.134 | |
| 218 | shop = mall | 26 | 51 | 2 | 176 | 39 | 5 | 2 | 6 | 126 | 0.060 | 0.118 | 0.005 | 0.406 | 0.090 | 0.012 | 0.005 | 0.014 | 0.291 | |
| 219 | shop = butcher | 28 | 35 | 13 | 251 | 81 | 3 | 12 | 6 | 210 | 0.044 | 0.055 | 0.020 | 0.393 | 0.127 | 0.005 | 0.019 | 0.009 | 0.329 | |
| 220 | shop = cosmetics | 7 | 31 | 0 | 89 | 48 | 11 | 10 | 4 | 134 | 0.021 | 0.093 | 0.000 | 0.266 | 0.144 | 0.033 | 0.030 | 0.012 | 0.401 | |
| 221 | craft = shoemaker | 1 | 5 | 0 | 149 | 17 | 5 | 3 | 0 | 76 | 0.004 | 0.020 | 0.000 | 0.582 | 0.066 | 0.020 | 0.012 | 0.000 | 0.297 | |
| 222 | amenity = * | 252 | 729 | 16 | 1200 | 257 | 26 | 32 | 22 | 1073 | 0.070 | 0.202 | 0.004 | 0.333 | 0.071 | 0.007 | 0.009 | 0.006 | 0.297 | |
| 223 | shop = * | 854 | 566 | 73 | 3350 | 975 | 62 | 187 | 45 | 3525 | 0.089 | 0.059 | 0.008 | 0.348 | 0.101 | 0.006 | 0.019 | 0.005 | 0.366 | |
| 224 | clothes = * | 8 | 19 | 5 | 99 | 30 | 3 | 7 | 2 | 126 | 0.027 | 0.064 | 0.017 | 0.331 | 0.100 | 0.010 | 0.023 | 0.007 | 0.421 | |
| 225 | club = * | 12 | 48 | 2 | 31 | 14 | 1 | 0 | 0 | 55 | 0.074 | 0.294 | 0.012 | 0.190 | 0.086 | 0.006 | 0.000 | 0.000 | 0.337 | |
| 226 | # | building | 3341 | 10539 | 338 | 5000 | 1398 | 282 | 42 | 79 | 6049 | 0.123 | 0.389 | 0.012 | 0.185 | 0.052 | 0.010 | 0.002 | 0.003 | 0.223 |
| 227 | building = yes | 2423 | 8294 | 203 | 3398 | 1024 | 140 | 31 | 50 | 4256 | 0.122 | 0.418 | 0.010 | 0.171 | 0.052 | 0.007 | 0.002 | 0.003 | 0.215 | |
| 228 | building = retail | 419 | 164 | 37 | 948 | 201 | 114 | 8 | 8 | 552 | 0.171 | 0.067 | 0.015 | 0.387 | 0.082 | 0.047 | 0.003 | 0.003 | 0.225 | |
| 229 | building = commercial | 48 | 215 | 4 | 150 | 50 | 16 | 0 | 1 | 211 | 0.069 | 0.309 | 0.006 | 0.216 | 0.072 | 0.023 | 0.000 | 0.001 | 0.304 | |
| 230 | building = office | 30 | 242 | 2 | 57 | 24 | 0 | 0 | 2 | 92 | 0.067 | 0.539 | 0.004 | 0.127 | 0.053 | 0.000 | 0.000 | 0.004 | 0.205 | |
| 231 | building = house | 91 | 84 | 7 | 40 | 17 | 0 | 1 | 3 | 197 | 0.207 | 0.191 | 0.016 | 0.091 | 0.039 | 0.000 | 0.002 | 0.007 | 0.448 | |
| 232 | building = apartments | 61 | 210 | 6 | 25 | 6 | 1 | 0 | 3 | 54 | 0.167 | 0.574 | 0.016 | 0.068 | 0.016 | 0.003 | 0.000 | 0.008 | 0.148 | |
| 233 | building = residential | 24 | 42 | 4 | 11 | 3 | 0 | 0 | 1 | 135 | 0.109 | 0.191 | 0.018 | 0.050 | 0.014 | 0.000 | 0.000 | 0.005 | 0.614 | |
| 234 | building = construction | 13 | 53 | 0 | 8 | 1 | 2 | 0 | 1 | 7 | 0.153 | 0.624 | 0.000 | 0.094 | 0.012 | 0.024 | 0.000 | 0.012 | 0.082 | |
| 235 | building = kiosk | 24 | 54 | 45 | 19 | 3 | 1 | 0 | 0 | 47 | 0.124 | 0.280 | 0.233 | 0.098 | 0.016 | 0.005 | 0.000 | 0.000 | 0.244 | |
| 236 | building = * | 190 | 978 | 29 | 278 | 52 | 5 | 1 | 10 | 389 | 0.098 | 0.506 | 0.015 | 0.144 | 0.027 | 0.003 | 0.001 | 0.005 | 0.201 | |
| 237 | building:part = * | 10 | 100 | 0 | 42 | 14 | 4 | 0 | 1 | 56 | 0.044 | 0.441 | 0.000 | 0.185 | 0.062 | 0.018 | 0.000 | 0.004 | 0.247 | |
| 238 | entrance = * | 8 | 120 | 1 | 31 | 4 | 0 | 1 | 0 | 54 | 0.037 | 0.548 | 0.005 | 0.142 | 0.018 | 0.000 | 0.005 | 0.000 | 0.247 | |
| 239 | # | other | 45 | 133 | 5 | 50 | 44 | 1 | 0 | 0 | 326 | 0.075 | 0.220 | 0.008 | 0.083 | 0.073 | 0.002 | 0.000 | 0.000 | 0.540 |
| 240 | # | TOTAL | 30786 | 318450 | 2513 | 22751 | 5870 | 1528 | 852 | 562 | 24525 | 0.075 | 0.781 | 0.006 | 0.056 | 0.014 | 0.004 | 0.002 | 0.001 | 0.060 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 1680 | 1678 | 1679 | 0.999 | 0.999 | 1451 | 1449 | 1446 | 0.999 | 0.997 |
| 1 | admin_level = 2 | 4 | 4 | 4 | 1.000 | 1.000 | 3 | 3 | 3 | 1.000 | 1.000 | |
| 2 | admin_level = 4 | 65 | 65 | 65 | 1.000 | 1.000 | 31 | 31 | 31 | 1.000 | 1.000 | |
| 3 | admin_level = 6 | 209 | 209 | 209 | 1.000 | 1.000 | 167 | 167 | 167 | 1.000 | 1.000 | |
| 4 | admin_level = 8 | 1299 | 1299 | 1299 | 1.000 | 1.000 | 1192 | 1192 | 1189 | 1.000 | 0.997 | |
| 5 | admin_level = 9 | 26 | 26 | 26 | 1.000 | 1.000 | 13 | 13 | 13 | 1.000 | 1.000 | |
| 6 | ::label = * | 77 | 75 | 76 | 0.974 | 0.987 | 66 | 64 | 65 | 0.970 | 0.985 | |
| 7 | # | place | 48895 | 48894 | 48877 | 1.000 | 1.000 | 16937 | 16936 | 16777 | 1.000 | 0.991 |
| 8 | place = city | 31 | 31 | 31 | 1.000 | 1.000 | 16 | 16 | 16 | 1.000 | 1.000 | |
| 9 | place = town | 377 | 377 | 377 | 1.000 | 1.000 | 189 | 189 | 189 | 1.000 | 1.000 | |
| 10 | place = village | 4917 | 4917 | 4917 | 1.000 | 1.000 | 2191 | 2192 | 2178 | 1.000 | 0.994 | |
| 11 | place = hamlet | 38421 | 38421 | 38419 | 1.000 | 1.000 | 13595 | 13594 | 13468 | 1.000 | 0.991 | |
| 12 | place = isolated_dwelling | 1338 | 1338 | 1338 | 1.000 | 1.000 | 663 | 663 | 660 | 1.000 | 0.995 | |
| 13 | boundary = administrative | 23987 | 23987 | 23987 | 1.000 | 1.000 | 16802 | 16801 | 16655 | 1.000 | 0.991 | |
| 14 | traffic_sign = city_limit | 2275 | 2274 | 2259 | 1.000 | 0.993 | 1039 | 1038 | 1029 | 0.999 | 0.990 | |
| 15 | admin_level = * | 22392 | 22392 | 22392 | 1.000 | 1.000 | 15489 | 15488 | 15346 | 1.000 | 0.991 | |
| 16 | # | allotments | 3900 | 3743 | 3836 | 0.960 | 0.984 | 2690 | 2557 | 2674 | 0.951 | 0.994 |
| 17 | place = allotments | 3392 | 3357 | 3376 | 0.990 | 0.995 | 2252 | 2220 | 2275 | 0.986 | 1.010 | |
| 18 | landuse = allotments | 3479 | 3322 | 3416 | 0.955 | 0.982 | 2396 | 2263 | 2382 | 0.944 | 0.994 | |
| 19 | allotments = * | 308 | 306 | 306 | 0.994 | 0.994 | 295 | 293 | 293 | 0.993 | 0.993 | |
| 20 | # | locality | 12386 | 12287 | 12341 | 0.992 | 0.996 | 8740 | 8643 | 8770 | 0.989 | 1.003 |
| 21 | place = locality | 12299 | 12200 | 12254 | 0.992 | 0.996 | 8683 | 8586 | 8718 | 0.989 | 1.004 | |
| 22 | abandoned:place = * | 3000 | 2999 | 3000 | 1.000 | 1.000 | 2252 | 2251 | 2244 | 1.000 | 0.996 | |
| 23 | # | suburb | 7940 | 7537 | 7496 | 0.949 | 0.944 | 5611 | 5254 | 5235 | 0.936 | 0.933 |
| 24 | landuse = cemetery | 1365 | 1273 | 1256 | 0.933 | 0.920 | 659 | 572 | 570 | 0.868 | 0.865 | |
| 25 | landuse = commercial | 194 | 178 | 176 | 0.918 | 0.907 | 185 | 169 | 167 | 0.914 | 0.903 | |
| 26 | landuse = construction | 150 | 125 | 131 | 0.833 | 0.873 | 144 | 119 | 126 | 0.826 | 0.875 | |
| 27 | landuse = farmland | 69 | 54 | 53 | 0.783 | 0.768 | 64 | 51 | 51 | 0.797 | 0.797 | |
| 28 | landuse = farmyard | 642 | 596 | 593 | 0.928 | 0.924 | 418 | 389 | 384 | 0.931 | 0.919 | |
| 29 | landuse = residential | 855 | 826 | 830 | 0.966 | 0.971 | 792 | 764 | 771 | 0.965 | 0.973 | |
| 30 | landuse = retail | 243 | 235 | 233 | 0.967 | 0.959 | 160 | 152 | 151 | 0.950 | 0.944 | |
| 31 | leisure = park | 636 | 616 | 601 | 0.969 | 0.945 | 524 | 505 | 488 | 0.964 | 0.931 | |
| 32 | leisure = garden | 77 | 74 | 74 | 0.961 | 0.961 | 51 | 48 | 50 | 0.941 | 0.980 | |
| 33 | amenity = marketplace | 308 | 291 | 290 | 0.945 | 0.942 | 175 | 163 | 163 | 0.931 | 0.931 | |
| 34 | place = * | 2353 | 2323 | 2307 | 0.987 | 0.980 | 1670 | 1642 | 1615 | 0.983 | 0.967 | |
| 35 | residential = * | 698 | 673 | 675 | 0.964 | 0.967 | 653 | 629 | 632 | 0.963 | 0.968 | |
| 36 | landuse = * | 1387 | 1283 | 1289 | 0.925 | 0.929 | 1229 | 1134 | 1149 | 0.923 | 0.935 | |
| 37 | # | natural | 3697 | 3002 | 2981 | 0.812 | 0.806 | 2890 | 2629 | 2640 | 0.910 | 0.913 |
| 38 | place = island | 6 | 6 | 6 | 1.000 | 1.000 | 6 | 6 | 6 | 1.000 | 1.000 | |
| 39 | place = islet | 110 | 110 | 110 | 1.000 | 1.000 | 99 | 99 | 97 | 1.000 | 0.980 | |
| 40 | landuse = forest | 308 | 302 | 295 | 0.981 | 0.958 | 284 | 280 | 277 | 0.986 | 0.975 | |
| 41 | leisure = nature_reserve | 177 | 171 | 164 | 0.966 | 0.927 | 176 | 170 | 163 | 0.966 | 0.926 | |
| 42 | boundary = * | 805 | 771 | 773 | 0.958 | 0.960 | 781 | 753 | 755 | 0.964 | 0.967 | |
| 43 | natural = * | 2447 | 1804 | 1789 | 0.737 | 0.731 | 1731 | 1512 | 1528 | 0.873 | 0.883 | |
| 44 | ele = * | 351 | 335 | 335 | 0.954 | 0.954 | 320 | 306 | 303 | 0.956 | 0.947 | |
| 45 | # | water | 28590 | 28279 | 28257 | 0.989 | 0.988 | 5917 | 5697 | 5694 | 0.963 | 0.962 |
| 46 | waterway = drain | 985 | 985 | 965 | 1.000 | 0.980 | 216 | 216 | 210 | 1.000 | 0.972 | |
| 47 | waterway = ditch | 1030 | 1024 | 1004 | 0.994 | 0.975 | 207 | 203 | 198 | 0.981 | 0.957 | |
| 48 | waterway = stream | 8485 | 8368 | 8427 | 0.986 | 0.993 | 1400 | 1359 | 1370 | 0.971 | 0.979 | |
| 49 | waterway = river | 12923 | 12874 | 12860 | 0.996 | 0.995 | 1743 | 1669 | 1672 | 0.958 | 0.959 | |
| 50 | waterway = canal | 1104 | 1050 | 1043 | 0.951 | 0.945 | 156 | 146 | 142 | 0.936 | 0.910 | |
| 51 | type = waterway | 2308 | 2298 | 2287 | 0.996 | 0.991 | 1995 | 1976 | 1979 | 0.990 | 0.992 | |
| 52 | type = watershed | 2 | 2 | 1 | 1.000 | 0.500 | 2 | 2 | 1 | 1.000 | 0.500 | |
| 53 | natural = water | 3235 | 3183 | 3163 | 0.984 | 0.978 | 2613 | 2562 | 2559 | 0.980 | 0.979 | |
| 54 | natural = spring | 667 | 637 | 638 | 0.955 | 0.957 | 590 | 561 | 567 | 0.951 | 0.961 | |
| 55 | tunnel = * | 7653 | 7593 | 7599 | 0.992 | 0.993 | 1955 | 1933 | 1946 | 0.989 | 0.995 | |
| 56 | waterway = * | 47 | 45 | 45 | 0.957 | 0.957 | 38 | 36 | 36 | 0.947 | 0.947 | |
| 57 | water = * | 3096 | 3053 | 3041 | 0.986 | 0.982 | 2501 | 2456 | 2459 | 0.982 | 0.983 | |
| 58 | # | highway | 118693 | 118427 | 118471 | 0.998 | 0.998 | 12905 | 12743 | 12991 | 0.987 | 1.007 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 1434 | 1434 | 1434 | 1.000 | 1.000 | 123 | 123 | 123 | 1.000 | 1.000 | |
| 61 | highway = primary | 9100 | 9100 | 9100 | 1.000 | 1.000 | 541 | 541 | 544 | 1.000 | 1.006 | |
| 62 | highway = secondary | 10084 | 10084 | 10084 | 1.000 | 1.000 | 844 | 844 | 845 | 1.000 | 1.001 | |
| 63 | highway = tertiary | 14092 | 14092 | 14086 | 1.000 | 1.000 | 1805 | 1805 | 1820 | 1.000 | 1.008 | |
| 64 | highway = unclassified | 2715 | 2715 | 2715 | 1.000 | 1.000 | 817 | 817 | 826 | 1.000 | 1.011 | |
| 65 | highway = residential | 70375 | 70275 | 70346 | 0.999 | 1.000 | 10309 | 10256 | 10482 | 0.995 | 1.017 | |
| 66 | highway = service | 4139 | 4125 | 4126 | 0.997 | 0.997 | 1792 | 1778 | 1793 | 0.992 | 1.001 | |
| 67 | highway = track | 303 | 289 | 287 | 0.954 | 0.947 | 164 | 152 | 150 | 0.927 | 0.915 | |
| 68 | type = associatedStreet | 3852 | 3852 | 3847 | 1.000 | 0.999 | 2154 | 2154 | 2169 | 1.000 | 1.007 | |
| 69 | type = street | 34 | 34 | 34 | 1.000 | 1.000 | 33 | 33 | 33 | 1.000 | 1.000 | |
| 70 | highway = * | 2256 | 2118 | 2107 | 0.939 | 0.934 | 1196 | 1112 | 1101 | 0.930 | 0.921 | |
| 71 | bridge = * | 1388 | 1375 | 1371 | 0.991 | 0.988 | 510 | 499 | 496 | 0.978 | 0.973 | |
| 72 | # | public_transport | 57300 | 56881 | 56438 | 0.993 | 0.985 | 28684 | 28435 | 28354 | 0.991 | 0.988 |
| 73 | highway = bus_stop | 20799 | 20605 | 20303 | 0.991 | 0.976 | 9178 | 9057 | 8943 | 0.987 | 0.974 | |
| 74 | type = route | 73 | 73 | 67 | 1.000 | 0.918 | 68 | 68 | 64 | 1.000 | 0.941 | |
| 75 | type = route_master | 860 | 825 | 823 | 0.959 | 0.957 | 774 | 739 | 737 | 0.955 | 0.952 | |
| 76 | type = disused:route | 6 | 6 | 6 | 1.000 | 1.000 | 6 | 6 | 6 | 1.000 | 1.000 | |
| 77 | type = public_transport | 1426 | 1420 | 1417 | 0.996 | 0.994 | 922 | 917 | 915 | 0.995 | 0.992 | |
| 78 | building = train_station | 255 | 254 | 252 | 0.996 | 0.988 | 233 | 232 | 231 | 0.996 | 0.991 | |
| 79 | building = transportation | 35 | 35 | 35 | 1.000 | 1.000 | 35 | 35 | 34 | 1.000 | 0.971 | |
| 80 | amenity = bus_station | 218 | 218 | 217 | 1.000 | 0.995 | 195 | 195 | 197 | 1.000 | 1.010 | |
| 81 | amenity = ferry_terminal | 34 | 30 | 27 | 0.882 | 0.794 | 31 | 27 | 24 | 0.871 | 0.774 | |
| 82 | public_transport = * | 34292 | 34000 | 33610 | 0.991 | 0.980 | 9299 | 9158 | 9065 | 0.985 | 0.975 | |
| 83 | route = * | 17680 | 17623 | 17627 | 0.997 | 0.997 | 17548 | 17494 | 17506 | 0.997 | 0.998 | |
| 84 | route_master = * | 890 | 855 | 853 | 0.961 | 0.958 | 803 | 768 | 766 | 0.956 | 0.954 | |
| 85 | railway = * | 3828 | 3817 | 3794 | 0.997 | 0.991 | 1325 | 1318 | 1307 | 0.995 | 0.986 | |
| 86 | aeroway = * | 183 | 181 | 176 | 0.989 | 0.962 | 169 | 168 | 165 | 0.994 | 0.976 | |
| 87 | # | industrial | 7489 | 7046 | 7060 | 0.941 | 0.943 | 5908 | 5493 | 5556 | 0.930 | 0.940 |
| 88 | landuse = industrial | 5214 | 4978 | 4994 | 0.955 | 0.958 | 4439 | 4211 | 4265 | 0.949 | 0.961 | |
| 89 | building = industrial | 1919 | 1741 | 1744 | 0.907 | 0.909 | 1401 | 1244 | 1253 | 0.888 | 0.894 | |
| 90 | building = warehouse | 337 | 310 | 306 | 0.920 | 0.908 | 229 | 207 | 207 | 0.904 | 0.904 | |
| 91 | office = construction_company | 41 | 38 | 38 | 0.927 | 0.927 | 41 | 38 | 38 | 0.927 | 0.927 | |
| 92 | industrial = * | 718 | 651 | 652 | 0.907 | 0.908 | 625 | 558 | 558 | 0.893 | 0.893 | |
| 93 | # | infrastructure | 14556 | 13175 | 13132 | 0.905 | 0.902 | 10338 | 9293 | 9378 | 0.899 | 0.907 |
| 94 | amenity = fuel | 1144 | 1121 | 1123 | 0.980 | 0.982 | 684 | 639 | 613 | 0.934 | 0.896 | |
| 95 | building = service | 2362 | 1833 | 1810 | 0.776 | 0.766 | 1664 | 1309 | 1301 | 0.787 | 0.782 | |
| 96 | barrier = * | 4934 | 4804 | 4802 | 0.974 | 0.973 | 4080 | 3953 | 4036 | 0.969 | 0.989 | |
| 97 | power = * | 5987 | 5339 | 5287 | 0.892 | 0.883 | 4329 | 3981 | 3987 | 0.920 | 0.921 | |
| 98 | substation = * | 3201 | 2764 | 2751 | 0.863 | 0.859 | 2779 | 2503 | 2501 | 0.901 | 0.900 | |
| 99 | pipeline = * | 353 | 263 | 263 | 0.745 | 0.745 | 314 | 230 | 230 | 0.732 | 0.732 | |
| 100 | man_made = * | 2464 | 2075 | 2099 | 0.842 | 0.852 | 1734 | 1388 | 1433 | 0.800 | 0.826 | |
| 101 | embankment = * | 289 | 289 | 289 | 1.000 | 1.000 | 80 | 80 | 80 | 1.000 | 1.000 | |
| 102 | # | religion | 4454 | 4267 | 4215 | 0.958 | 0.946 | 2782 | 2608 | 2626 | 0.937 | 0.944 |
| 103 | amenity = place_of_worship | 2937 | 2862 | 2820 | 0.974 | 0.960 | 1983 | 1917 | 1932 | 0.967 | 0.974 | |
| 104 | amenity = monastery | 31 | 29 | 29 | 0.935 | 0.935 | 30 | 28 | 28 | 0.933 | 0.933 | |
| 105 | amenity = grave_yard | 54 | 44 | 45 | 0.815 | 0.833 | 45 | 36 | 36 | 0.800 | 0.800 | |
| 106 | building = church | 1607 | 1589 | 1588 | 0.989 | 0.988 | 1162 | 1140 | 1176 | 0.981 | 1.012 | |
| 107 | building = cathedral | 37 | 36 | 35 | 0.973 | 0.946 | 37 | 36 | 34 | 0.973 | 0.919 | |
| 108 | building = chapel | 365 | 349 | 352 | 0.956 | 0.964 | 225 | 215 | 216 | 0.956 | 0.960 | |
| 109 | religion = * | 4165 | 4012 | 3961 | 0.963 | 0.951 | 2587 | 2443 | 2472 | 0.944 | 0.956 | |
| 110 | cemetery = * | 79 | 66 | 64 | 0.835 | 0.810 | 69 | 56 | 55 | 0.812 | 0.797 | |
| 111 | # | education | 7406 | 7212 | 7120 | 0.974 | 0.961 | 5119 | 4931 | 4974 | 0.963 | 0.972 |
| 112 | landuse = education | 845 | 843 | 842 | 0.998 | 0.996 | 835 | 833 | 834 | 0.998 | 0.999 | |
| 113 | amenity = university | 214 | 206 | 208 | 0.963 | 0.972 | 199 | 191 | 189 | 0.960 | 0.950 | |
| 114 | amenity = college | 355 | 348 | 331 | 0.980 | 0.932 | 324 | 318 | 305 | 0.981 | 0.941 | |
| 115 | amenity = school | 2127 | 2075 | 2038 | 0.976 | 0.958 | 1576 | 1526 | 1517 | 0.968 | 0.963 | |
| 116 | amenity = kindergarten | 1951 | 1915 | 1898 | 0.982 | 0.973 | 1317 | 1280 | 1326 | 0.972 | 1.007 | |
| 117 | amenity = arts_centre | 281 | 269 | 271 | 0.957 | 0.964 | 181 | 170 | 176 | 0.939 | 0.972 | |
| 118 | amenity = music_school | 106 | 101 | 102 | 0.953 | 0.962 | 76 | 71 | 74 | 0.934 | 0.974 | |
| 119 | building = university | 171 | 169 | 164 | 0.988 | 0.959 | 165 | 163 | 157 | 0.988 | 0.952 | |
| 120 | building = college | 128 | 124 | 116 | 0.969 | 0.906 | 108 | 104 | 98 | 0.963 | 0.907 | |
| 121 | building = school | 806 | 785 | 783 | 0.974 | 0.971 | 649 | 631 | 635 | 0.972 | 0.978 | |
| 122 | building = kindergarten | 569 | 554 | 553 | 0.974 | 0.972 | 380 | 367 | 383 | 0.966 | 1.008 | |
| 123 | building = dormitory | 739 | 713 | 702 | 0.965 | 0.950 | 538 | 513 | 509 | 0.954 | 0.946 | |
| 124 | office = educational_institution | 64 | 57 | 59 | 0.891 | 0.922 | 63 | 56 | 58 | 0.889 | 0.921 | |
| 125 | faculty = * | 33 | 31 | 31 | 0.939 | 0.939 | 33 | 31 | 31 | 0.939 | 0.939 | |
| 126 | # | healthcare | 7718 | 7315 | 7310 | 0.948 | 0.947 | 3997 | 3539 | 3565 | 0.885 | 0.892 |
| 127 | amenity = hospital | 656 | 643 | 635 | 0.980 | 0.968 | 527 | 514 | 507 | 0.975 | 0.962 | |
| 128 | amenity = pharmacy | 2853 | 2760 | 2748 | 0.967 | 0.963 | 1513 | 1357 | 1366 | 0.897 | 0.903 | |
| 129 | amenity = clinic | 851 | 805 | 799 | 0.946 | 0.939 | 560 | 516 | 514 | 0.921 | 0.918 | |
| 130 | amenity = doctors | 931 | 886 | 885 | 0.952 | 0.951 | 342 | 300 | 305 | 0.877 | 0.892 | |
| 131 | amenity = dentist | 462 | 411 | 418 | 0.890 | 0.905 | 363 | 314 | 325 | 0.865 | 0.895 | |
| 132 | amenity = veterinary | 267 | 237 | 250 | 0.888 | 0.936 | 194 | 159 | 172 | 0.820 | 0.887 | |
| 133 | building = hospital | 510 | 492 | 491 | 0.965 | 0.963 | 364 | 345 | 346 | 0.948 | 0.951 | |
| 134 | building = clinic | 44 | 44 | 42 | 1.000 | 0.955 | 39 | 39 | 40 | 1.000 | 1.026 | |
| 135 | emergency = * | 1296 | 1202 | 1200 | 0.927 | 0.926 | 420 | 327 | 323 | 0.779 | 0.769 | |
| 136 | healthcare = * | 5143 | 4942 | 4943 | 0.961 | 0.961 | 2900 | 2637 | 2657 | 0.909 | 0.916 | |
| 137 | # | government | 10350 | 9864 | 9818 | 0.953 | 0.949 | 6871 | 6453 | 6440 | 0.939 | 0.937 |
| 138 | amenity = fire_station | 372 | 347 | 347 | 0.933 | 0.933 | 241 | 220 | 208 | 0.913 | 0.863 | |
| 139 | amenity = ranger_station | 147 | 138 | 143 | 0.939 | 0.973 | 142 | 133 | 138 | 0.937 | 0.972 | |
| 140 | amenity = townhall | 631 | 596 | 603 | 0.945 | 0.956 | 525 | 489 | 496 | 0.931 | 0.945 | |
| 141 | amenity = post_office | 1593 | 1551 | 1521 | 0.974 | 0.955 | 439 | 415 | 407 | 0.945 | 0.927 | |
| 142 | amenity = post_box | 16 | 15 | 12 | 0.938 | 0.750 | 9 | 8 | 8 | 0.889 | 0.889 | |
| 143 | amenity = police | 751 | 719 | 713 | 0.957 | 0.949 | 549 | 515 | 514 | 0.938 | 0.936 | |
| 144 | amenity = prison | 57 | 54 | 54 | 0.947 | 0.947 | 53 | 50 | 50 | 0.943 | 0.943 | |
| 145 | amenity = courthouse | 143 | 137 | 138 | 0.958 | 0.965 | 107 | 103 | 104 | 0.963 | 0.972 | |
| 146 | amenity = customs | 15 | 14 | 14 | 0.933 | 0.933 | 15 | 14 | 14 | 0.933 | 0.933 | |
| 147 | amenity = mortuary | 19 | 19 | 19 | 1.000 | 1.000 | 7 | 7 | 8 | 1.000 | 1.143 | |
| 148 | amenity = library | 562 | 534 | 525 | 0.950 | 0.934 | 407 | 380 | 371 | 0.934 | 0.912 | |
| 149 | amenity = theatre | 81 | 79 | 76 | 0.975 | 0.938 | 63 | 62 | 60 | 0.984 | 0.952 | |
| 150 | amenity = cinema | 151 | 144 | 145 | 0.954 | 0.960 | 93 | 86 | 88 | 0.925 | 0.946 | |
| 151 | amenity = community_centre | 911 | 846 | 850 | 0.929 | 0.933 | 450 | 402 | 411 | 0.893 | 0.913 | |
| 152 | amenity = social_facility | 224 | 212 | 217 | 0.946 | 0.969 | 195 | 184 | 190 | 0.944 | 0.974 | |
| 153 | amenity = public_building | 65 | 65 | 65 | 1.000 | 1.000 | 53 | 53 | 54 | 1.000 | 1.019 | |
| 154 | amenity = public_bath | 168 | 163 | 162 | 0.970 | 0.964 | 49 | 43 | 42 | 0.878 | 0.857 | |
| 155 | amenity = vehicle_inspection | 126 | 121 | 123 | 0.960 | 0.976 | 77 | 71 | 73 | 0.922 | 0.948 | |
| 156 | office = government | 2318 | 2196 | 2210 | 0.947 | 0.953 | 1958 | 1834 | 1850 | 0.937 | 0.945 | |
| 157 | office = diplomatic | 74 | 74 | 73 | 1.000 | 0.986 | 72 | 72 | 71 | 1.000 | 0.986 | |
| 158 | office = newspaper | 79 | 77 | 63 | 0.975 | 0.797 | 78 | 76 | 62 | 0.974 | 0.795 | |
| 159 | office = research | 147 | 144 | 145 | 0.980 | 0.986 | 136 | 133 | 135 | 0.978 | 0.993 | |
| 160 | office = forestry | 113 | 112 | 109 | 0.991 | 0.965 | 103 | 102 | 99 | 0.990 | 0.961 | |
| 161 | office = energy_supplier | 56 | 53 | 53 | 0.946 | 0.946 | 54 | 51 | 51 | 0.944 | 0.944 | |
| 162 | office = utility | 8 | 8 | 8 | 1.000 | 1.000 | 8 | 8 | 8 | 1.000 | 1.000 | |
| 163 | office = foundation | 62 | 58 | 58 | 0.935 | 0.935 | 60 | 56 | 56 | 0.933 | 0.933 | |
| 164 | office = notary | 57 | 50 | 48 | 0.877 | 0.842 | 48 | 41 | 40 | 0.854 | 0.833 | |
| 165 | building = public | 390 | 381 | 381 | 0.977 | 0.977 | 318 | 308 | 308 | 0.969 | 0.969 | |
| 166 | landuse = military | 380 | 369 | 364 | 0.971 | 0.958 | 343 | 332 | 327 | 0.968 | 0.953 | |
| 167 | government = * | 1182 | 1115 | 1122 | 0.943 | 0.949 | 989 | 921 | 930 | 0.931 | 0.940 | |
| 168 | military = * | 1012 | 961 | 953 | 0.950 | 0.942 | 691 | 672 | 668 | 0.973 | 0.967 | |
| 169 | embassy = * | 52 | 52 | 52 | 1.000 | 1.000 | 51 | 51 | 51 | 1.000 | 1.000 | |
| 170 | diplomatic = * | 73 | 73 | 73 | 1.000 | 1.000 | 71 | 71 | 71 | 1.000 | 1.000 | |
| 171 | # | bank | 4103 | 4061 | 4063 | 0.990 | 0.990 | 366 | 344 | 345 | 0.940 | 0.943 |
| 172 | amenity = atm | 1560 | 1553 | 1553 | 0.996 | 0.996 | 107 | 94 | 89 | 0.879 | 0.832 | |
| 173 | amenity = bank | 2318 | 2285 | 2287 | 0.986 | 0.987 | 251 | 244 | 249 | 0.972 | 0.992 | |
| 174 | amenity = bureau_de_change | 225 | 223 | 223 | 0.991 | 0.991 | 70 | 64 | 66 | 0.914 | 0.943 | |
| 175 | # | tourism | 20681 | 19118 | 18868 | 0.924 | 0.912 | 14687 | 13408 | 13333 | 0.913 | 0.908 |
| 176 | building = bunker | 351 | 312 | 311 | 0.889 | 0.886 | 186 | 176 | 174 | 0.946 | 0.935 | |
| 177 | building = ruins | 230 | 191 | 193 | 0.830 | 0.839 | 190 | 154 | 155 | 0.811 | 0.816 | |
| 178 | amenity = fountain | 49 | 49 | 47 | 1.000 | 0.959 | 44 | 44 | 42 | 1.000 | 0.955 | |
| 179 | tourism = * | 13313 | 12395 | 12228 | 0.931 | 0.919 | 9544 | 8773 | 8774 | 0.919 | 0.919 | |
| 180 | historic = * | 8737 | 8175 | 8061 | 0.936 | 0.923 | 6432 | 5971 | 5870 | 0.928 | 0.913 | |
| 181 | memorial = * | 3924 | 3546 | 3525 | 0.904 | 0.898 | 3152 | 2828 | 2809 | 0.897 | 0.891 | |
| 182 | ruins = * | 356 | 348 | 349 | 0.978 | 0.980 | 285 | 278 | 275 | 0.975 | 0.965 | |
| 183 | information = * | 1579 | 1280 | 1247 | 0.811 | 0.790 | 692 | 498 | 473 | 0.720 | 0.684 | |
| 184 | attraction = * | 227 | 199 | 194 | 0.877 | 0.855 | 188 | 163 | 161 | 0.867 | 0.856 | |
| 185 | artwork_type = * | 1566 | 1438 | 1379 | 0.918 | 0.881 | 1243 | 1123 | 1073 | 0.903 | 0.863 | |
| 186 | # | sport | 3078 | 2880 | 2892 | 0.936 | 0.940 | 2159 | 1973 | 1989 | 0.914 | 0.921 |
| 187 | amenity = sanatorium | 108 | 108 | 108 | 1.000 | 1.000 | 103 | 101 | 102 | 0.981 | 0.990 | |
| 188 | leisure = * | 2913 | 2725 | 2736 | 0.935 | 0.939 | 2048 | 1871 | 1888 | 0.914 | 0.922 | |
| 189 | sport = * | 1040 | 969 | 973 | 0.932 | 0.936 | 713 | 643 | 649 | 0.902 | 0.910 | |
| 190 | resort = * | 208 | 199 | 203 | 0.957 | 0.976 | 199 | 189 | 194 | 0.950 | 0.975 | |
| 191 | # | office | 5579 | 5085 | 5178 | 0.911 | 0.928 | 4193 | 3723 | 3803 | 0.888 | 0.907 |
| 192 | office = * | 5579 | 5085 | 5178 | 0.911 | 0.928 | 4193 | 3723 | 3803 | 0.888 | 0.907 | |
| 193 | # | amenity | 43816 | 25097 | 28266 | 0.573 | 0.645 | 19295 | 7023 | 8721 | 0.364 | 0.452 |
| 194 | amenity = cafe | 2810 | 1484 | 1725 | 0.528 | 0.614 | 1997 | 861 | 1046 | 0.431 | 0.524 | |
| 195 | amenity = fast_food | 1088 | 552 | 641 | 0.507 | 0.589 | 607 | 229 | 285 | 0.377 | 0.470 | |
| 196 | amenity = restaurant | 677 | 394 | 444 | 0.582 | 0.656 | 575 | 315 | 359 | 0.548 | 0.624 | |
| 197 | amenity = bar | 511 | 228 | 280 | 0.446 | 0.548 | 462 | 197 | 243 | 0.426 | 0.526 | |
| 198 | shop = convenience | 8509 | 5778 | 6199 | 0.679 | 0.729 | 2834 | 1193 | 1439 | 0.421 | 0.508 | |
| 199 | shop = clothes | 1377 | 595 | 748 | 0.432 | 0.543 | 840 | 252 | 353 | 0.300 | 0.420 | |
| 200 | shop = car_repair | 1366 | 457 | 570 | 0.335 | 0.417 | 1068 | 252 | 351 | 0.236 | 0.329 | |
| 201 | shop = hairdresser | 1349 | 548 | 700 | 0.406 | 0.519 | 919 | 278 | 385 | 0.303 | 0.419 | |
| 202 | shop = chemist | 1212 | 1147 | 1146 | 0.946 | 0.946 | 86 | 47 | 43 | 0.547 | 0.500 | |
| 203 | shop = supermarket | 1209 | 977 | 1035 | 0.808 | 0.856 | 348 | 210 | 227 | 0.603 | 0.652 | |
| 204 | shop = car_parts | 1038 | 482 | 603 | 0.464 | 0.581 | 549 | 128 | 192 | 0.233 | 0.350 | |
| 205 | shop = furniture | 872 | 431 | 514 | 0.494 | 0.589 | 463 | 156 | 189 | 0.337 | 0.408 | |
| 206 | shop = hardware | 801 | 344 | 447 | 0.429 | 0.558 | 574 | 184 | 263 | 0.321 | 0.458 | |
| 207 | shop = kiosk | 414 | 265 | 260 | 0.640 | 0.628 | 221 | 115 | 116 | 0.520 | 0.525 | |
| 208 | shop = doityourself | 899 | 359 | 450 | 0.399 | 0.501 | 627 | 176 | 240 | 0.281 | 0.383 | |
| 209 | shop = pet | 650 | 242 | 297 | 0.372 | 0.457 | 257 | 89 | 108 | 0.346 | 0.420 | |
| 210 | shop = florist | 653 | 328 | 388 | 0.502 | 0.594 | 325 | 107 | 141 | 0.329 | 0.434 | |
| 211 | shop = beauty | 641 | 187 | 271 | 0.292 | 0.423 | 572 | 177 | 245 | 0.309 | 0.428 | |
| 212 | shop = mobile_phone | 547 | 432 | 454 | 0.790 | 0.830 | 119 | 37 | 50 | 0.311 | 0.420 | |
| 213 | shop = shoes | 251 | 134 | 154 | 0.534 | 0.614 | 156 | 63 | 82 | 0.404 | 0.526 | |
| 214 | shop = newsagent | 563 | 500 | 454 | 0.888 | 0.806 | 60 | 40 | 45 | 0.667 | 0.750 | |
| 215 | shop = electronics | 426 | 221 | 265 | 0.519 | 0.622 | 265 | 84 | 122 | 0.317 | 0.460 | |
| 216 | shop = alcohol | 695 | 447 | 497 | 0.643 | 0.715 | 239 | 89 | 113 | 0.372 | 0.473 | |
| 217 | shop = jewelry | 387 | 316 | 326 | 0.817 | 0.842 | 82 | 41 | 46 | 0.500 | 0.561 | |
| 218 | shop = mall | 433 | 262 | 303 | 0.605 | 0.700 | 355 | 194 | 228 | 0.546 | 0.642 | |
| 219 | shop = butcher | 639 | 342 | 404 | 0.535 | 0.632 | 273 | 106 | 131 | 0.388 | 0.480 | |
| 220 | shop = cosmetics | 334 | 148 | 190 | 0.443 | 0.569 | 177 | 65 | 90 | 0.367 | 0.508 | |
| 221 | craft = shoemaker | 256 | 163 | 177 | 0.637 | 0.691 | 68 | 18 | 30 | 0.265 | 0.441 | |
| 222 | amenity = * | 3607 | 2255 | 2486 | 0.625 | 0.689 | 2292 | 1270 | 1404 | 0.554 | 0.613 | |
| 223 | shop = * | 9637 | 5092 | 5852 | 0.528 | 0.607 | 4979 | 1773 | 2244 | 0.356 | 0.451 | |
| 224 | clothes = * | 299 | 141 | 161 | 0.472 | 0.538 | 213 | 69 | 86 | 0.324 | 0.404 | |
| 225 | club = * | 163 | 94 | 106 | 0.577 | 0.650 | 149 | 83 | 95 | 0.557 | 0.638 | |
| 226 | # | building | 27068 | 19542 | 20639 | 0.722 | 0.762 | 16594 | 10792 | 11566 | 0.650 | 0.697 |
| 227 | building = yes | 19819 | 14489 | 15329 | 0.731 | 0.773 | 12310 | 8144 | 8701 | 0.662 | 0.707 | |
| 228 | building = retail | 2451 | 1690 | 1854 | 0.690 | 0.756 | 1407 | 758 | 912 | 0.539 | 0.648 | |
| 229 | building = commercial | 695 | 433 | 480 | 0.623 | 0.691 | 639 | 380 | 424 | 0.595 | 0.664 | |
| 230 | building = office | 449 | 331 | 355 | 0.737 | 0.791 | 420 | 301 | 325 | 0.717 | 0.774 | |
| 231 | building = house | 440 | 223 | 235 | 0.507 | 0.534 | 384 | 201 | 213 | 0.523 | 0.555 | |
| 232 | building = apartments | 366 | 303 | 306 | 0.828 | 0.836 | 333 | 273 | 277 | 0.820 | 0.832 | |
| 233 | building = residential | 220 | 81 | 81 | 0.368 | 0.368 | 188 | 74 | 77 | 0.394 | 0.410 | |
| 234 | building = construction | 85 | 76 | 78 | 0.894 | 0.918 | 84 | 75 | 77 | 0.893 | 0.917 | |
| 235 | building = kiosk | 193 | 143 | 101 | 0.741 | 0.523 | 64 | 33 | 35 | 0.516 | 0.547 | |
| 236 | building = * | 1932 | 1481 | 1513 | 0.767 | 0.783 | 1458 | 1114 | 1137 | 0.764 | 0.780 | |
| 237 | building:part = * | 227 | 156 | 171 | 0.687 | 0.753 | 215 | 148 | 163 | 0.688 | 0.758 | |
| 238 | entrance = * | 219 | 161 | 163 | 0.735 | 0.744 | 180 | 128 | 132 | 0.711 | 0.733 | |
| 239 | # | other | 604 | 234 | 273 | 0.387 | 0.452 | 513 | 193 | 222 | 0.376 | 0.433 |
| 240 | # | TOTAL | 407837 | 376880 | 379947 | 0.924 | 0.932 | 142278 | 120345 | 122538 | 0.846 | 0.861 |
| category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | not found | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | not found% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | addr:region | 0 | 125773 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | addr:district | 0 | 131630 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 4 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 2 | addr:subdistrict | 0 | 25082 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 708 | 0.000 | 0.973 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.027 |
| 3 | addr:city | 10236 | 130627 | 3 | 32 | 508 | 0 | 0 | 1886 | 472 | 3437 | 0.070 | 0.887 | 0.000 | 0.000 | 0.003 | 0.000 | 0.000 | 0.013 | 0.003 | 0.023 |
| 4 | addr:place | 4097 | 48674 | 0 | 0 | 1 | 1 | 0 | 91 | 1652 | 177 | 0.075 | 0.890 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.002 | 0.030 | 0.003 |
| 5 | addr:street | 224 | 1030679 | 61 | 0 | 273 | 70 | 2 | 673 | 44 | 568 | 0.000 | 0.998 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.001 | 0.000 | 0.001 |
| 6 | addr2:street | 0 | 628 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 7 | from | 798 | 3540 | 70 | 0 | 0 | 0 | 0 | 0 | 9 | 763 | 0.154 | 0.683 | 0.014 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.002 | 0.147 |
| 8 | to | 784 | 3576 | 73 | 0 | 0 | 0 | 0 | 0 | 4 | 648 | 0.154 | 0.703 | 0.014 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.001 | 0.127 |
| 9 | via | 14 | 1683 | 1 | 0 | 0 | 6 | 0 | 0 | 5 | 68 | 0.008 | 0.947 | 0.001 | 0.000 | 0.000 | 0.003 | 0.000 | 0.000 | 0.003 | 0.038 |
| 10 | destination | 626 | 4408 | 19 | 0 | 0 | 212 | 2 | 0 | 2 | 424 | 0.110 | 0.774 | 0.003 | 0.000 | 0.000 | 0.037 | 0.000 | 0.000 | 0.000 | 0.074 |
| 11 | destination:backward | 29 | 446 | 0 | 0 | 0 | 6 | 0 | 0 | 0 | 36 | 0.056 | 0.863 | 0.000 | 0.000 | 0.000 | 0.012 | 0.000 | 0.000 | 0.000 | 0.070 |
| 12 | destination:forward | 44 | 507 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 26 | 0.076 | 0.876 | 0.000 | 0.000 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.045 |
| 13 | water_tank:city | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| category | dep | all | all be | all ru | all% | all be% | all ru% | dep uniq | uniq | uniq be | uniq ru | uniq% | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | addr:region | 125774 | 125773 | 125773 | 125773 | 1.000 | 1.000 | 1.000 | 8 | 7 | 7 | 7 | 0.875 | 0.875 | 0.875 |
| 1 | addr:district | 131636 | 131632 | 131630 | 131630 | 1.000 | 1.000 | 1.000 | 132 | 130 | 129 | 129 | 0.985 | 0.977 | 0.977 |
| 2 | addr:subdistrict | 25790 | 25082 | 25082 | 25082 | 0.973 | 0.973 | 0.973 | 753 | 746 | 746 | 744 | 0.991 | 0.991 | 0.988 |
| 3 | addr:city | 147201 | 143764 | 140898 | 143289 | 0.977 | 0.957 | 0.973 | 2641 | 2549 | 2517 | 2527 | 0.965 | 0.953 | 0.957 |
| 4 | addr:place | 54693 | 54516 | 52772 | 52864 | 0.997 | 0.965 | 0.967 | 1723 | 1640 | 1625 | 1621 | 0.952 | 0.943 | 0.941 |
| 5 | addr:street | 1032594 | 1032026 | 1031036 | 1031919 | 0.999 | 0.998 | 0.999 | 10504 | 10350 | 10314 | 10526 | 0.985 | 0.982 | 1.002 |
| 6 | addr2:street | 628 | 628 | 628 | 628 | 1.000 | 1.000 | 1.000 | 239 | 239 | 239 | 239 | 1.000 | 1.000 | 1.000 |
| 7 | from | 5180 | 4417 | 4408 | 4338 | 0.853 | 0.851 | 0.837 | 689 | 540 | 538 | 546 | 0.784 | 0.781 | 0.792 |
| 8 | to | 5085 | 4437 | 4433 | 4360 | 0.873 | 0.872 | 0.857 | 715 | 555 | 554 | 564 | 0.776 | 0.775 | 0.789 |
| 9 | via | 1777 | 1709 | 1704 | 1703 | 0.962 | 0.959 | 0.958 | 87 | 75 | 75 | 75 | 0.862 | 0.862 | 0.862 |
| 10 | destination | 5693 | 5269 | 5267 | 5246 | 0.926 | 0.925 | 0.921 | 927 | 782 | 769 | 769 | 0.844 | 0.830 | 0.830 |
| 11 | destination:backward | 517 | 481 | 481 | 481 | 0.930 | 0.930 | 0.930 | 142 | 123 | 124 | 123 | 0.866 | 0.873 | 0.866 |
| 12 | destination:forward | 579 | 553 | 553 | 553 | 0.955 | 0.955 | 0.955 | 124 | 112 | 113 | 114 | 0.903 | 0.911 | 0.919 |
| 13 | water_tank:city | 1 | 1 | 1 | 1 | 1.000 | 1.000 | 1.000 | 1 | 1 | 1 | 1 | 1.000 | 1.000 | 1.000 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 163 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 2 | 45054 | 0 | 4 | 0 | 0 | 0 | 1 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 376 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 2 | 4896 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 38369 | 0 | 4 | 0 | 0 | 0 | 1 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 1279 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 1 | 22524 | 0 | 2 | 0 | 0 | 0 | 1 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 1 | 22355 | 0 | 2 | 0 | 0 | 0 | 1 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 4 | 0 | 0 | 0 | 0 | 1 | 0 | 4 | 0.000 | 0.444 | 0.000 | 0.000 | 0.000 | 0.000 | 0.111 | 0.000 | 0.444 |
| 17 | place = allotments | 0 | 4 | 0 | 0 | 0 | 0 | 1 | 0 | 4 | 0.000 | 0.444 | 0.000 | 0.000 | 0.000 | 0.000 | 0.111 | 0.000 | 0.444 | |
| 18 | landuse = allotments | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 19 | allotments = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 11849 | 1 | 2 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.999 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 11772 | 1 | 2 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.999 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 2972 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.999 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 4 | 101 | 0 | 59 | 0 | 0 | 0 | 0 | 5 | 0.024 | 0.598 | 0.000 | 0.349 | 0.000 | 0.000 | 0.000 | 0.000 | 0.030 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 3 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.750 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 33 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.943 | 0.000 | 0.057 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 34 | place = * | 4 | 45 | 0 | 55 | 0 | 0 | 0 | 0 | 1 | 0.038 | 0.429 | 0.000 | 0.524 | 0.000 | 0.000 | 0.000 | 0.000 | 0.010 | |
| 35 | residential = * | 0 | 29 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.967 | 0.000 | 0.033 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 3 | 0 | 2 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.333 | 0.000 | 0.222 | 0.000 | 0.000 | 0.000 | 0.000 | 0.444 | |
| 37 | # | natural | 4 | 608 | 0 | 46 | 0 | 0 | 0 | 0 | 4 | 0.006 | 0.918 | 0.000 | 0.069 | 0.000 | 0.000 | 0.000 | 0.000 | 0.006 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 94 | 0 | 29 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.764 | 0.000 | 0.236 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 42 | boundary = * | 1 | 410 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0.002 | 0.988 | 0.000 | 0.010 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 43 | natural = * | 3 | 84 | 0 | 10 | 0 | 0 | 0 | 0 | 4 | 0.030 | 0.832 | 0.000 | 0.099 | 0.000 | 0.000 | 0.000 | 0.000 | 0.040 | |
| 44 | ele = * | 0 | 24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 45 | # | water | 5 | 0 | 0 | 6 | 27 | 0 | 0 | 0 | 32 | 0.071 | 0.000 | 0.000 | 0.086 | 0.386 | 0.000 | 0.000 | 0.000 | 0.457 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.667 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 24 | 0 | 0 | 0 | 20 | 0.000 | 0.000 | 0.000 | 0.000 | 0.545 | 0.000 | 0.000 | 0.000 | 0.455 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 6 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.750 | 0.000 | 0.000 | 0.000 | 0.000 | 0.250 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 1 | 0 | 0 | 0 | 11 | 0 | 0 | 0 | 24 | 0.028 | 0.000 | 0.000 | 0.000 | 0.306 | 0.000 | 0.000 | 0.000 | 0.667 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 6 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.750 | 0.000 | 0.000 | 0.000 | 0.000 | 0.250 | |
| 58 | # | highway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 1 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.111 | 0.000 | 0.889 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 0 | 7 | 0 | 1 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.438 | 0.000 | 0.062 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 96 | barrier = * | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.500 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 97 | power = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 100 | man_made = * | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 137 | # | government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 7 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.700 | 0.000 | 0.300 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 7 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.778 | 0.000 | 0.222 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 226 | # | building | 0 | 4 | 0 | 3 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.400 | 0.000 | 0.300 | 0.000 | 0.000 | 0.000 | 0.000 | 0.300 |
| 227 | building = yes | 0 | 4 | 0 | 3 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.444 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.222 | |
| 228 | building = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.667 | 0.000 | 0.000 | 0.000 | 0.000 | 0.333 |
| 240 | # | TOTAL | 14 | 56753 | 1 | 127 | 27 | 0 | 1 | 1 | 58 | 0.000 | 0.996 | 0.000 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | 0.001 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 175 | 175 | 175 | 1.000 | 1.000 | 4 | 4 | 4 | 1.000 | 1.000 |
| 1 | admin_level = 2 | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 2 | admin_level = 4 | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 3 | admin_level = 6 | 10 | 10 | 10 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 4 | admin_level = 8 | 163 | 163 | 163 | 1.000 | 1.000 | 4 | 4 | 4 | 1.000 | 1.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 45061 | 45060 | 45061 | 1.000 | 1.000 | 11 | 10 | 10 | 0.909 | 0.909 |
| 8 | place = city | 31 | 31 | 31 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 9 | place = town | 376 | 376 | 376 | 1.000 | 1.000 | 7 | 7 | 7 | 1.000 | 1.000 | |
| 10 | place = village | 4898 | 4898 | 4898 | 1.000 | 1.000 | 8 | 8 | 8 | 1.000 | 1.000 | |
| 11 | place = hamlet | 38374 | 38373 | 38374 | 1.000 | 1.000 | 6 | 5 | 5 | 0.833 | 0.833 | |
| 12 | place = isolated_dwelling | 1279 | 1279 | 1279 | 1.000 | 1.000 | 4 | 4 | 4 | 1.000 | 1.000 | |
| 13 | boundary = administrative | 22528 | 22527 | 22528 | 1.000 | 1.000 | 11 | 10 | 10 | 0.909 | 0.909 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 22359 | 22358 | 22359 | 1.000 | 1.000 | 11 | 10 | 10 | 0.909 | 0.909 | |
| 16 | # | allotments | 9 | 5 | 4 | 0.556 | 0.444 | 3 | 2 | 1 | 0.667 | 0.333 |
| 17 | place = allotments | 9 | 5 | 4 | 0.556 | 0.444 | 3 | 2 | 1 | 0.667 | 0.333 | |
| 18 | landuse = allotments | 8 | 4 | 4 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 19 | allotments = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 20 | # | locality | 11856 | 11852 | 11851 | 1.000 | 1.000 | 7 | 5 | 5 | 0.714 | 0.714 |
| 21 | place = locality | 11779 | 11775 | 11774 | 1.000 | 1.000 | 7 | 5 | 5 | 0.714 | 0.714 | |
| 22 | abandoned:place = * | 2974 | 2974 | 2974 | 1.000 | 1.000 | 5 | 4 | 4 | 0.800 | 0.800 | |
| 23 | # | suburb | 169 | 164 | 164 | 0.970 | 0.970 | 19 | 13 | 13 | 0.684 | 0.684 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 4 | 4 | 4 | 1.000 | 1.000 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 35 | 35 | 35 | 1.000 | 1.000 | 9 | 8 | 8 | 0.889 | 0.889 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 105 | 104 | 104 | 0.990 | 0.990 | 12 | 9 | 9 | 0.750 | 0.750 | |
| 35 | residential = * | 30 | 30 | 30 | 1.000 | 1.000 | 6 | 6 | 6 | 1.000 | 1.000 | |
| 36 | landuse = * | 9 | 5 | 5 | 0.556 | 0.556 | 5 | 2 | 2 | 0.400 | 0.400 | |
| 37 | # | natural | 662 | 658 | 658 | 0.994 | 0.994 | 13 | 10 | 10 | 0.769 | 0.769 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 3 | 3 | 3 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 40 | landuse = forest | 123 | 123 | 123 | 1.000 | 1.000 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 415 | 415 | 415 | 1.000 | 1.000 | 7 | 5 | 5 | 0.714 | 0.714 | |
| 43 | natural = * | 101 | 97 | 97 | 0.960 | 0.960 | 5 | 3 | 3 | 0.600 | 0.600 | |
| 44 | ele = * | 24 | 24 | 24 | 1.000 | 1.000 | 4 | 4 | 4 | 1.000 | 1.000 | |
| 45 | # | water | 70 | 11 | 38 | 0.157 | 0.543 | 5 | 2 | 3 | 0.400 | 0.600 |
| 46 | waterway = drain | 3 | 0 | 3 | 0.000 | 1.000 | 1 | 0 | 1 | 0.000 | 1.000 | |
| 47 | waterway = ditch | 15 | 5 | 5 | 0.333 | 0.333 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 44 | 0 | 24 | 0.000 | 0.545 | 2 | 0 | 1 | 0.000 | 0.500 | |
| 51 | type = waterway | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 8 | 6 | 6 | 0.750 | 0.750 | 3 | 1 | 1 | 0.333 | 0.333 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 36 | 1 | 12 | 0.028 | 0.333 | 2 | 1 | 2 | 0.500 | 1.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 8 | 6 | 6 | 0.750 | 0.750 | 3 | 1 | 1 | 0.333 | 0.333 | |
| 58 | # | highway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 9 | 9 | 9 | 1.000 | 1.000 | 4 | 4 | 4 | 1.000 | 1.000 |
| 73 | highway = bus_stop | 7 | 7 | 7 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 7 | 7 | 7 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 83 | route = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 87 | # | industrial | 4 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 88 | landuse = industrial | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 89 | building = industrial | 3 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 16 | 8 | 8 | 0.500 | 0.500 | 6 | 2 | 2 | 0.333 | 0.333 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 95 | building = service | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 2 | 2 | 2 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 97 | power = * | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 98 | substation = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 12 | 6 | 6 | 0.500 | 0.500 | 3 | 1 | 1 | 0.333 | 0.333 | |
| 101 | embankment = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 2 | 2 | 2 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 2 | 2 | 2 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 137 | # | government | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 10 | 10 | 10 | 1.000 | 1.000 | 3 | 2 | 2 | 0.667 | 0.667 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 180 | historic = * | 9 | 9 | 9 | 1.000 | 1.000 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 181 | memorial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 183 | information = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 193 | # | amenity | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 10 | 7 | 7 | 0.700 | 0.700 | 7 | 4 | 4 | 0.571 | 0.571 |
| 227 | building = yes | 9 | 7 | 7 | 0.778 | 0.778 | 6 | 4 | 4 | 0.667 | 0.667 | |
| 228 | building = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 6 | 4 | 4 | 0.667 | 0.667 | 2 | 1 | 1 | 0.500 | 0.500 |
| 240 | # | TOTAL | 56982 | 56896 | 56922 | 0.998 | 0.999 | 44 | 23 | 23 | 0.523 | 0.523 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 57 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.934 | 0.000 | 0.066 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 42 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.933 | 0.000 | 0.067 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 7 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.875 | 0.000 | 0.125 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 7 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.875 | 0.000 | 0.125 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 2 | 939 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.002 | 0.998 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 2 | 872 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.002 | 0.998 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 2 | 923 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.002 | 0.998 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 29 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.806 | 0.000 | 0.194 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.500 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 28 | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.824 | 0.000 | 0.176 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 38 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.974 | 0.000 | 0.026 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 33 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.971 | 0.000 | 0.029 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 96 | barrier = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 97 | power = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 100 | man_made = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 137 | # | government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 226 | # | building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 227 | building = yes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 240 | # | TOTAL | 2 | 949 | 0 | 11 | 0 | 0 | 0 | 0 | 0 | 0.002 | 0.986 | 0.000 | 0.011 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 61 | 61 | 61 | 1.000 | 1.000 | 4 | 3 | 3 | 0.750 | 0.750 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 11 | place = hamlet | 45 | 45 | 45 | 1.000 | 1.000 | 3 | 2 | 2 | 0.667 | 0.667 | |
| 12 | place = isolated_dwelling | 9 | 9 | 9 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 13 | boundary = administrative | 8 | 8 | 8 | 1.000 | 1.000 | 4 | 3 | 3 | 0.750 | 0.750 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 8 | 8 | 8 | 1.000 | 1.000 | 4 | 3 | 3 | 0.750 | 0.750 | |
| 16 | # | allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 20 | # | locality | 941 | 941 | 941 | 1.000 | 1.000 | 14 | 14 | 14 | 1.000 | 1.000 |
| 21 | place = locality | 874 | 874 | 874 | 1.000 | 1.000 | 14 | 14 | 14 | 1.000 | 1.000 | |
| 22 | abandoned:place = * | 925 | 925 | 925 | 1.000 | 1.000 | 14 | 14 | 14 | 1.000 | 1.000 | |
| 23 | # | suburb | 36 | 36 | 36 | 1.000 | 1.000 | 6 | 4 | 4 | 0.667 | 0.667 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 2 | 2 | 2 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 34 | 34 | 34 | 1.000 | 1.000 | 6 | 4 | 4 | 0.667 | 0.667 | |
| 35 | residential = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 37 | # | natural | 39 | 39 | 39 | 1.000 | 1.000 | 4 | 3 | 3 | 0.750 | 0.750 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 5 | 5 | 5 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 34 | 34 | 34 | 1.000 | 1.000 | 4 | 3 | 3 | 0.750 | 0.750 | |
| 43 | natural = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 97 | power = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 101 | embankment = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 137 | # | government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 227 | building = yes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 962 | 962 | 962 | 1.000 | 1.000 | 19 | 15 | 15 | 0.789 | 0.789 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 466 | 2910 | 1 | 7 | 5 | 4 | 0 | 0 | 17 | 0.137 | 0.853 | 0.000 | 0.002 | 0.001 | 0.001 | 0.000 | 0.000 | 0.005 |
| 17 | place = allotments | 461 | 2876 | 1 | 7 | 4 | 4 | 0 | 0 | 17 | 0.137 | 0.853 | 0.000 | 0.002 | 0.001 | 0.001 | 0.000 | 0.000 | 0.005 | |
| 18 | landuse = allotments | 443 | 2786 | 0 | 6 | 3 | 4 | 0 | 0 | 17 | 0.136 | 0.855 | 0.000 | 0.002 | 0.001 | 0.001 | 0.000 | 0.000 | 0.005 | |
| 19 | allotments = * | 4 | 32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.111 | 0.889 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 1 | 22 | 1 | 1 | 1 | 0 | 0 | 0 | 144 | 0.006 | 0.129 | 0.006 | 0.006 | 0.006 | 0.000 | 0.000 | 0.000 | 0.847 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.167 | 0.000 | 0.000 | 0.000 | 0.833 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.750 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.250 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 32 | leisure = garden | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 34 | place = * | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 21 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.955 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.045 | |
| 36 | landuse = * | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 135 | 0.000 | 0.007 | 0.000 | 0.007 | 0.000 | 0.000 | 0.000 | 0.000 | 0.985 | |
| 37 | # | natural | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 45 | # | water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.625 | 0.000 | 0.000 | 0.000 | 0.000 | 0.375 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 9 | 0 | 3 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.429 | 0.000 | 0.143 | 0.000 | 0.000 | 0.000 | 0.000 | 0.429 |
| 73 | highway = bus_stop | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.273 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.727 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 3 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.750 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 9 | 0 | 2 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.474 | 0.000 | 0.105 | 0.000 | 0.000 | 0.000 | 0.000 | 0.421 | |
| 83 | route = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 87 | # | industrial | 1 | 1 | 0 | 6 | 0 | 0 | 0 | 0 | 51 | 0.017 | 0.017 | 0.000 | 0.102 | 0.000 | 0.000 | 0.000 | 0.000 | 0.864 |
| 88 | landuse = industrial | 1 | 1 | 0 | 5 | 0 | 0 | 0 | 0 | 42 | 0.020 | 0.020 | 0.000 | 0.102 | 0.000 | 0.000 | 0.000 | 0.000 | 0.857 | |
| 89 | building = industrial | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.100 | 0.000 | 0.000 | 0.000 | 0.000 | 0.900 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 1 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 15 | 0.050 | 0.000 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 93 | # | infrastructure | 16 | 31 | 0 | 74 | 1 | 2 | 0 | 0 | 528 | 0.025 | 0.048 | 0.000 | 0.113 | 0.002 | 0.003 | 0.000 | 0.000 | 0.810 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 96 | barrier = * | 8 | 25 | 0 | 3 | 1 | 1 | 0 | 0 | 52 | 0.089 | 0.278 | 0.000 | 0.033 | 0.011 | 0.011 | 0.000 | 0.000 | 0.578 | |
| 97 | power = * | 0 | 7 | 0 | 1 | 0 | 0 | 0 | 0 | 466 | 0.000 | 0.015 | 0.000 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | 0.983 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 100 | man_made = * | 8 | 0 | 0 | 70 | 0 | 1 | 0 | 0 | 8 | 0.092 | 0.000 | 0.000 | 0.805 | 0.000 | 0.011 | 0.000 | 0.000 | 0.092 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.250 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.250 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 1 | 13 | 0 | 12 | 2 | 0 | 2 | 2 | 129 | 0.006 | 0.081 | 0.000 | 0.075 | 0.012 | 0.000 | 0.012 | 0.012 | 0.801 |
| 112 | landuse = education | 0 | 3 | 0 | 5 | 0 | 0 | 2 | 1 | 25 | 0.000 | 0.083 | 0.000 | 0.139 | 0.000 | 0.000 | 0.056 | 0.028 | 0.694 | |
| 113 | amenity = university | 0 | 4 | 0 | 4 | 0 | 0 | 2 | 1 | 14 | 0.000 | 0.160 | 0.000 | 0.160 | 0.000 | 0.000 | 0.080 | 0.040 | 0.560 | |
| 114 | amenity = college | 0 | 1 | 0 | 3 | 1 | 0 | 0 | 1 | 35 | 0.000 | 0.024 | 0.000 | 0.073 | 0.024 | 0.000 | 0.000 | 0.024 | 0.854 | |
| 115 | amenity = school | 1 | 5 | 0 | 3 | 1 | 0 | 0 | 0 | 52 | 0.016 | 0.081 | 0.000 | 0.048 | 0.016 | 0.000 | 0.000 | 0.000 | 0.839 | |
| 116 | amenity = kindergarten | 0 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.118 | 0.000 | 0.059 | 0.000 | 0.000 | 0.000 | 0.000 | 0.824 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 119 | building = university | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.500 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 121 | building = school | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.100 | 0.000 | 0.000 | 0.000 | 0.000 | 0.900 | |
| 122 | building = kindergarten | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 1 | 6 | 0 | 5 | 0 | 0 | 0 | 0 | 61 | 0.014 | 0.082 | 0.000 | 0.068 | 0.000 | 0.000 | 0.000 | 0.000 | 0.836 |
| 127 | amenity = hospital | 1 | 4 | 0 | 1 | 0 | 0 | 0 | 0 | 45 | 0.020 | 0.078 | 0.000 | 0.020 | 0.000 | 0.000 | 0.000 | 0.000 | 0.882 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.286 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.714 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.444 | 0.000 | 0.000 | 0.000 | 0.000 | 0.556 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 1 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 31 | 0.028 | 0.111 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.861 | |
| 136 | healthcare = * | 1 | 6 | 0 | 5 | 0 | 0 | 0 | 0 | 40 | 0.019 | 0.115 | 0.000 | 0.096 | 0.000 | 0.000 | 0.000 | 0.000 | 0.769 | |
| 137 | # | government | 1 | 6 | 0 | 8 | 3 | 3 | 2 | 1 | 150 | 0.006 | 0.034 | 0.000 | 0.046 | 0.017 | 0.017 | 0.011 | 0.006 | 0.862 |
| 138 | amenity = fire_station | 0 | 2 | 0 | 3 | 2 | 1 | 0 | 0 | 13 | 0.000 | 0.095 | 0.000 | 0.143 | 0.095 | 0.048 | 0.000 | 0.000 | 0.619 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.250 | 0.000 | 0.500 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 47 | 0.000 | 0.000 | 0.000 | 0.021 | 0.000 | 0.000 | 0.000 | 0.000 | 0.979 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 2 | 0 | 0 | 0 | 1 | 0 | 0 | 16 | 0.000 | 0.105 | 0.000 | 0.000 | 0.000 | 0.053 | 0.000 | 0.000 | 0.842 | |
| 144 | amenity = prison | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 149 | amenity = theatre | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.143 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.857 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 2 | 1 | 1 | 2 | 1 | 42 | 0.000 | 0.000 | 0.000 | 0.041 | 0.020 | 0.020 | 0.041 | 0.020 | 0.857 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.143 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.857 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 167 | government = * | 0 | 0 | 0 | 2 | 1 | 1 | 1 | 1 | 34 | 0.000 | 0.000 | 0.000 | 0.050 | 0.025 | 0.025 | 0.025 | 0.025 | 0.850 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 175 | # | tourism | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.167 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.833 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.167 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.833 | |
| 180 | historic = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 181 | memorial = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 1 | 0 | 1 | 0 | 0 | 1 | 0 | 16 | 0.000 | 0.053 | 0.000 | 0.053 | 0.000 | 0.000 | 0.053 | 0.000 | 0.842 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 188 | leisure = * | 0 | 1 | 0 | 1 | 0 | 0 | 1 | 0 | 15 | 0.000 | 0.056 | 0.000 | 0.056 | 0.000 | 0.000 | 0.056 | 0.000 | 0.833 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.100 | 0.000 | 0.900 | |
| 190 | resort = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 191 | # | office | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 17 | 0.000 | 0.000 | 0.000 | 0.056 | 0.000 | 0.000 | 0.000 | 0.000 | 0.944 |
| 192 | office = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 17 | 0.000 | 0.000 | 0.000 | 0.056 | 0.000 | 0.000 | 0.000 | 0.000 | 0.944 | |
| 193 | # | amenity | 0 | 0 | 0 | 1 | 2 | 0 | 0 | 0 | 19 | 0.000 | 0.000 | 0.000 | 0.045 | 0.091 | 0.000 | 0.000 | 0.000 | 0.864 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.111 | 0.111 | 0.000 | 0.000 | 0.000 | 0.778 | |
| 223 | shop = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 226 | # | building | 1 | 5 | 0 | 1 | 2 | 1 | 2 | 0 | 77 | 0.011 | 0.056 | 0.000 | 0.011 | 0.022 | 0.011 | 0.022 | 0.000 | 0.865 |
| 227 | building = yes | 1 | 3 | 0 | 1 | 1 | 1 | 2 | 0 | 61 | 0.014 | 0.043 | 0.000 | 0.014 | 0.014 | 0.014 | 0.029 | 0.000 | 0.871 | |
| 228 | building = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 230 | building = office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 231 | building = house | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 2 | 0 | 0 | 1 | 0 | 0 | 0 | 3 | 0.000 | 0.333 | 0.000 | 0.000 | 0.167 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 240 | # | TOTAL | 478 | 2956 | 1 | 121 | 13 | 8 | 5 | 3 | 1099 | 0.102 | 0.631 | 0.000 | 0.026 | 0.003 | 0.002 | 0.001 | 0.001 | 0.235 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 16 | # | allotments | 3410 | 3388 | 3392 | 0.994 | 0.995 | 2340 | 2316 | 2362 | 0.990 | 1.009 |
| 17 | place = allotments | 3370 | 3349 | 3352 | 0.994 | 0.995 | 2314 | 2291 | 2336 | 0.990 | 1.010 | |
| 18 | landuse = allotments | 3259 | 3239 | 3242 | 0.994 | 0.995 | 2307 | 2285 | 2333 | 0.990 | 1.011 | |
| 19 | allotments = * | 36 | 36 | 36 | 1.000 | 1.000 | 30 | 30 | 30 | 1.000 | 1.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 170 | 25 | 25 | 0.147 | 0.147 | 164 | 21 | 21 | 0.128 | 0.128 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 6 | 0 | 1 | 0.000 | 0.167 | 6 | 0 | 1 | 0.000 | 0.167 | |
| 26 | landuse = construction | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 4 | 3 | 3 | 0.750 | 0.750 | 4 | 3 | 3 | 0.750 | 0.750 | |
| 30 | landuse = retail | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 32 | leisure = garden | 1 | 1 | 0 | 1.000 | 0.000 | 1 | 1 | 0 | 1.000 | 0.000 | |
| 33 | amenity = marketplace | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 35 | residential = * | 22 | 21 | 21 | 0.955 | 0.955 | 18 | 17 | 17 | 0.944 | 0.944 | |
| 36 | landuse = * | 137 | 2 | 2 | 0.015 | 0.015 | 135 | 2 | 2 | 0.015 | 0.015 | |
| 37 | # | natural | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 8 | 5 | 5 | 0.625 | 0.625 | 2 | 1 | 1 | 0.500 | 0.500 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 3 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 4 | 4 | 4 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 21 | 12 | 12 | 0.571 | 0.571 | 9 | 3 | 3 | 0.333 | 0.333 |
| 73 | highway = bus_stop | 11 | 3 | 3 | 0.273 | 0.273 | 6 | 1 | 1 | 0.167 | 0.167 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 4 | 4 | 4 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 19 | 11 | 11 | 0.579 | 0.579 | 7 | 2 | 2 | 0.286 | 0.286 | |
| 83 | route = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 59 | 8 | 8 | 0.136 | 0.136 | 58 | 8 | 8 | 0.138 | 0.138 |
| 88 | landuse = industrial | 49 | 7 | 7 | 0.143 | 0.143 | 49 | 7 | 7 | 0.143 | 0.143 | |
| 89 | building = industrial | 10 | 1 | 1 | 0.100 | 0.100 | 10 | 1 | 1 | 0.100 | 0.100 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 20 | 5 | 5 | 0.250 | 0.250 | 20 | 5 | 5 | 0.250 | 0.250 | |
| 93 | # | infrastructure | 652 | 123 | 124 | 0.189 | 0.190 | 548 | 122 | 123 | 0.223 | 0.224 |
| 94 | amenity = fuel | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 95 | building = service | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 90 | 37 | 38 | 0.411 | 0.422 | 86 | 36 | 37 | 0.419 | 0.430 | |
| 97 | power = * | 474 | 8 | 8 | 0.017 | 0.017 | 374 | 8 | 8 | 0.021 | 0.021 | |
| 98 | substation = * | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 87 | 79 | 79 | 0.908 | 0.908 | 87 | 79 | 79 | 0.908 | 0.908 | |
| 101 | embankment = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 4 | 2 | 2 | 0.500 | 0.500 | 4 | 2 | 2 | 0.500 | 0.500 |
| 103 | amenity = place_of_worship | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 4 | 2 | 2 | 0.500 | 0.500 | 4 | 2 | 2 | 0.500 | 0.500 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 161 | 28 | 30 | 0.174 | 0.186 | 142 | 26 | 28 | 0.183 | 0.197 |
| 112 | landuse = education | 36 | 10 | 9 | 0.278 | 0.250 | 35 | 10 | 9 | 0.286 | 0.257 | |
| 113 | amenity = university | 25 | 10 | 9 | 0.400 | 0.360 | 23 | 8 | 7 | 0.348 | 0.304 | |
| 114 | amenity = college | 41 | 4 | 6 | 0.098 | 0.146 | 36 | 4 | 6 | 0.111 | 0.167 | |
| 115 | amenity = school | 62 | 9 | 10 | 0.145 | 0.161 | 52 | 9 | 10 | 0.173 | 0.192 | |
| 116 | amenity = kindergarten | 17 | 3 | 3 | 0.176 | 0.176 | 17 | 3 | 3 | 0.176 | 0.176 | |
| 117 | amenity = arts_centre | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 2 | 2 | 2 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 120 | building = college | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 10 | 1 | 1 | 0.100 | 0.100 | 9 | 1 | 1 | 0.111 | 0.111 | |
| 122 | building = kindergarten | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 123 | building = dormitory | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 73 | 12 | 12 | 0.164 | 0.164 | 67 | 9 | 9 | 0.134 | 0.134 |
| 127 | amenity = hospital | 51 | 6 | 6 | 0.118 | 0.118 | 50 | 6 | 6 | 0.120 | 0.120 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 7 | 2 | 2 | 0.286 | 0.286 | 7 | 2 | 2 | 0.286 | 0.286 | |
| 130 | amenity = doctors | 9 | 4 | 4 | 0.444 | 0.444 | 4 | 1 | 1 | 0.250 | 0.250 | |
| 131 | amenity = dentist | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 36 | 5 | 5 | 0.139 | 0.139 | 35 | 5 | 5 | 0.143 | 0.143 | |
| 136 | healthcare = * | 52 | 12 | 12 | 0.231 | 0.231 | 47 | 9 | 9 | 0.191 | 0.191 | |
| 137 | # | government | 174 | 20 | 22 | 0.115 | 0.126 | 170 | 20 | 21 | 0.118 | 0.124 |
| 138 | amenity = fire_station | 21 | 6 | 8 | 0.286 | 0.381 | 21 | 6 | 8 | 0.286 | 0.381 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 4 | 2 | 1 | 0.500 | 0.250 | 3 | 2 | 1 | 0.667 | 0.333 | |
| 141 | amenity = post_office | 48 | 1 | 1 | 0.021 | 0.021 | 48 | 1 | 1 | 0.021 | 0.021 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 19 | 3 | 3 | 0.158 | 0.158 | 19 | 3 | 3 | 0.158 | 0.158 | |
| 144 | amenity = prison | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 2 | 1 | 1 | 0.500 | 0.500 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 7 | 1 | 1 | 0.143 | 0.143 | 6 | 1 | 1 | 0.167 | 0.167 | |
| 152 | amenity = social_facility | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 49 | 5 | 5 | 0.102 | 0.102 | 48 | 5 | 4 | 0.104 | 0.083 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 7 | 1 | 1 | 0.143 | 0.143 | 7 | 1 | 1 | 0.143 | 0.143 | |
| 166 | landuse = military | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 40 | 4 | 5 | 0.100 | 0.125 | 39 | 4 | 4 | 0.103 | 0.103 | |
| 168 | military = * | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 9 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 173 | amenity = bank | 8 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 6 | 1 | 1 | 0.167 | 0.167 | 5 | 1 | 1 | 0.200 | 0.200 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 6 | 1 | 1 | 0.167 | 0.167 | 5 | 1 | 1 | 0.200 | 0.200 | |
| 180 | historic = * | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 181 | memorial = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 182 | ruins = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 19 | 3 | 2 | 0.158 | 0.105 | 19 | 3 | 2 | 0.158 | 0.105 |
| 187 | amenity = sanatorium | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 18 | 3 | 2 | 0.167 | 0.111 | 18 | 3 | 2 | 0.167 | 0.111 | |
| 189 | sport = * | 10 | 1 | 0 | 0.100 | 0.000 | 10 | 1 | 0 | 0.100 | 0.000 | |
| 190 | resort = * | 4 | 1 | 1 | 0.250 | 0.250 | 4 | 1 | 1 | 0.250 | 0.250 | |
| 191 | # | office | 18 | 1 | 1 | 0.056 | 0.056 | 15 | 1 | 1 | 0.067 | 0.067 |
| 192 | office = * | 18 | 1 | 1 | 0.056 | 0.056 | 15 | 1 | 1 | 0.067 | 0.067 | |
| 193 | # | amenity | 22 | 1 | 3 | 0.045 | 0.136 | 20 | 1 | 3 | 0.050 | 0.150 |
| 194 | amenity = cafe | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 1 | 0 | 1 | 0.000 | 1.000 | 1 | 0 | 1 | 0.000 | 1.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 9 | 1 | 2 | 0.111 | 0.222 | 8 | 1 | 2 | 0.125 | 0.250 | |
| 223 | shop = * | 2 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 89 | 10 | 10 | 0.112 | 0.112 | 87 | 10 | 10 | 0.115 | 0.115 |
| 227 | building = yes | 70 | 8 | 7 | 0.114 | 0.100 | 68 | 8 | 7 | 0.118 | 0.103 | |
| 228 | building = retail | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 229 | building = commercial | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 230 | building = office | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 6 | 2 | 3 | 0.333 | 0.500 | 6 | 2 | 3 | 0.333 | 0.500 | |
| 237 | building:part = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 4684 | 3569 | 3579 | 0.762 | 0.764 | 3451 | 2478 | 2528 | 0.718 | 0.733 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 7 | 0 | 4 | 0 | 1 | 0 | 0 | 32 | 0.000 | 0.159 | 0.000 | 0.091 | 0.000 | 0.023 | 0.000 | 0.000 | 0.727 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 3 | 0 | 3 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.250 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 11 | place = hamlet | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.211 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.789 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 13 | boundary = administrative | 0 | 4 | 0 | 2 | 0 | 1 | 0 | 0 | 16 | 0.000 | 0.174 | 0.000 | 0.087 | 0.000 | 0.043 | 0.000 | 0.000 | 0.696 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 4 | 0 | 2 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.182 | 0.000 | 0.091 | 0.000 | 0.000 | 0.000 | 0.000 | 0.727 | |
| 16 | # | allotments | 0 | 3367 | 0 | 0 | 6 | 6 | 0 | 2 | 2 | 0.000 | 0.995 | 0.000 | 0.000 | 0.002 | 0.002 | 0.000 | 0.001 | 0.001 |
| 17 | place = allotments | 0 | 3340 | 0 | 0 | 5 | 6 | 0 | 1 | 1 | 0.000 | 0.996 | 0.000 | 0.000 | 0.001 | 0.002 | 0.000 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 3221 | 0 | 0 | 4 | 5 | 0 | 2 | 2 | 0.000 | 0.996 | 0.000 | 0.000 | 0.001 | 0.002 | 0.000 | 0.001 | 0.001 | |
| 19 | allotments = * | 0 | 36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 28 | 1 | 6 | 0 | 1 | 0 | 1 | 67 | 0.000 | 0.269 | 0.010 | 0.058 | 0.000 | 0.010 | 0.000 | 0.010 | 0.644 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 25 | landuse = commercial | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.286 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.714 | |
| 29 | landuse = residential | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 31 | leisure = park | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.800 | |
| 32 | leisure = garden | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 34 | place = * | 0 | 1 | 0 | 0 | 0 | 1 | 0 | 0 | 6 | 0.000 | 0.125 | 0.000 | 0.000 | 0.000 | 0.125 | 0.000 | 0.000 | 0.750 | |
| 35 | residential = * | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.909 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.091 | |
| 36 | landuse = * | 0 | 2 | 1 | 6 | 0 | 0 | 0 | 0 | 41 | 0.000 | 0.040 | 0.020 | 0.120 | 0.000 | 0.000 | 0.000 | 0.000 | 0.820 | |
| 37 | # | natural | 0 | 1 | 0 | 2 | 0 | 0 | 2 | 0 | 20 | 0.000 | 0.040 | 0.000 | 0.080 | 0.000 | 0.000 | 0.080 | 0.000 | 0.800 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 2 | 0 | 0 | 2 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.118 | 0.000 | 0.000 | 0.118 | 0.000 | 0.765 | |
| 42 | boundary = * | 0 | 1 | 0 | 2 | 0 | 0 | 2 | 0 | 16 | 0.000 | 0.048 | 0.000 | 0.095 | 0.000 | 0.000 | 0.095 | 0.000 | 0.762 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.200 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.000 | 0.600 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 54 | natural = spring | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.333 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.333 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 58 | # | highway | 4 | 84 | 3 | 3 | 0 | 0 | 0 | 0 | 6 | 0.040 | 0.840 | 0.030 | 0.030 | 0.000 | 0.000 | 0.000 | 0.000 | 0.060 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 2 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.222 | 0.778 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 65 | highway = residential | 0 | 53 | 2 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.898 | 0.034 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.068 | |
| 66 | highway = service | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 71 | bridge = * | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 72 | # | public_transport | 2 | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.069 | 0.621 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.310 |
| 73 | highway = bus_stop | 2 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.222 | 0.778 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 2 | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.087 | 0.783 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.130 | |
| 83 | route = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 87 | # | industrial | 0 | 11 | 0 | 7 | 0 | 0 | 2 | 0 | 158 | 0.000 | 0.062 | 0.000 | 0.039 | 0.000 | 0.000 | 0.011 | 0.000 | 0.888 |
| 88 | landuse = industrial | 0 | 9 | 0 | 6 | 0 | 0 | 2 | 0 | 143 | 0.000 | 0.056 | 0.000 | 0.037 | 0.000 | 0.000 | 0.013 | 0.000 | 0.894 | |
| 89 | building = industrial | 0 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.118 | 0.000 | 0.059 | 0.000 | 0.000 | 0.000 | 0.000 | 0.824 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 92 | industrial = * | 0 | 3 | 0 | 2 | 0 | 0 | 1 | 0 | 19 | 0.000 | 0.120 | 0.000 | 0.080 | 0.000 | 0.000 | 0.040 | 0.000 | 0.760 | |
| 93 | # | infrastructure | 16 | 53 | 1 | 14 | 1 | 1 | 2 | 2 | 671 | 0.021 | 0.070 | 0.001 | 0.018 | 0.001 | 0.001 | 0.003 | 0.003 | 0.882 |
| 94 | amenity = fuel | 16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 127 | 0.112 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.888 | |
| 95 | building = service | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 54 | 0.000 | 0.018 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.982 | |
| 96 | barrier = * | 0 | 46 | 0 | 12 | 1 | 1 | 1 | 2 | 344 | 0.000 | 0.113 | 0.000 | 0.029 | 0.002 | 0.002 | 0.002 | 0.005 | 0.845 | |
| 97 | power = * | 0 | 2 | 1 | 2 | 0 | 0 | 0 | 0 | 172 | 0.000 | 0.011 | 0.006 | 0.011 | 0.000 | 0.000 | 0.000 | 0.000 | 0.972 | |
| 98 | substation = * | 0 | 0 | 1 | 2 | 0 | 0 | 0 | 0 | 125 | 0.000 | 0.000 | 0.008 | 0.016 | 0.000 | 0.000 | 0.000 | 0.000 | 0.977 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 100 | man_made = * | 0 | 2 | 0 | 1 | 0 | 0 | 1 | 0 | 83 | 0.000 | 0.023 | 0.000 | 0.011 | 0.000 | 0.000 | 0.011 | 0.000 | 0.954 | |
| 101 | embankment = * | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 3 | 0 | 1 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.214 | 0.000 | 0.071 | 0.000 | 0.000 | 0.000 | 0.000 | 0.714 |
| 103 | amenity = place_of_worship | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.111 | 0.000 | 0.111 | 0.000 | 0.000 | 0.000 | 0.000 | 0.778 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.250 | 0.000 | 0.125 | 0.000 | 0.000 | 0.000 | 0.000 | 0.625 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.167 | 0.000 | 0.083 | 0.000 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 111 | # | education | 0 | 53 | 1 | 20 | 3 | 3 | 3 | 74 | 771 | 0.000 | 0.057 | 0.001 | 0.022 | 0.003 | 0.003 | 0.003 | 0.080 | 0.831 |
| 112 | landuse = education | 0 | 6 | 0 | 1 | 0 | 0 | 0 | 1 | 51 | 0.000 | 0.102 | 0.000 | 0.017 | 0.000 | 0.000 | 0.000 | 0.017 | 0.864 | |
| 113 | amenity = university | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.667 | |
| 114 | amenity = college | 0 | 4 | 0 | 4 | 0 | 0 | 0 | 0 | 61 | 0.000 | 0.058 | 0.000 | 0.058 | 0.000 | 0.000 | 0.000 | 0.000 | 0.884 | |
| 115 | amenity = school | 0 | 20 | 1 | 9 | 2 | 2 | 1 | 4 | 409 | 0.000 | 0.045 | 0.002 | 0.020 | 0.004 | 0.004 | 0.002 | 0.009 | 0.913 | |
| 116 | amenity = kindergarten | 0 | 7 | 0 | 5 | 1 | 0 | 2 | 3 | 203 | 0.000 | 0.032 | 0.000 | 0.023 | 0.005 | 0.000 | 0.009 | 0.014 | 0.919 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 12 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.077 | 0.923 | |
| 119 | building = university | 0 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.250 | |
| 120 | building = college | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.125 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.875 | |
| 121 | building = school | 0 | 2 | 0 | 1 | 0 | 1 | 0 | 34 | 28 | 0.000 | 0.030 | 0.000 | 0.015 | 0.000 | 0.015 | 0.000 | 0.515 | 0.424 | |
| 122 | building = kindergarten | 0 | 11 | 0 | 0 | 0 | 0 | 0 | 33 | 20 | 0.000 | 0.172 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.516 | 0.312 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 124 | office = educational_institution | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.143 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.857 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 1 | 64 | 1 | 6 | 3 | 3 | 0 | 0 | 273 | 0.003 | 0.182 | 0.003 | 0.017 | 0.009 | 0.009 | 0.000 | 0.000 | 0.778 |
| 127 | amenity = hospital | 0 | 7 | 0 | 2 | 1 | 0 | 0 | 0 | 57 | 0.000 | 0.104 | 0.000 | 0.030 | 0.015 | 0.000 | 0.000 | 0.000 | 0.851 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 105 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 129 | amenity = clinic | 1 | 24 | 1 | 2 | 1 | 3 | 0 | 0 | 73 | 0.010 | 0.229 | 0.010 | 0.019 | 0.010 | 0.029 | 0.000 | 0.000 | 0.695 | |
| 130 | amenity = doctors | 0 | 7 | 0 | 1 | 1 | 0 | 0 | 0 | 11 | 0.000 | 0.350 | 0.000 | 0.050 | 0.050 | 0.000 | 0.000 | 0.000 | 0.550 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 133 | building = hospital | 0 | 22 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.688 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.312 | |
| 134 | building = clinic | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.111 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.889 | |
| 135 | emergency = * | 0 | 5 | 0 | 2 | 0 | 0 | 0 | 0 | 35 | 0.000 | 0.119 | 0.000 | 0.048 | 0.000 | 0.000 | 0.000 | 0.000 | 0.833 | |
| 136 | healthcare = * | 1 | 58 | 1 | 6 | 2 | 2 | 0 | 0 | 200 | 0.004 | 0.215 | 0.004 | 0.022 | 0.007 | 0.007 | 0.000 | 0.000 | 0.741 | |
| 137 | # | government | 0 | 238 | 0 | 50 | 0 | 3 | 2 | 5 | 341 | 0.000 | 0.372 | 0.000 | 0.078 | 0.000 | 0.005 | 0.003 | 0.008 | 0.534 |
| 138 | amenity = fire_station | 0 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.125 | 0.000 | 0.062 | 0.000 | 0.000 | 0.000 | 0.000 | 0.812 | |
| 139 | amenity = ranger_station | 0 | 13 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0.000 | 0.929 | 0.000 | 0.000 | 0.000 | 0.071 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 3 | 0 | 1 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.176 | 0.000 | 0.059 | 0.000 | 0.000 | 0.000 | 0.000 | 0.765 | |
| 141 | amenity = post_office | 0 | 66 | 0 | 35 | 0 | 0 | 0 | 0 | 90 | 0.000 | 0.346 | 0.000 | 0.183 | 0.000 | 0.000 | 0.000 | 0.000 | 0.471 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 4 | 0 | 1 | 0 | 0 | 0 | 0 | 27 | 0.000 | 0.125 | 0.000 | 0.031 | 0.000 | 0.000 | 0.000 | 0.000 | 0.844 | |
| 144 | amenity = prison | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.333 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.333 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 148 | amenity = library | 0 | 1 | 0 | 3 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.053 | 0.000 | 0.158 | 0.000 | 0.000 | 0.000 | 0.000 | 0.789 | |
| 149 | amenity = theatre | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.800 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 1 | 0 | 2 | 0 | 0 | 0 | 0 | 17 | 0.000 | 0.050 | 0.000 | 0.100 | 0.000 | 0.000 | 0.000 | 0.000 | 0.850 | |
| 152 | amenity = social_facility | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.111 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.889 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 156 | office = government | 0 | 141 | 0 | 4 | 0 | 2 | 0 | 4 | 97 | 0.000 | 0.569 | 0.000 | 0.016 | 0.000 | 0.008 | 0.000 | 0.016 | 0.391 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 159 | office = research | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.067 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.933 | |
| 160 | office = forestry | 0 | 16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 1 | 0 | 1 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.250 | 0.000 | 0.000 | 0.500 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 165 | building = public | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 14 | 0.000 | 0.062 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.062 | 0.875 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.286 | 0.000 | 0.714 | |
| 167 | government = * | 0 | 140 | 0 | 3 | 0 | 2 | 0 | 2 | 65 | 0.000 | 0.660 | 0.000 | 0.014 | 0.000 | 0.009 | 0.000 | 0.009 | 0.307 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.200 | 0.000 | 0.800 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 1 | 0 | 8 | 0 | 0 | 0 | 0 | 53 | 0.000 | 0.016 | 0.000 | 0.129 | 0.000 | 0.000 | 0.000 | 0.000 | 0.855 |
| 172 | amenity = atm | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 173 | amenity = bank | 0 | 1 | 0 | 8 | 0 | 0 | 0 | 0 | 38 | 0.000 | 0.021 | 0.000 | 0.170 | 0.000 | 0.000 | 0.000 | 0.000 | 0.809 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 175 | # | tourism | 0 | 6 | 0 | 2 | 2 | 0 | 0 | 1 | 41 | 0.000 | 0.115 | 0.000 | 0.038 | 0.038 | 0.000 | 0.000 | 0.019 | 0.788 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 6 | 0 | 2 | 2 | 0 | 0 | 0 | 37 | 0.000 | 0.128 | 0.000 | 0.043 | 0.043 | 0.000 | 0.000 | 0.000 | 0.787 | |
| 180 | historic = * | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.143 | 0.000 | 0.000 | 0.143 | 0.714 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 186 | # | sport | 0 | 4 | 1 | 2 | 0 | 0 | 0 | 0 | 49 | 0.000 | 0.071 | 0.018 | 0.036 | 0.000 | 0.000 | 0.000 | 0.000 | 0.875 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 188 | leisure = * | 0 | 3 | 1 | 2 | 0 | 0 | 0 | 0 | 43 | 0.000 | 0.061 | 0.020 | 0.041 | 0.000 | 0.000 | 0.000 | 0.000 | 0.878 | |
| 189 | sport = * | 0 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | 21 | 0.000 | 0.083 | 0.000 | 0.042 | 0.000 | 0.000 | 0.000 | 0.000 | 0.875 | |
| 190 | resort = * | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.125 | 0.125 | 0.000 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 191 | # | office | 0 | 5 | 1 | 2 | 0 | 0 | 0 | 0 | 122 | 0.000 | 0.038 | 0.008 | 0.015 | 0.000 | 0.000 | 0.000 | 0.000 | 0.938 |
| 192 | office = * | 0 | 5 | 1 | 2 | 0 | 0 | 0 | 0 | 122 | 0.000 | 0.038 | 0.008 | 0.015 | 0.000 | 0.000 | 0.000 | 0.000 | 0.938 | |
| 193 | # | amenity | 14 | 39 | 0 | 3 | 1 | 0 | 0 | 1 | 217 | 0.051 | 0.142 | 0.000 | 0.011 | 0.004 | 0.000 | 0.000 | 0.004 | 0.789 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 195 | amenity = fast_food | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 198 | shop = convenience | 4 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 74 | 0.051 | 0.013 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.937 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 200 | shop = car_repair | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 201 | shop = hairdresser | 0 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.400 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.000 | 0.400 | |
| 202 | shop = chemist | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 206 | shop = hardware | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.800 | |
| 207 | shop = kiosk | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 19 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 219 | shop = butcher | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 222 | amenity = * | 0 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 17 | 0.000 | 0.614 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.386 | |
| 223 | shop = * | 5 | 3 | 0 | 1 | 0 | 0 | 0 | 1 | 42 | 0.096 | 0.058 | 0.000 | 0.019 | 0.000 | 0.000 | 0.000 | 0.019 | 0.808 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 225 | club = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.800 | |
| 226 | # | building | 3 | 180 | 1 | 18 | 2 | 5 | 0 | 0 | 360 | 0.005 | 0.316 | 0.002 | 0.032 | 0.004 | 0.009 | 0.000 | 0.000 | 0.633 |
| 227 | building = yes | 1 | 43 | 1 | 13 | 1 | 2 | 0 | 0 | 255 | 0.003 | 0.136 | 0.003 | 0.041 | 0.003 | 0.006 | 0.000 | 0.000 | 0.807 | |
| 228 | building = retail | 2 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 31 | 0.059 | 0.000 | 0.000 | 0.029 | 0.000 | 0.000 | 0.000 | 0.000 | 0.912 | |
| 229 | building = commercial | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.059 | 0.000 | 0.000 | 0.000 | 0.000 | 0.941 | |
| 230 | building = office | 0 | 3 | 0 | 3 | 0 | 1 | 0 | 0 | 14 | 0.000 | 0.143 | 0.000 | 0.143 | 0.000 | 0.048 | 0.000 | 0.000 | 0.667 | |
| 231 | building = house | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 18 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 236 | building = * | 0 | 134 | 0 | 0 | 1 | 2 | 0 | 0 | 18 | 0.000 | 0.865 | 0.000 | 0.000 | 0.006 | 0.013 | 0.000 | 0.000 | 0.116 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.167 | 0.000 | 0.833 |
| 240 | # | TOTAL | 23 | 3878 | 8 | 115 | 15 | 17 | 9 | 82 | 2475 | 0.003 | 0.586 | 0.001 | 0.017 | 0.002 | 0.003 | 0.001 | 0.012 | 0.374 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 |
| 1 | admin_level = 2 | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 44 | 12 | 12 | 0.273 | 0.273 | 25 | 7 | 7 | 0.280 | 0.280 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 12 | 6 | 6 | 0.500 | 0.500 | 7 | 3 | 3 | 0.429 | 0.429 | |
| 11 | place = hamlet | 19 | 4 | 4 | 0.211 | 0.211 | 10 | 2 | 2 | 0.200 | 0.200 | |
| 12 | place = isolated_dwelling | 11 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 23 | 7 | 7 | 0.304 | 0.304 | 23 | 7 | 7 | 0.304 | 0.304 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 22 | 6 | 6 | 0.273 | 0.273 | 22 | 6 | 6 | 0.273 | 0.273 | |
| 16 | # | allotments | 3383 | 3373 | 3381 | 0.997 | 0.999 | 2449 | 2439 | 2354 | 0.996 | 0.961 |
| 17 | place = allotments | 3353 | 3346 | 3352 | 0.998 | 1.000 | 2423 | 2416 | 2335 | 0.997 | 0.964 | |
| 18 | landuse = allotments | 3234 | 3226 | 3232 | 0.998 | 0.999 | 2318 | 2310 | 2326 | 0.997 | 1.003 | |
| 19 | allotments = * | 36 | 36 | 36 | 1.000 | 1.000 | 30 | 30 | 30 | 1.000 | 1.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 104 | 36 | 36 | 0.346 | 0.346 | 99 | 32 | 32 | 0.323 | 0.323 |
| 24 | landuse = cemetery | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 2 | 1 | 2 | 0.500 | 1.000 | 2 | 1 | 2 | 0.500 | 1.000 | |
| 26 | landuse = construction | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 7 | 2 | 2 | 0.286 | 0.286 | 7 | 2 | 2 | 0.286 | 0.286 | |
| 29 | landuse = residential | 4 | 2 | 2 | 0.500 | 0.500 | 4 | 2 | 2 | 0.500 | 0.500 | |
| 30 | landuse = retail | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 5 | 1 | 1 | 0.200 | 0.200 | 5 | 1 | 1 | 0.200 | 0.200 | |
| 32 | leisure = garden | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 33 | amenity = marketplace | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 8 | 2 | 2 | 0.250 | 0.250 | 7 | 2 | 2 | 0.286 | 0.286 | |
| 35 | residential = * | 22 | 20 | 20 | 0.909 | 0.909 | 18 | 16 | 16 | 0.889 | 0.889 | |
| 36 | landuse = * | 50 | 9 | 8 | 0.180 | 0.160 | 50 | 9 | 8 | 0.180 | 0.160 | |
| 37 | # | natural | 25 | 5 | 3 | 0.200 | 0.120 | 25 | 5 | 3 | 0.200 | 0.120 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 17 | 4 | 2 | 0.235 | 0.118 | 17 | 4 | 2 | 0.235 | 0.118 | |
| 42 | boundary = * | 21 | 5 | 3 | 0.238 | 0.143 | 21 | 5 | 3 | 0.238 | 0.143 | |
| 43 | natural = * | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 45 | # | water | 5 | 2 | 2 | 0.400 | 0.400 | 5 | 2 | 2 | 0.400 | 0.400 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 3 | 2 | 2 | 0.667 | 0.667 | 3 | 2 | 2 | 0.667 | 0.667 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 100 | 94 | 91 | 0.940 | 0.910 | 47 | 41 | 38 | 0.872 | 0.809 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 2 | 2 | 2 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 62 | highway = secondary | 9 | 9 | 9 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 63 | highway = tertiary | 16 | 16 | 16 | 1.000 | 1.000 | 4 | 4 | 4 | 1.000 | 1.000 | |
| 64 | highway = unclassified | 4 | 2 | 2 | 0.500 | 0.500 | 4 | 2 | 2 | 0.500 | 0.500 | |
| 65 | highway = residential | 59 | 55 | 53 | 0.932 | 0.898 | 28 | 24 | 23 | 0.857 | 0.821 | |
| 66 | highway = service | 1 | 1 | 0 | 1.000 | 0.000 | 1 | 1 | 0 | 1.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 3 | 3 | 3 | 1.000 | 1.000 | 3 | 3 | 3 | 1.000 | 1.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 6 | 6 | 6 | 1.000 | 1.000 | 6 | 6 | 6 | 1.000 | 1.000 | |
| 71 | bridge = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 72 | # | public_transport | 29 | 20 | 20 | 0.690 | 0.690 | 13 | 7 | 7 | 0.538 | 0.538 |
| 73 | highway = bus_stop | 9 | 9 | 9 | 1.000 | 1.000 | 6 | 6 | 6 | 1.000 | 1.000 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 5 | 5 | 5 | 1.000 | 1.000 | 4 | 4 | 4 | 1.000 | 1.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 23 | 20 | 20 | 0.870 | 0.870 | 8 | 7 | 7 | 0.875 | 0.875 | |
| 83 | route = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 84 | route_master = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 178 | 20 | 18 | 0.112 | 0.101 | 173 | 19 | 17 | 0.110 | 0.098 |
| 88 | landuse = industrial | 160 | 17 | 15 | 0.106 | 0.094 | 156 | 16 | 14 | 0.103 | 0.090 | |
| 89 | building = industrial | 17 | 3 | 3 | 0.176 | 0.176 | 17 | 3 | 3 | 0.176 | 0.176 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 25 | 6 | 5 | 0.240 | 0.200 | 24 | 6 | 5 | 0.250 | 0.208 | |
| 93 | # | infrastructure | 761 | 87 | 87 | 0.114 | 0.114 | 704 | 85 | 85 | 0.121 | 0.121 |
| 94 | amenity = fuel | 143 | 16 | 16 | 0.112 | 0.112 | 110 | 16 | 16 | 0.145 | 0.145 | |
| 95 | building = service | 55 | 1 | 1 | 0.018 | 0.018 | 53 | 1 | 1 | 0.019 | 0.019 | |
| 96 | barrier = * | 407 | 60 | 62 | 0.147 | 0.152 | 405 | 59 | 61 | 0.146 | 0.151 | |
| 97 | power = * | 177 | 5 | 4 | 0.028 | 0.023 | 167 | 5 | 4 | 0.030 | 0.024 | |
| 98 | substation = * | 128 | 3 | 2 | 0.023 | 0.016 | 128 | 3 | 2 | 0.023 | 0.016 | |
| 99 | pipeline = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 87 | 4 | 3 | 0.046 | 0.034 | 76 | 4 | 3 | 0.053 | 0.039 | |
| 101 | embankment = * | 2 | 2 | 2 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 102 | # | religion | 14 | 4 | 4 | 0.286 | 0.286 | 13 | 4 | 4 | 0.308 | 0.308 |
| 103 | amenity = place_of_worship | 9 | 2 | 2 | 0.222 | 0.222 | 9 | 2 | 2 | 0.222 | 0.222 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 8 | 3 | 3 | 0.375 | 0.375 | 8 | 3 | 3 | 0.375 | 0.375 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 12 | 3 | 3 | 0.250 | 0.250 | 11 | 3 | 3 | 0.273 | 0.273 | |
| 110 | cemetery = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 928 | 80 | 153 | 0.086 | 0.165 | 917 | 75 | 148 | 0.082 | 0.161 |
| 112 | landuse = education | 59 | 7 | 8 | 0.119 | 0.136 | 58 | 7 | 8 | 0.121 | 0.138 | |
| 113 | amenity = university | 21 | 7 | 7 | 0.333 | 0.333 | 16 | 2 | 2 | 0.125 | 0.125 | |
| 114 | amenity = college | 69 | 8 | 8 | 0.116 | 0.116 | 65 | 8 | 8 | 0.123 | 0.123 | |
| 115 | amenity = school | 448 | 33 | 37 | 0.074 | 0.083 | 448 | 33 | 37 | 0.074 | 0.083 | |
| 116 | amenity = kindergarten | 221 | 14 | 16 | 0.063 | 0.072 | 220 | 14 | 16 | 0.064 | 0.073 | |
| 117 | amenity = arts_centre | 11 | 0 | 0 | 0.000 | 0.000 | 11 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 13 | 0 | 1 | 0.000 | 0.077 | 13 | 0 | 1 | 0.000 | 0.077 | |
| 119 | building = university | 4 | 3 | 3 | 0.750 | 0.750 | 4 | 3 | 3 | 0.750 | 0.750 | |
| 120 | building = college | 8 | 1 | 1 | 0.125 | 0.125 | 8 | 1 | 1 | 0.125 | 0.125 | |
| 121 | building = school | 66 | 4 | 38 | 0.061 | 0.576 | 66 | 4 | 38 | 0.061 | 0.576 | |
| 122 | building = kindergarten | 64 | 11 | 44 | 0.172 | 0.688 | 64 | 11 | 44 | 0.172 | 0.688 | |
| 123 | building = dormitory | 14 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 7 | 1 | 1 | 0.143 | 0.143 | 6 | 1 | 1 | 0.167 | 0.167 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 351 | 75 | 77 | 0.214 | 0.219 | 311 | 74 | 76 | 0.238 | 0.244 |
| 127 | amenity = hospital | 67 | 9 | 10 | 0.134 | 0.149 | 67 | 9 | 10 | 0.134 | 0.149 | |
| 128 | amenity = pharmacy | 105 | 0 | 0 | 0.000 | 0.000 | 96 | 0 | 0 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 105 | 31 | 31 | 0.295 | 0.295 | 77 | 31 | 31 | 0.403 | 0.403 | |
| 130 | amenity = doctors | 20 | 8 | 9 | 0.400 | 0.450 | 19 | 7 | 8 | 0.368 | 0.421 | |
| 131 | amenity = dentist | 13 | 0 | 0 | 0.000 | 0.000 | 13 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 32 | 22 | 22 | 0.688 | 0.688 | 32 | 22 | 22 | 0.688 | 0.688 | |
| 134 | building = clinic | 9 | 1 | 0 | 0.111 | 0.000 | 9 | 1 | 0 | 0.111 | 0.000 | |
| 135 | emergency = * | 42 | 7 | 7 | 0.167 | 0.167 | 42 | 7 | 7 | 0.167 | 0.167 | |
| 136 | healthcare = * | 270 | 68 | 69 | 0.252 | 0.256 | 235 | 67 | 68 | 0.285 | 0.289 | |
| 137 | # | government | 639 | 293 | 296 | 0.459 | 0.463 | 626 | 280 | 283 | 0.447 | 0.452 |
| 138 | amenity = fire_station | 16 | 3 | 3 | 0.188 | 0.188 | 16 | 3 | 3 | 0.188 | 0.188 | |
| 139 | amenity = ranger_station | 14 | 14 | 14 | 1.000 | 1.000 | 14 | 14 | 14 | 1.000 | 1.000 | |
| 140 | amenity = townhall | 17 | 4 | 4 | 0.235 | 0.235 | 17 | 4 | 4 | 0.235 | 0.235 | |
| 141 | amenity = post_office | 191 | 101 | 101 | 0.529 | 0.529 | 179 | 88 | 88 | 0.492 | 0.492 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 32 | 5 | 5 | 0.156 | 0.156 | 31 | 5 | 5 | 0.161 | 0.161 | |
| 144 | amenity = prison | 3 | 2 | 2 | 0.667 | 0.667 | 3 | 2 | 2 | 0.667 | 0.667 | |
| 145 | amenity = courthouse | 4 | 1 | 1 | 0.250 | 0.250 | 4 | 1 | 1 | 0.250 | 0.250 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 19 | 4 | 4 | 0.211 | 0.211 | 19 | 4 | 4 | 0.211 | 0.211 | |
| 149 | amenity = theatre | 5 | 1 | 1 | 0.200 | 0.200 | 5 | 1 | 1 | 0.200 | 0.200 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 20 | 3 | 3 | 0.150 | 0.150 | 20 | 3 | 3 | 0.150 | 0.150 | |
| 152 | amenity = social_facility | 18 | 2 | 2 | 0.111 | 0.111 | 18 | 2 | 2 | 0.111 | 0.111 | |
| 153 | amenity = public_building | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 248 | 147 | 151 | 0.593 | 0.609 | 248 | 147 | 151 | 0.593 | 0.609 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 15 | 1 | 1 | 0.067 | 0.067 | 15 | 1 | 1 | 0.067 | 0.067 | |
| 160 | office = forestry | 16 | 16 | 16 | 1.000 | 1.000 | 16 | 16 | 16 | 1.000 | 1.000 | |
| 161 | office = energy_supplier | 4 | 2 | 2 | 0.500 | 0.500 | 4 | 2 | 2 | 0.500 | 0.500 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 16 | 1 | 2 | 0.062 | 0.125 | 16 | 1 | 2 | 0.062 | 0.125 | |
| 166 | landuse = military | 7 | 2 | 0 | 0.286 | 0.000 | 7 | 2 | 0 | 0.286 | 0.000 | |
| 167 | government = * | 212 | 145 | 147 | 0.684 | 0.693 | 212 | 145 | 147 | 0.684 | 0.693 | |
| 168 | military = * | 5 | 1 | 0 | 0.200 | 0.000 | 5 | 1 | 0 | 0.200 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 62 | 9 | 9 | 0.145 | 0.145 | 62 | 9 | 9 | 0.145 | 0.145 |
| 172 | amenity = atm | 9 | 0 | 0 | 0.000 | 0.000 | 9 | 0 | 0 | 0.000 | 0.000 | |
| 173 | amenity = bank | 47 | 9 | 9 | 0.191 | 0.191 | 47 | 9 | 9 | 0.191 | 0.191 | |
| 174 | amenity = bureau_de_change | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 52 | 8 | 11 | 0.154 | 0.212 | 51 | 8 | 11 | 0.157 | 0.216 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 47 | 8 | 10 | 0.170 | 0.213 | 46 | 8 | 10 | 0.174 | 0.217 | |
| 180 | historic = * | 7 | 0 | 2 | 0.000 | 0.286 | 7 | 0 | 2 | 0.000 | 0.286 | |
| 181 | memorial = * | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 56 | 7 | 6 | 0.125 | 0.107 | 56 | 7 | 6 | 0.125 | 0.107 |
| 187 | amenity = sanatorium | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 49 | 6 | 5 | 0.122 | 0.102 | 49 | 6 | 5 | 0.122 | 0.102 | |
| 189 | sport = * | 24 | 3 | 3 | 0.125 | 0.125 | 24 | 3 | 3 | 0.125 | 0.125 | |
| 190 | resort = * | 8 | 2 | 1 | 0.250 | 0.125 | 8 | 2 | 1 | 0.250 | 0.125 | |
| 191 | # | office | 130 | 8 | 7 | 0.062 | 0.054 | 126 | 8 | 7 | 0.063 | 0.056 |
| 192 | office = * | 130 | 8 | 7 | 0.062 | 0.054 | 126 | 8 | 7 | 0.063 | 0.056 | |
| 193 | # | amenity | 275 | 56 | 58 | 0.204 | 0.211 | 260 | 56 | 58 | 0.215 | 0.223 |
| 194 | amenity = cafe | 16 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 4 | 2 | 2 | 0.500 | 0.500 | 4 | 2 | 2 | 0.500 | 0.500 | |
| 196 | amenity = restaurant | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 79 | 5 | 5 | 0.063 | 0.063 | 75 | 5 | 5 | 0.067 | 0.067 | |
| 199 | shop = clothes | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 201 | shop = hairdresser | 5 | 3 | 3 | 0.600 | 0.600 | 5 | 3 | 3 | 0.600 | 0.600 | |
| 202 | shop = chemist | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 203 | shop = supermarket | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 5 | 1 | 1 | 0.200 | 0.200 | 5 | 1 | 1 | 0.200 | 0.200 | |
| 207 | shop = kiosk | 5 | 5 | 5 | 1.000 | 1.000 | 5 | 5 | 5 | 1.000 | 1.000 | |
| 208 | shop = doityourself | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 19 | 0 | 0 | 0.000 | 0.000 | 19 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 4 | 0 | 1 | 0.000 | 0.250 | 4 | 0 | 1 | 0.000 | 0.250 | |
| 219 | shop = butcher | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 44 | 27 | 27 | 0.614 | 0.614 | 43 | 27 | 27 | 0.628 | 0.628 | |
| 223 | shop = * | 52 | 9 | 10 | 0.173 | 0.192 | 47 | 9 | 10 | 0.191 | 0.213 | |
| 224 | clothes = * | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 5 | 1 | 1 | 0.200 | 0.200 | 5 | 1 | 1 | 0.200 | 0.200 | |
| 226 | # | building | 569 | 207 | 208 | 0.364 | 0.366 | 566 | 206 | 207 | 0.364 | 0.366 |
| 227 | building = yes | 316 | 60 | 60 | 0.190 | 0.190 | 314 | 59 | 59 | 0.188 | 0.188 | |
| 228 | building = retail | 34 | 3 | 3 | 0.088 | 0.088 | 33 | 3 | 3 | 0.091 | 0.091 | |
| 229 | building = commercial | 17 | 1 | 1 | 0.059 | 0.059 | 17 | 1 | 1 | 0.059 | 0.059 | |
| 230 | building = office | 21 | 7 | 7 | 0.333 | 0.333 | 21 | 7 | 7 | 0.333 | 0.333 | |
| 231 | building = house | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 232 | building = apartments | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 18 | 0 | 0 | 0.000 | 0.000 | 18 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 155 | 136 | 137 | 0.877 | 0.884 | 155 | 136 | 137 | 0.877 | 0.884 | |
| 237 | building:part = * | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 6 | 1 | 0 | 0.167 | 0.000 | 6 | 1 | 0 | 0.167 | 0.000 |
| 240 | # | TOTAL | 6622 | 4050 | 4130 | 0.612 | 0.624 | 5452 | 3022 | 3008 | 0.554 | 0.552 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 3382 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0.000 | 0.999 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 3354 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0.000 | 0.999 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 3233 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0.000 | 0.999 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 21 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 0 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 96 | barrier = * | 0 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 97 | power = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 100 | man_made = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 137 | # | government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 226 | # | building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 227 | building = yes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 240 | # | TOTAL | 0 | 3382 | 0 | 1 | 0 | 0 | 0 | 1 | 2 | 0.000 | 0.999 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.001 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 16 | # | allotments | 3384 | 3382 | 3383 | 0.999 | 1.000 | 8 | 6 | 5 | 0.750 | 0.625 |
| 17 | place = allotments | 3356 | 3354 | 3355 | 0.999 | 1.000 | 8 | 6 | 5 | 0.750 | 0.625 | |
| 18 | landuse = allotments | 3235 | 3233 | 3234 | 0.999 | 1.000 | 8 | 6 | 5 | 0.750 | 0.625 | |
| 19 | allotments = * | 36 | 36 | 36 | 1.000 | 1.000 | 2 | 2 | 1 | 1.000 | 0.500 | |
| 20 | # | locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 21 | 21 | 21 | 1.000 | 1.000 | 2 | 2 | 1 | 1.000 | 0.500 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 2 | 2 | 2 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 35 | residential = * | 20 | 20 | 20 | 1.000 | 1.000 | 2 | 2 | 1 | 1.000 | 0.500 | |
| 36 | landuse = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 27 | 27 | 27 | 1.000 | 1.000 | 2 | 2 | 1 | 1.000 | 0.500 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 27 | 27 | 27 | 1.000 | 1.000 | 2 | 2 | 1 | 1.000 | 0.500 | |
| 97 | power = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 101 | embankment = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 137 | # | government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 227 | building = yes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 3386 | 3383 | 3384 | 0.999 | 0.999 | 9 | 6 | 5 | 0.667 | 0.556 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 134 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 125 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 93 | # | infrastructure | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5462 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1016 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 96 | barrier = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 749 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 97 | power = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5150 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1848 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 153 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 100 | man_made = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 137 | # | government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 165 | building = public | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 226 | # | building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 87 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 227 | building = yes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 36 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 240 | # | TOTAL | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5472 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 83 | route = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 134 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 |
| 88 | landuse = industrial | 125 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 89 | building = industrial | 8 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 8 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 5462 | 0 | 0 | 0.000 | 0.000 | 42 | 0 | 0 | 0.000 | 0.000 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 95 | building = service | 1016 | 0 | 0 | 0.000 | 0.000 | 23 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 749 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 97 | power = * | 5150 | 0 | 0 | 0.000 | 0.000 | 34 | 0 | 0 | 0.000 | 0.000 | |
| 98 | substation = * | 1848 | 0 | 0 | 0.000 | 0.000 | 25 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 153 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 15 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 101 | embankment = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 115 | amenity = school | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 137 | # | government | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 168 | military = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 180 | historic = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 87 | 0 | 0 | 0.000 | 0.000 | 12 | 0 | 0 | 0.000 | 0.000 |
| 227 | building = yes | 36 | 0 | 0 | 0.000 | 0.000 | 10 | 0 | 0 | 0.000 | 0.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 50 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 237 | building:part = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 5472 | 0 | 0 | 0.000 | 0.000 | 47 | 0 | 0 | 0.000 | 0.000 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 7 | # | place | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 34 | 0 | 3 | 3 | 0 | 0 | 0 | 366 | 0.000 | 0.084 | 0.000 | 0.007 | 0.007 | 0.000 | 0.000 | 0.000 | 0.901 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 25 | landuse = commercial | 0 | 11 | 0 | 1 | 2 | 0 | 0 | 0 | 49 | 0.000 | 0.175 | 0.000 | 0.016 | 0.032 | 0.000 | 0.000 | 0.000 | 0.778 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 25 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 87 | 0.000 | 0.000 | 0.000 | 0.000 | 0.011 | 0.000 | 0.000 | 0.000 | 0.989 | |
| 29 | landuse = residential | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.100 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.900 | |
| 30 | landuse = retail | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 25 | 0.000 | 0.000 | 0.000 | 0.038 | 0.000 | 0.000 | 0.000 | 0.000 | 0.962 | |
| 31 | leisure = park | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.167 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.833 | |
| 32 | leisure = garden | 0 | 3 | 0 | 1 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.300 | 0.000 | 0.100 | 0.000 | 0.000 | 0.000 | 0.000 | 0.600 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 23 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 34 | place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 36 | landuse = * | 0 | 19 | 0 | 0 | 0 | 0 | 0 | 0 | 117 | 0.000 | 0.140 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.860 | |
| 37 | # | natural | 0 | 9 | 0 | 0 | 0 | 0 | 0 | 0 | 545 | 0.000 | 0.016 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.984 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 21 | 0.000 | 0.160 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.840 | |
| 42 | boundary = * | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 508 | 0.000 | 0.016 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.984 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 44 | ele = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 24 | 0.000 | 0.040 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.960 | |
| 45 | # | water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 77 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 424 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 133 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 274 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 72 | # | public_transport | 0 | 14 | 0 | 1242 | 17 | 0 | 5 | 3 | 12228 | 0.000 | 0.001 | 0.000 | 0.092 | 0.001 | 0.000 | 0.000 | 0.000 | 0.905 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 637 | 7 | 0 | 0 | 2 | 4505 | 0.000 | 0.000 | 0.000 | 0.124 | 0.001 | 0.000 | 0.000 | 0.000 | 0.875 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 63 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 75 | type = route_master | 0 | 10 | 0 | 0 | 0 | 0 | 3 | 0 | 538 | 0.000 | 0.018 | 0.000 | 0.000 | 0.000 | 0.000 | 0.005 | 0.000 | 0.976 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 728 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 34 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 59 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 1242 | 17 | 0 | 0 | 3 | 8814 | 0.000 | 0.000 | 0.000 | 0.123 | 0.002 | 0.000 | 0.000 | 0.000 | 0.875 | |
| 83 | route = * | 0 | 4 | 0 | 0 | 0 | 0 | 2 | 0 | 1365 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.000 | 0.001 | 0.000 | 0.996 | |
| 84 | route_master = * | 0 | 10 | 0 | 0 | 0 | 0 | 3 | 0 | 567 | 0.000 | 0.017 | 0.000 | 0.000 | 0.000 | 0.000 | 0.005 | 0.000 | 0.978 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1679 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 87 | # | industrial | 1 | 24 | 0 | 1 | 9 | 0 | 1 | 0 | 601 | 0.002 | 0.038 | 0.000 | 0.002 | 0.014 | 0.000 | 0.002 | 0.000 | 0.943 |
| 88 | landuse = industrial | 1 | 24 | 0 | 1 | 9 | 0 | 1 | 0 | 367 | 0.002 | 0.060 | 0.000 | 0.002 | 0.022 | 0.000 | 0.002 | 0.000 | 0.911 | |
| 89 | building = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 127 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 28 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 92 | industrial = * | 1 | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 166 | 0.006 | 0.067 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.927 | |
| 93 | # | infrastructure | 0 | 231 | 39 | 488 | 69 | 3 | 0 | 2 | 12308 | 0.000 | 0.018 | 0.003 | 0.037 | 0.005 | 0.000 | 0.000 | 0.000 | 0.937 |
| 94 | amenity = fuel | 0 | 1 | 0 | 2 | 0 | 0 | 0 | 1 | 1037 | 0.000 | 0.001 | 0.000 | 0.002 | 0.000 | 0.000 | 0.000 | 0.001 | 0.996 | |
| 95 | building = service | 0 | 3 | 0 | 320 | 53 | 0 | 0 | 1 | 849 | 0.000 | 0.002 | 0.000 | 0.261 | 0.043 | 0.000 | 0.000 | 0.001 | 0.692 | |
| 96 | barrier = * | 0 | 11 | 0 | 2 | 11 | 0 | 0 | 0 | 756 | 0.000 | 0.014 | 0.000 | 0.003 | 0.014 | 0.000 | 0.000 | 0.000 | 0.969 | |
| 97 | power = * | 0 | 208 | 0 | 402 | 65 | 0 | 0 | 1 | 7867 | 0.000 | 0.024 | 0.000 | 0.047 | 0.008 | 0.000 | 0.000 | 0.000 | 0.921 | |
| 98 | substation = * | 0 | 1 | 0 | 465 | 54 | 3 | 0 | 1 | 1771 | 0.000 | 0.000 | 0.000 | 0.203 | 0.024 | 0.001 | 0.000 | 0.000 | 0.772 | |
| 99 | pipeline = * | 0 | 0 | 0 | 84 | 2 | 3 | 0 | 0 | 296 | 0.000 | 0.000 | 0.000 | 0.218 | 0.005 | 0.008 | 0.000 | 0.000 | 0.769 | |
| 100 | man_made = * | 0 | 9 | 39 | 0 | 1 | 0 | 0 | 0 | 2771 | 0.000 | 0.003 | 0.014 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.983 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 103 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 26 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.037 | 0.000 | 0.963 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.125 | 0.000 | 0.875 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 24 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.040 | 0.000 | 0.960 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 369 | 0.000 | 0.008 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.992 |
| 112 | landuse = education | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 12 | 0.000 | 0.077 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.923 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 114 | amenity = college | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 22 | 0.000 | 0.083 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.917 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 57 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 36 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 24 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 121 | building = school | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 12 | 0.000 | 0.077 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.923 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 21 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 126 | # | healthcare | 0 | 86 | 0 | 1 | 1 | 9 | 0 | 1 | 2967 | 0.000 | 0.028 | 0.000 | 0.000 | 0.000 | 0.003 | 0.000 | 0.000 | 0.968 |
| 127 | amenity = hospital | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 0.000 | 0.074 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.926 | |
| 128 | amenity = pharmacy | 0 | 53 | 0 | 1 | 0 | 9 | 0 | 0 | 1644 | 0.000 | 0.031 | 0.000 | 0.001 | 0.000 | 0.005 | 0.000 | 0.000 | 0.963 | |
| 129 | amenity = clinic | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 1 | 105 | 0.000 | 0.009 | 0.000 | 0.000 | 0.009 | 0.000 | 0.000 | 0.009 | 0.972 | |
| 130 | amenity = doctors | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 79 | 0.000 | 0.202 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.798 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 56 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 25 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 22 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 135 | emergency = * | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 986 | 0.000 | 0.008 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.992 | |
| 136 | healthcare = * | 0 | 76 | 0 | 1 | 1 | 9 | 0 | 1 | 1901 | 0.000 | 0.038 | 0.000 | 0.001 | 0.001 | 0.005 | 0.000 | 0.001 | 0.956 | |
| 137 | # | government | 0 | 2586 | 0 | 138 | 23 | 2 | 2 | 3 | 852 | 0.000 | 0.717 | 0.000 | 0.038 | 0.006 | 0.001 | 0.001 | 0.001 | 0.236 |
| 138 | amenity = fire_station | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 43 | 0.000 | 0.157 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.843 | |
| 139 | amenity = ranger_station | 0 | 6 | 0 | 0 | 3 | 0 | 0 | 0 | 23 | 0.000 | 0.188 | 0.000 | 0.000 | 0.094 | 0.000 | 0.000 | 0.000 | 0.719 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 141 | amenity = post_office | 0 | 791 | 0 | 91 | 0 | 0 | 0 | 2 | 280 | 0.000 | 0.680 | 0.000 | 0.078 | 0.000 | 0.000 | 0.000 | 0.002 | 0.241 | |
| 142 | amenity = post_box | 0 | 1766 | 0 | 45 | 0 | 0 | 0 | 1 | 42 | 0.000 | 0.953 | 0.000 | 0.024 | 0.000 | 0.000 | 0.000 | 0.001 | 0.023 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 53 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 0 | 64 | 0.000 | 0.000 | 0.000 | 0.015 | 0.000 | 0.000 | 0.015 | 0.000 | 0.970 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 12 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 43 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 21 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 56 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 156 | office = government | 0 | 1 | 0 | 1 | 0 | 1 | 1 | 0 | 92 | 0.000 | 0.010 | 0.000 | 0.010 | 0.000 | 0.010 | 0.010 | 0.000 | 0.958 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 32 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 160 | office = forestry | 0 | 19 | 0 | 0 | 23 | 0 | 0 | 0 | 4 | 0.000 | 0.413 | 0.000 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.087 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.200 | 0.000 | 0.000 | 0.800 | |
| 165 | building = public | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 34 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 167 | government = * | 0 | 0 | 0 | 1 | 0 | 1 | 0 | 0 | 62 | 0.000 | 0.000 | 0.000 | 0.016 | 0.000 | 0.016 | 0.000 | 0.000 | 0.969 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 30 | 9 | 1 | 36 | 64 | 15 | 0 | 2 | 3854 | 0.007 | 0.002 | 0.000 | 0.009 | 0.016 | 0.004 | 0.000 | 0.000 | 0.961 |
| 172 | amenity = atm | 28 | 9 | 1 | 36 | 63 | 11 | 0 | 2 | 2650 | 0.010 | 0.003 | 0.000 | 0.013 | 0.022 | 0.004 | 0.000 | 0.001 | 0.946 | |
| 173 | amenity = bank | 2 | 0 | 0 | 0 | 1 | 4 | 0 | 0 | 980 | 0.002 | 0.000 | 0.000 | 0.000 | 0.001 | 0.004 | 0.000 | 0.000 | 0.993 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 224 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 175 | # | tourism | 0 | 23 | 0 | 0 | 4 | 0 | 0 | 0 | 1044 | 0.000 | 0.021 | 0.000 | 0.000 | 0.004 | 0.000 | 0.000 | 0.000 | 0.975 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 179 | tourism = * | 0 | 23 | 0 | 0 | 4 | 0 | 0 | 0 | 1022 | 0.000 | 0.022 | 0.000 | 0.000 | 0.004 | 0.000 | 0.000 | 0.000 | 0.974 | |
| 180 | historic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 288 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 185 | artwork_type = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.167 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.833 | |
| 186 | # | sport | 0 | 3 | 0 | 0 | 1 | 0 | 0 | 0 | 284 | 0.000 | 0.010 | 0.000 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.986 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 19 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 188 | leisure = * | 0 | 3 | 0 | 0 | 1 | 0 | 0 | 0 | 270 | 0.000 | 0.011 | 0.000 | 0.000 | 0.004 | 0.000 | 0.000 | 0.000 | 0.985 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 190 | resort = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0.000 | 0.023 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.977 | |
| 191 | # | office | 0 | 2 | 0 | 2 | 0 | 0 | 0 | 0 | 824 | 0.000 | 0.002 | 0.000 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | 0.995 |
| 192 | office = * | 0 | 2 | 0 | 2 | 0 | 0 | 0 | 0 | 824 | 0.000 | 0.002 | 0.000 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | 0.995 | |
| 193 | # | amenity | 11 | 34 | 0 | 36 | 117 | 4 | 47 | 3 | 13754 | 0.001 | 0.002 | 0.000 | 0.003 | 0.008 | 0.000 | 0.003 | 0.000 | 0.982 |
| 194 | amenity = cafe | 0 | 0 | 0 | 1 | 2 | 0 | 0 | 0 | 419 | 0.000 | 0.000 | 0.000 | 0.002 | 0.005 | 0.000 | 0.000 | 0.000 | 0.993 | |
| 195 | amenity = fast_food | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 356 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.997 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 66 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.015 | 0.985 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 198 | shop = convenience | 0 | 2 | 0 | 2 | 18 | 1 | 0 | 0 | 3713 | 0.000 | 0.001 | 0.000 | 0.001 | 0.005 | 0.000 | 0.000 | 0.000 | 0.994 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 413 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 200 | shop = car_repair | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | 261 | 0.000 | 0.004 | 0.000 | 0.000 | 0.004 | 0.000 | 0.000 | 0.000 | 0.992 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 157 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 513 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 616 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.002 | 0.000 | 0.000 | 0.998 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 326 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 105 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 88 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 207 | shop = kiosk | 0 | 2 | 0 | 12 | 1 | 0 | 0 | 0 | 118 | 0.000 | 0.015 | 0.000 | 0.090 | 0.008 | 0.000 | 0.000 | 0.000 | 0.887 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 120 | 0.000 | 0.000 | 0.000 | 0.000 | 0.008 | 0.000 | 0.000 | 0.000 | 0.992 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 314 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 210 | shop = florist | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0.000 | 0.008 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.992 | |
| 211 | shop = beauty | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 89 | 0.000 | 0.011 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.989 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 313 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 110 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 214 | shop = newsagent | 0 | 1 | 0 | 7 | 0 | 0 | 3 | 0 | 95 | 0.000 | 0.009 | 0.000 | 0.066 | 0.000 | 0.000 | 0.028 | 0.000 | 0.896 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 99 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 190 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 275 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 82 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 219 | shop = butcher | 0 | 1 | 0 | 0 | 2 | 0 | 0 | 0 | 167 | 0.000 | 0.006 | 0.000 | 0.000 | 0.012 | 0.000 | 0.000 | 0.000 | 0.982 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 31 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 29 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 222 | amenity = * | 11 | 5 | 0 | 2 | 89 | 2 | 0 | 1 | 2169 | 0.005 | 0.002 | 0.000 | 0.001 | 0.039 | 0.001 | 0.000 | 0.000 | 0.952 | |
| 223 | shop = * | 0 | 20 | 0 | 12 | 3 | 0 | 44 | 1 | 2411 | 0.000 | 0.008 | 0.000 | 0.005 | 0.001 | 0.000 | 0.018 | 0.000 | 0.968 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 184 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 226 | # | building | 1 | 249 | 0 | 39 | 35 | 4 | 3 | 1 | 3596 | 0.000 | 0.063 | 0.000 | 0.010 | 0.009 | 0.001 | 0.001 | 0.000 | 0.915 |
| 227 | building = yes | 1 | 193 | 0 | 24 | 14 | 1 | 1 | 1 | 2054 | 0.000 | 0.084 | 0.000 | 0.010 | 0.006 | 0.000 | 0.000 | 0.000 | 0.897 | |
| 228 | building = retail | 0 | 2 | 0 | 4 | 11 | 1 | 2 | 0 | 882 | 0.000 | 0.002 | 0.000 | 0.004 | 0.012 | 0.001 | 0.002 | 0.000 | 0.978 | |
| 229 | building = commercial | 0 | 5 | 0 | 0 | 1 | 0 | 0 | 0 | 53 | 0.000 | 0.085 | 0.000 | 0.000 | 0.017 | 0.000 | 0.000 | 0.000 | 0.898 | |
| 230 | building = office | 0 | 21 | 0 | 1 | 9 | 0 | 0 | 0 | 37 | 0.000 | 0.309 | 0.000 | 0.015 | 0.132 | 0.000 | 0.000 | 0.000 | 0.544 | |
| 231 | building = house | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 31 | 0.000 | 0.162 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.838 | |
| 232 | building = apartments | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 238 | 0.000 | 0.004 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.996 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 235 | building = kiosk | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 76 | 0.000 | 0.013 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.987 | |
| 236 | building = * | 0 | 20 | 0 | 9 | 0 | 1 | 0 | 0 | 157 | 0.000 | 0.107 | 0.000 | 0.048 | 0.000 | 0.005 | 0.000 | 0.000 | 0.840 | |
| 237 | building:part = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 49 | 0.000 | 0.000 | 0.000 | 0.020 | 0.000 | 0.000 | 0.000 | 0.000 | 0.980 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.071 | 0.000 | 0.000 | 0.929 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 168 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 240 | # | TOTAL | 42 | 3017 | 40 | 1944 | 303 | 33 | 56 | 14 | 49399 | 0.001 | 0.055 | 0.001 | 0.035 | 0.006 | 0.001 | 0.001 | 0.000 | 0.901 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 16 | # | allotments | 13 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 |
| 17 | place = allotments | 11 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 13 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 406 | 37 | 40 | 0.091 | 0.099 | 302 | 28 | 29 | 0.093 | 0.096 |
| 24 | landuse = cemetery | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 63 | 12 | 14 | 0.190 | 0.222 | 34 | 11 | 12 | 0.324 | 0.353 | |
| 26 | landuse = construction | 25 | 0 | 0 | 0.000 | 0.000 | 25 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 14 | 0 | 0 | 0.000 | 0.000 | 12 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 88 | 0 | 1 | 0.000 | 0.011 | 53 | 0 | 1 | 0.000 | 0.019 | |
| 29 | landuse = residential | 10 | 1 | 1 | 0.100 | 0.100 | 9 | 1 | 1 | 0.111 | 0.111 | |
| 30 | landuse = retail | 26 | 1 | 1 | 0.038 | 0.038 | 24 | 1 | 1 | 0.042 | 0.042 | |
| 31 | leisure = park | 18 | 3 | 3 | 0.167 | 0.167 | 18 | 3 | 3 | 0.167 | 0.167 | |
| 32 | leisure = garden | 10 | 4 | 4 | 0.400 | 0.400 | 10 | 4 | 4 | 0.400 | 0.400 | |
| 33 | amenity = marketplace | 23 | 0 | 0 | 0.000 | 0.000 | 21 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 35 | residential = * | 5 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 36 | landuse = * | 136 | 19 | 19 | 0.140 | 0.140 | 121 | 16 | 16 | 0.132 | 0.132 | |
| 37 | # | natural | 554 | 9 | 9 | 0.016 | 0.016 | 62 | 6 | 6 | 0.097 | 0.097 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 25 | 4 | 4 | 0.160 | 0.160 | 18 | 4 | 4 | 0.222 | 0.222 | |
| 42 | boundary = * | 516 | 8 | 8 | 0.016 | 0.016 | 36 | 5 | 5 | 0.139 | 0.139 | |
| 43 | natural = * | 13 | 0 | 0 | 0.000 | 0.000 | 10 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 25 | 1 | 1 | 0.040 | 0.040 | 16 | 1 | 1 | 0.062 | 0.062 | |
| 45 | # | water | 77 | 0 | 0 | 0.000 | 0.000 | 19 | 0 | 0 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 16 | 0 | 0 | 0.000 | 0.000 | 12 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 60 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 14 | 0 | 0 | 0.000 | 0.000 | 10 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 424 | 0 | 0 | 0.000 | 0.000 | 25 | 0 | 0 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 4 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 15 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 133 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 274 | 0 | 0 | 0.000 | 0.000 | 9 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 13509 | 1261 | 1276 | 0.093 | 0.094 | 205 | 5 | 5 | 0.024 | 0.024 |
| 73 | highway = bus_stop | 5151 | 637 | 646 | 0.124 | 0.125 | 84 | 2 | 3 | 0.024 | 0.036 | |
| 74 | type = route | 63 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 551 | 13 | 10 | 0.024 | 0.018 | 26 | 3 | 2 | 0.115 | 0.077 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 728 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 34 | 0 | 0 | 0.000 | 0.000 | 11 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 8 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 59 | 0 | 0 | 0.000 | 0.000 | 25 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 9 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 10076 | 1242 | 1262 | 0.123 | 0.125 | 126 | 2 | 3 | 0.016 | 0.024 | |
| 83 | route = * | 1371 | 6 | 4 | 0.004 | 0.003 | 68 | 2 | 1 | 0.029 | 0.015 | |
| 84 | route_master = * | 580 | 13 | 10 | 0.022 | 0.017 | 27 | 3 | 2 | 0.111 | 0.074 | |
| 85 | railway = * | 1679 | 0 | 0 | 0.000 | 0.000 | 34 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 16 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 637 | 27 | 35 | 0.042 | 0.055 | 362 | 21 | 23 | 0.058 | 0.064 |
| 88 | landuse = industrial | 403 | 27 | 35 | 0.067 | 0.087 | 257 | 21 | 23 | 0.082 | 0.089 | |
| 89 | building = industrial | 127 | 0 | 0 | 0.000 | 0.000 | 95 | 0 | 0 | 0.000 | 0.000 | |
| 90 | building = warehouse | 28 | 0 | 0 | 0.000 | 0.000 | 18 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 179 | 13 | 13 | 0.073 | 0.073 | 101 | 11 | 11 | 0.109 | 0.109 | |
| 93 | # | infrastructure | 13140 | 761 | 793 | 0.058 | 0.060 | 1107 | 34 | 37 | 0.031 | 0.033 |
| 94 | amenity = fuel | 1041 | 3 | 4 | 0.003 | 0.004 | 76 | 2 | 3 | 0.026 | 0.039 | |
| 95 | building = service | 1226 | 323 | 377 | 0.263 | 0.308 | 109 | 10 | 11 | 0.092 | 0.101 | |
| 96 | barrier = * | 780 | 13 | 24 | 0.017 | 0.031 | 200 | 10 | 11 | 0.050 | 0.055 | |
| 97 | power = * | 8543 | 610 | 676 | 0.071 | 0.079 | 215 | 9 | 9 | 0.042 | 0.042 | |
| 98 | substation = * | 2295 | 469 | 524 | 0.204 | 0.228 | 131 | 12 | 13 | 0.092 | 0.099 | |
| 99 | pipeline = * | 385 | 87 | 89 | 0.226 | 0.231 | 43 | 4 | 5 | 0.093 | 0.116 | |
| 100 | man_made = * | 2820 | 48 | 10 | 0.017 | 0.004 | 669 | 10 | 10 | 0.015 | 0.015 | |
| 101 | embankment = * | 103 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 27 | 1 | 0 | 0.037 | 0.000 | 21 | 1 | 0 | 0.048 | 0.000 |
| 103 | amenity = place_of_worship | 8 | 1 | 0 | 0.125 | 0.000 | 8 | 1 | 0 | 0.125 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 25 | 1 | 0 | 0.040 | 0.000 | 20 | 1 | 0 | 0.050 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 372 | 3 | 3 | 0.008 | 0.008 | 225 | 3 | 3 | 0.013 | 0.013 |
| 112 | landuse = education | 13 | 1 | 1 | 0.077 | 0.077 | 13 | 1 | 1 | 0.077 | 0.077 | |
| 113 | amenity = university | 40 | 0 | 0 | 0.000 | 0.000 | 19 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 24 | 2 | 2 | 0.083 | 0.083 | 18 | 2 | 2 | 0.111 | 0.111 | |
| 115 | amenity = school | 57 | 0 | 0 | 0.000 | 0.000 | 44 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 36 | 0 | 0 | 0.000 | 0.000 | 30 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 7 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 24 | 0 | 0 | 0.000 | 0.000 | 12 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 15 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 13 | 1 | 1 | 0.077 | 0.077 | 13 | 1 | 1 | 0.077 | 0.077 | |
| 122 | building = kindergarten | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 140 | 0 | 0 | 0.000 | 0.000 | 101 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 21 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 3065 | 96 | 98 | 0.031 | 0.032 | 718 | 21 | 23 | 0.029 | 0.032 |
| 127 | amenity = hospital | 54 | 4 | 4 | 0.074 | 0.074 | 45 | 3 | 3 | 0.067 | 0.067 | |
| 128 | amenity = pharmacy | 1707 | 63 | 63 | 0.037 | 0.037 | 375 | 7 | 7 | 0.019 | 0.019 | |
| 129 | amenity = clinic | 108 | 1 | 3 | 0.009 | 0.028 | 80 | 1 | 3 | 0.013 | 0.037 | |
| 130 | amenity = doctors | 99 | 20 | 20 | 0.202 | 0.202 | 59 | 5 | 5 | 0.085 | 0.085 | |
| 131 | amenity = dentist | 56 | 0 | 0 | 0.000 | 0.000 | 55 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 25 | 0 | 0 | 0.000 | 0.000 | 24 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 22 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 994 | 8 | 8 | 0.008 | 0.008 | 96 | 8 | 8 | 0.083 | 0.083 | |
| 136 | healthcare = * | 1989 | 86 | 88 | 0.043 | 0.044 | 574 | 13 | 15 | 0.023 | 0.026 | |
| 137 | # | government | 3606 | 2728 | 2752 | 0.757 | 0.763 | 456 | 23 | 25 | 0.050 | 0.055 |
| 138 | amenity = fire_station | 51 | 8 | 8 | 0.157 | 0.157 | 25 | 1 | 1 | 0.040 | 0.040 | |
| 139 | amenity = ranger_station | 32 | 6 | 9 | 0.188 | 0.281 | 26 | 3 | 6 | 0.115 | 0.231 | |
| 140 | amenity = townhall | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 1164 | 882 | 884 | 0.758 | 0.759 | 30 | 4 | 4 | 0.133 | 0.133 | |
| 142 | amenity = post_box | 1854 | 1811 | 1812 | 0.977 | 0.977 | 10 | 2 | 2 | 0.200 | 0.200 | |
| 143 | amenity = police | 53 | 0 | 0 | 0.000 | 0.000 | 38 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 5 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 3 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 66 | 2 | 1 | 0.030 | 0.015 | 50 | 2 | 1 | 0.040 | 0.020 | |
| 149 | amenity = theatre | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 12 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 43 | 0 | 0 | 0.000 | 0.000 | 36 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 21 | 0 | 0 | 0.000 | 0.000 | 20 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 8 | 0 | 0 | 0.000 | 0.000 | 8 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 56 | 0 | 0 | 0.000 | 0.000 | 49 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 96 | 4 | 3 | 0.042 | 0.031 | 84 | 4 | 3 | 0.048 | 0.036 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 32 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 46 | 19 | 42 | 0.413 | 0.913 | 19 | 10 | 14 | 0.526 | 0.737 | |
| 161 | office = energy_supplier | 14 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 5 | 1 | 1 | 0.200 | 0.200 | 4 | 1 | 1 | 0.250 | 0.250 | |
| 165 | building = public | 34 | 0 | 0 | 0.000 | 0.000 | 32 | 0 | 0 | 0.000 | 0.000 | |
| 166 | landuse = military | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 64 | 2 | 2 | 0.031 | 0.031 | 57 | 2 | 2 | 0.035 | 0.035 | |
| 168 | military = * | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 4011 | 91 | 156 | 0.023 | 0.039 | 167 | 15 | 19 | 0.090 | 0.114 |
| 172 | amenity = atm | 2800 | 85 | 149 | 0.030 | 0.053 | 124 | 14 | 18 | 0.113 | 0.145 | |
| 173 | amenity = bank | 987 | 6 | 7 | 0.006 | 0.007 | 81 | 4 | 5 | 0.049 | 0.062 | |
| 174 | amenity = bureau_de_change | 224 | 0 | 0 | 0.000 | 0.000 | 35 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 1071 | 23 | 27 | 0.021 | 0.025 | 768 | 17 | 19 | 0.022 | 0.025 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 1049 | 23 | 27 | 0.022 | 0.026 | 750 | 17 | 19 | 0.023 | 0.025 | |
| 180 | historic = * | 20 | 0 | 0 | 0.000 | 0.000 | 18 | 0 | 0 | 0.000 | 0.000 | |
| 181 | memorial = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 288 | 0 | 0 | 0.000 | 0.000 | 118 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 7 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 6 | 1 | 1 | 0.167 | 0.167 | 5 | 1 | 1 | 0.200 | 0.200 | |
| 186 | # | sport | 288 | 3 | 4 | 0.010 | 0.014 | 233 | 3 | 4 | 0.013 | 0.017 |
| 187 | amenity = sanatorium | 19 | 0 | 0 | 0.000 | 0.000 | 18 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 274 | 3 | 4 | 0.011 | 0.015 | 221 | 3 | 4 | 0.014 | 0.018 | |
| 189 | sport = * | 80 | 0 | 0 | 0.000 | 0.000 | 65 | 0 | 0 | 0.000 | 0.000 | |
| 190 | resort = * | 43 | 1 | 1 | 0.023 | 0.023 | 38 | 1 | 1 | 0.026 | 0.026 | |
| 191 | # | office | 828 | 4 | 4 | 0.005 | 0.005 | 359 | 4 | 4 | 0.011 | 0.011 |
| 192 | office = * | 828 | 4 | 4 | 0.005 | 0.005 | 359 | 4 | 4 | 0.011 | 0.011 | |
| 193 | # | amenity | 14006 | 132 | 205 | 0.009 | 0.015 | 5235 | 24 | 39 | 0.005 | 0.007 |
| 194 | amenity = cafe | 422 | 1 | 3 | 0.002 | 0.007 | 324 | 1 | 3 | 0.003 | 0.009 | |
| 195 | amenity = fast_food | 357 | 1 | 1 | 0.003 | 0.003 | 194 | 1 | 1 | 0.005 | 0.005 | |
| 196 | amenity = restaurant | 67 | 0 | 1 | 0.000 | 0.015 | 61 | 0 | 1 | 0.000 | 0.016 | |
| 197 | amenity = bar | 40 | 0 | 0 | 0.000 | 0.000 | 36 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 3736 | 5 | 23 | 0.001 | 0.006 | 1090 | 4 | 10 | 0.004 | 0.009 | |
| 199 | shop = clothes | 413 | 0 | 0 | 0.000 | 0.000 | 169 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 263 | 1 | 2 | 0.004 | 0.008 | 249 | 1 | 2 | 0.004 | 0.008 | |
| 201 | shop = hairdresser | 157 | 0 | 0 | 0.000 | 0.000 | 141 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 513 | 0 | 0 | 0.000 | 0.000 | 45 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 617 | 1 | 1 | 0.002 | 0.002 | 130 | 1 | 1 | 0.008 | 0.008 | |
| 204 | shop = car_parts | 326 | 0 | 0 | 0.000 | 0.000 | 159 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 105 | 0 | 0 | 0.000 | 0.000 | 88 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 88 | 0 | 0 | 0.000 | 0.000 | 84 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 133 | 14 | 15 | 0.105 | 0.113 | 50 | 4 | 4 | 0.080 | 0.080 | |
| 208 | shop = doityourself | 121 | 0 | 1 | 0.000 | 0.008 | 113 | 0 | 1 | 0.000 | 0.009 | |
| 209 | shop = pet | 314 | 0 | 0 | 0.000 | 0.000 | 75 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 121 | 1 | 1 | 0.008 | 0.008 | 70 | 1 | 1 | 0.014 | 0.014 | |
| 211 | shop = beauty | 90 | 1 | 1 | 0.011 | 0.011 | 85 | 1 | 1 | 0.012 | 0.012 | |
| 212 | shop = mobile_phone | 313 | 0 | 0 | 0.000 | 0.000 | 44 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 110 | 0 | 0 | 0.000 | 0.000 | 32 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 106 | 11 | 8 | 0.104 | 0.075 | 19 | 2 | 1 | 0.105 | 0.053 | |
| 215 | shop = electronics | 99 | 0 | 0 | 0.000 | 0.000 | 49 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 190 | 0 | 0 | 0.000 | 0.000 | 98 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 275 | 0 | 0 | 0.000 | 0.000 | 25 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 82 | 0 | 0 | 0.000 | 0.000 | 47 | 0 | 0 | 0.000 | 0.000 | |
| 219 | shop = butcher | 170 | 1 | 3 | 0.006 | 0.018 | 117 | 1 | 3 | 0.009 | 0.026 | |
| 220 | shop = cosmetics | 31 | 0 | 0 | 0.000 | 0.000 | 29 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 29 | 0 | 0 | 0.000 | 0.000 | 25 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 2279 | 20 | 110 | 0.009 | 0.048 | 830 | 6 | 9 | 0.007 | 0.011 | |
| 223 | shop = * | 2491 | 76 | 36 | 0.031 | 0.014 | 1334 | 7 | 10 | 0.005 | 0.007 | |
| 224 | clothes = * | 184 | 0 | 0 | 0.000 | 0.000 | 66 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 14 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 3928 | 296 | 329 | 0.075 | 0.084 | 2111 | 47 | 58 | 0.022 | 0.027 |
| 227 | building = yes | 2289 | 220 | 234 | 0.096 | 0.102 | 1346 | 20 | 24 | 0.015 | 0.018 | |
| 228 | building = retail | 902 | 9 | 18 | 0.010 | 0.020 | 426 | 3 | 11 | 0.007 | 0.026 | |
| 229 | building = commercial | 59 | 5 | 6 | 0.085 | 0.102 | 44 | 1 | 2 | 0.023 | 0.045 | |
| 230 | building = office | 68 | 22 | 31 | 0.324 | 0.456 | 36 | 5 | 6 | 0.139 | 0.167 | |
| 231 | building = house | 37 | 6 | 6 | 0.162 | 0.162 | 29 | 1 | 1 | 0.034 | 0.034 | |
| 232 | building = apartments | 239 | 1 | 1 | 0.004 | 0.004 | 215 | 1 | 1 | 0.005 | 0.005 | |
| 233 | building = residential | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 77 | 1 | 1 | 0.013 | 0.013 | 25 | 1 | 1 | 0.040 | 0.040 | |
| 236 | building = * | 187 | 30 | 30 | 0.160 | 0.160 | 136 | 23 | 23 | 0.169 | 0.169 | |
| 237 | building:part = * | 50 | 1 | 1 | 0.020 | 0.020 | 38 | 1 | 1 | 0.026 | 0.026 | |
| 238 | entrance = * | 14 | 1 | 1 | 0.071 | 0.071 | 13 | 1 | 1 | 0.077 | 0.077 | |
| 239 | # | other | 168 | 0 | 0 | 0.000 | 0.000 | 55 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 54848 | 5132 | 5353 | 0.094 | 0.098 | 9458 | 149 | 170 | 0.016 | 0.018 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 2 | 0 | 0 | 5 | 1 | 0 | 0 | 0 | 34 | 0.048 | 0.000 | 0.000 | 0.119 | 0.024 | 0.000 | 0.000 | 0.000 | 0.810 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 2 | 0 | 0 | 3 | 1 | 0 | 0 | 0 | 27 | 0.061 | 0.000 | 0.000 | 0.091 | 0.030 | 0.000 | 0.000 | 0.000 | 0.818 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.125 | 0.000 | 0.000 | 0.000 | 0.000 | 0.875 | |
| 31 | leisure = park | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | 2 | 0.000 | 0.250 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.500 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | 2 | 0.000 | 0.250 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 45 | # | water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 93 | # | infrastructure | 2 | 0 | 0 | 26 | 99 | 0 | 0 | 0 | 842 | 0.002 | 0.000 | 0.000 | 0.027 | 0.102 | 0.000 | 0.000 | 0.000 | 0.869 |
| 94 | amenity = fuel | 2 | 0 | 0 | 21 | 99 | 0 | 0 | 0 | 841 | 0.002 | 0.000 | 0.000 | 0.022 | 0.103 | 0.000 | 0.000 | 0.000 | 0.873 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 96 | barrier = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.667 | |
| 97 | power = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 100 | man_made = * | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.667 | 0.000 | 0.000 | 0.000 | 0.000 | 0.333 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 13 | 0 | 168 | 1 | 0 | 0 | 0 | 115 | 0.000 | 0.044 | 0.000 | 0.566 | 0.003 | 0.000 | 0.000 | 0.000 | 0.387 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 13 | 0 | 167 | 0 | 0 | 0 | 0 | 64 | 0.000 | 0.053 | 0.000 | 0.684 | 0.000 | 0.000 | 0.000 | 0.000 | 0.262 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 38 | 0.000 | 0.000 | 0.000 | 0.000 | 0.026 | 0.000 | 0.000 | 0.000 | 0.974 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 13 | 0 | 168 | 1 | 0 | 0 | 0 | 115 | 0.000 | 0.044 | 0.000 | 0.566 | 0.003 | 0.000 | 0.000 | 0.000 | 0.387 | |
| 137 | # | government | 1 | 163 | 0 | 4 | 1 | 0 | 0 | 0 | 136 | 0.003 | 0.534 | 0.000 | 0.013 | 0.003 | 0.000 | 0.000 | 0.000 | 0.446 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 1 | 163 | 0 | 0 | 0 | 0 | 0 | 0 | 31 | 0.005 | 0.836 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.159 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 97 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 156 | office = government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 165 | building = public | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 1425 | 11 | 6 | 775 | 3 | 1 | 0 | 1 | 458 | 0.532 | 0.004 | 0.002 | 0.289 | 0.001 | 0.000 | 0.000 | 0.000 | 0.171 |
| 172 | amenity = atm | 753 | 8 | 1 | 494 | 0 | 1 | 0 | 1 | 178 | 0.524 | 0.006 | 0.001 | 0.344 | 0.000 | 0.001 | 0.000 | 0.001 | 0.124 | |
| 173 | amenity = bank | 660 | 3 | 0 | 272 | 3 | 0 | 0 | 0 | 256 | 0.553 | 0.003 | 0.000 | 0.228 | 0.003 | 0.000 | 0.000 | 0.000 | 0.214 | |
| 174 | amenity = bureau_de_change | 12 | 0 | 5 | 9 | 0 | 0 | 0 | 0 | 24 | 0.240 | 0.000 | 0.100 | 0.180 | 0.000 | 0.000 | 0.000 | 0.000 | 0.480 | |
| 175 | # | tourism | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 191 | # | office | 1 | 1 | 0 | 231 | 0 | 0 | 0 | 0 | 52 | 0.004 | 0.004 | 0.000 | 0.811 | 0.000 | 0.000 | 0.000 | 0.000 | 0.182 |
| 192 | office = * | 1 | 1 | 0 | 231 | 0 | 0 | 0 | 0 | 52 | 0.004 | 0.004 | 0.000 | 0.811 | 0.000 | 0.000 | 0.000 | 0.000 | 0.182 | |
| 193 | # | amenity | 6 | 40 | 5 | 591 | 198 | 0 | 1 | 19 | 2698 | 0.002 | 0.011 | 0.001 | 0.166 | 0.056 | 0.000 | 0.000 | 0.005 | 0.758 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.800 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 1 | 103 | 0 | 0 | 0 | 205 | 0.000 | 0.000 | 0.000 | 0.003 | 0.333 | 0.000 | 0.000 | 0.000 | 0.663 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.143 | 0.000 | 0.000 | 0.000 | 0.857 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 198 | shop = convenience | 1 | 0 | 0 | 7 | 27 | 0 | 0 | 14 | 1343 | 0.001 | 0.000 | 0.000 | 0.005 | 0.019 | 0.000 | 0.000 | 0.010 | 0.965 | |
| 199 | shop = clothes | 0 | 29 | 4 | 1 | 3 | 0 | 0 | 0 | 8 | 0.000 | 0.644 | 0.089 | 0.022 | 0.067 | 0.000 | 0.000 | 0.000 | 0.178 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 477 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.994 | 0.000 | 0.000 | 0.000 | 0.000 | 0.006 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 1 | 22 | 0 | 0 | 5 | 142 | 0.000 | 0.000 | 0.000 | 0.006 | 0.129 | 0.000 | 0.000 | 0.029 | 0.835 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 22 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 5 | 4 | 0 | 0 | 0 | 14 | 0.000 | 0.000 | 0.000 | 0.217 | 0.174 | 0.000 | 0.000 | 0.000 | 0.609 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | 0.000 | 0.500 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 9 | 0 | 0 | 0 | 93 | 0.000 | 0.000 | 0.000 | 0.000 | 0.088 | 0.000 | 0.000 | 0.000 | 0.912 | |
| 213 | shop = shoes | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 179 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 43 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.878 | 0.000 | 0.000 | 0.000 | 0.000 | 0.122 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 222 | amenity = * | 5 | 0 | 0 | 4 | 2 | 0 | 0 | 0 | 203 | 0.023 | 0.000 | 0.000 | 0.019 | 0.009 | 0.000 | 0.000 | 0.000 | 0.949 | |
| 223 | shop = * | 0 | 12 | 1 | 54 | 27 | 0 | 0 | 1 | 435 | 0.000 | 0.023 | 0.002 | 0.102 | 0.051 | 0.000 | 0.000 | 0.002 | 0.821 | |
| 224 | clothes = * | 0 | 2 | 1 | 0 | 1 | 0 | 0 | 0 | 4 | 0.000 | 0.250 | 0.125 | 0.000 | 0.125 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 226 | # | building | 86 | 53 | 0 | 124 | 49 | 0 | 0 | 12 | 602 | 0.093 | 0.057 | 0.000 | 0.134 | 0.053 | 0.000 | 0.000 | 0.013 | 0.650 |
| 227 | building = yes | 77 | 47 | 0 | 90 | 32 | 0 | 0 | 6 | 346 | 0.129 | 0.079 | 0.000 | 0.151 | 0.054 | 0.000 | 0.000 | 0.010 | 0.579 | |
| 228 | building = retail | 0 | 1 | 0 | 8 | 14 | 0 | 0 | 5 | 174 | 0.000 | 0.005 | 0.000 | 0.040 | 0.069 | 0.000 | 0.000 | 0.025 | 0.861 | |
| 229 | building = commercial | 3 | 2 | 0 | 10 | 2 | 0 | 0 | 1 | 9 | 0.111 | 0.074 | 0.000 | 0.370 | 0.074 | 0.000 | 0.000 | 0.037 | 0.333 | |
| 230 | building = office | 2 | 0 | 0 | 9 | 0 | 0 | 0 | 0 | 1 | 0.167 | 0.000 | 0.000 | 0.750 | 0.000 | 0.000 | 0.000 | 0.000 | 0.083 | |
| 231 | building = house | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.500 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 233 | building = residential | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 23 | 0.000 | 0.000 | 0.000 | 0.042 | 0.000 | 0.000 | 0.000 | 0.000 | 0.958 | |
| 236 | building = * | 1 | 2 | 0 | 2 | 1 | 0 | 0 | 0 | 45 | 0.020 | 0.039 | 0.000 | 0.039 | 0.020 | 0.000 | 0.000 | 0.000 | 0.882 | |
| 237 | building:part = * | 1 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 3 | 0.125 | 0.000 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.375 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 240 | # | TOTAL | 1433 | 228 | 11 | 1768 | 294 | 1 | 1 | 20 | 3931 | 0.186 | 0.030 | 0.001 | 0.230 | 0.038 | 0.000 | 0.000 | 0.003 | 0.511 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 42 | 7 | 8 | 0.167 | 0.190 | 8 | 5 | 6 | 0.625 | 0.750 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 33 | 5 | 6 | 0.152 | 0.182 | 6 | 4 | 5 | 0.667 | 0.833 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 30 | landuse = retail | 8 | 1 | 1 | 0.125 | 0.125 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 31 | leisure = park | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 34 | place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 37 | # | natural | 4 | 1 | 2 | 0.250 | 0.500 | 3 | 1 | 2 | 0.333 | 0.667 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 4 | 1 | 2 | 0.250 | 0.500 | 3 | 1 | 2 | 0.333 | 0.667 | |
| 45 | # | water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 5 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 |
| 88 | landuse = industrial | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 89 | building = industrial | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 969 | 28 | 127 | 0.029 | 0.131 | 25 | 7 | 8 | 0.280 | 0.320 |
| 94 | amenity = fuel | 963 | 23 | 122 | 0.024 | 0.127 | 20 | 3 | 4 | 0.150 | 0.200 | |
| 95 | building = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 3 | 1 | 1 | 0.333 | 0.333 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 97 | power = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 6 | 4 | 4 | 0.667 | 0.667 | 6 | 4 | 4 | 0.667 | 0.667 | |
| 101 | embankment = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 5 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 5 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 2 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 297 | 181 | 182 | 0.609 | 0.613 | 35 | 5 | 7 | 0.143 | 0.200 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 244 | 180 | 180 | 0.738 | 0.738 | 31 | 5 | 6 | 0.161 | 0.194 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 39 | 0 | 1 | 0.000 | 0.026 | 2 | 0 | 1 | 0.000 | 0.500 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 297 | 181 | 182 | 0.609 | 0.613 | 35 | 5 | 7 | 0.143 | 0.200 | |
| 137 | # | government | 305 | 168 | 169 | 0.551 | 0.554 | 13 | 3 | 5 | 0.231 | 0.385 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 195 | 164 | 164 | 0.841 | 0.841 | 4 | 1 | 2 | 0.250 | 0.500 | |
| 142 | amenity = post_box | 97 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 2 | 0 | 1 | 0.000 | 0.500 | 1 | 0 | 1 | 0.000 | 1.000 | |
| 156 | office = government | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 168 | military = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 2680 | 2218 | 2216 | 0.828 | 0.827 | 43 | 27 | 27 | 0.628 | 0.628 |
| 172 | amenity = atm | 1436 | 1257 | 1257 | 0.875 | 0.875 | 33 | 20 | 20 | 0.606 | 0.606 | |
| 173 | amenity = bank | 1194 | 935 | 938 | 0.783 | 0.786 | 33 | 26 | 26 | 0.788 | 0.788 | |
| 174 | amenity = bureau_de_change | 50 | 26 | 21 | 0.520 | 0.420 | 6 | 6 | 6 | 1.000 | 1.000 | |
| 175 | # | tourism | 15 | 0 | 0 | 0.000 | 0.000 | 9 | 0 | 0 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 15 | 0 | 0 | 0.000 | 0.000 | 9 | 0 | 0 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 7 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 7 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 189 | sport = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 190 | resort = * | 4 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 285 | 233 | 233 | 0.818 | 0.818 | 19 | 3 | 3 | 0.158 | 0.158 |
| 192 | office = * | 285 | 233 | 233 | 0.818 | 0.818 | 19 | 3 | 3 | 0.158 | 0.158 | |
| 193 | # | amenity | 3558 | 643 | 854 | 0.181 | 0.240 | 263 | 25 | 45 | 0.095 | 0.171 |
| 194 | amenity = cafe | 10 | 0 | 2 | 0.000 | 0.200 | 5 | 0 | 1 | 0.000 | 0.200 | |
| 195 | amenity = fast_food | 309 | 1 | 104 | 0.003 | 0.337 | 15 | 1 | 7 | 0.067 | 0.467 | |
| 196 | amenity = restaurant | 7 | 0 | 1 | 0.000 | 0.143 | 7 | 0 | 1 | 0.000 | 0.143 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 1392 | 8 | 49 | 0.006 | 0.035 | 49 | 3 | 7 | 0.061 | 0.143 | |
| 199 | shop = clothes | 45 | 34 | 33 | 0.756 | 0.733 | 12 | 4 | 4 | 0.333 | 0.333 | |
| 200 | shop = car_repair | 8 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 480 | 477 | 477 | 0.994 | 0.994 | 3 | 3 | 2 | 1.000 | 0.667 | |
| 203 | shop = supermarket | 170 | 1 | 28 | 0.006 | 0.165 | 21 | 1 | 2 | 0.048 | 0.095 | |
| 204 | shop = car_parts | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 22 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 23 | 5 | 9 | 0.217 | 0.391 | 4 | 1 | 2 | 0.250 | 0.500 | |
| 208 | shop = doityourself | 15 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 2 | 1 | 0 | 0.500 | 0.000 | 2 | 1 | 0 | 0.500 | 0.000 | |
| 210 | shop = florist | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 102 | 0 | 9 | 0.000 | 0.088 | 5 | 0 | 3 | 0.000 | 0.600 | |
| 213 | shop = shoes | 4 | 1 | 1 | 0.250 | 0.250 | 4 | 1 | 1 | 0.250 | 0.250 | |
| 214 | shop = newsagent | 179 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 49 | 43 | 43 | 0.878 | 0.878 | 5 | 1 | 1 | 0.200 | 0.200 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 219 | shop = butcher | 8 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 214 | 9 | 11 | 0.042 | 0.051 | 35 | 8 | 7 | 0.229 | 0.200 | |
| 223 | shop = * | 530 | 67 | 94 | 0.126 | 0.177 | 90 | 8 | 20 | 0.089 | 0.222 | |
| 224 | clothes = * | 8 | 3 | 3 | 0.375 | 0.375 | 7 | 3 | 3 | 0.429 | 0.429 | |
| 225 | club = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 926 | 263 | 324 | 0.284 | 0.350 | 90 | 19 | 28 | 0.211 | 0.311 |
| 227 | building = yes | 598 | 214 | 252 | 0.358 | 0.421 | 64 | 15 | 21 | 0.234 | 0.328 | |
| 228 | building = retail | 202 | 9 | 28 | 0.045 | 0.139 | 42 | 5 | 13 | 0.119 | 0.310 | |
| 229 | building = commercial | 27 | 15 | 18 | 0.556 | 0.667 | 14 | 7 | 8 | 0.500 | 0.571 | |
| 230 | building = office | 12 | 11 | 11 | 0.917 | 0.917 | 6 | 6 | 6 | 1.000 | 1.000 | |
| 231 | building = house | 2 | 2 | 2 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 232 | building = apartments | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 24 | 1 | 1 | 0.042 | 0.042 | 7 | 1 | 1 | 0.143 | 0.143 | |
| 236 | building = * | 51 | 5 | 6 | 0.098 | 0.118 | 14 | 4 | 5 | 0.286 | 0.357 | |
| 237 | building:part = * | 8 | 5 | 5 | 0.625 | 0.625 | 7 | 5 | 5 | 0.714 | 0.714 | |
| 238 | entrance = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 7687 | 3442 | 3744 | 0.448 | 0.487 | 371 | 53 | 78 | 0.143 | 0.210 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 18 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 18 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 252 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 247 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 72 | # | public_transport | 22 | 0 | 0 | 4 | 24 | 0 | 9 | 0 | 1920 | 0.011 | 0.000 | 0.000 | 0.002 | 0.012 | 0.000 | 0.005 | 0.000 | 0.970 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 392 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.273 | 0.000 | 0.727 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 567 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 83 | route = * | 22 | 0 | 0 | 0 | 24 | 0 | 6 | 0 | 59 | 0.198 | 0.000 | 0.000 | 0.000 | 0.216 | 0.000 | 0.054 | 0.000 | 0.532 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.273 | 0.000 | 0.727 | |
| 85 | railway = * | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 1369 | 0.000 | 0.000 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.000 | 0.997 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 24 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 96 | barrier = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 97 | power = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 100 | man_made = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 24 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 137 | # | government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 46 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 46 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 226 | # | building | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 |
| 227 | building = yes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 240 | # | TOTAL | 22 | 0 | 0 | 4 | 24 | 0 | 9 | 0 | 1979 | 0.011 | 0.000 | 0.000 | 0.002 | 0.012 | 0.000 | 0.004 | 0.000 | 0.971 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 45 | # | water | 18 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 18 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 252 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 5 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 247 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 1979 | 35 | 50 | 0.018 | 0.025 | 71 | 3 | 4 | 0.042 | 0.056 |
| 73 | highway = bus_stop | 392 | 0 | 0 | 0.000 | 0.000 | 47 | 0 | 0 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 11 | 3 | 0 | 0.273 | 0.000 | 5 | 1 | 0 | 0.200 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 13 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 567 | 0 | 0 | 0.000 | 0.000 | 52 | 0 | 0 | 0.000 | 0.000 | |
| 83 | route = * | 111 | 28 | 46 | 0.252 | 0.414 | 14 | 3 | 3 | 0.214 | 0.214 | |
| 84 | route_master = * | 11 | 3 | 0 | 0.273 | 0.000 | 5 | 1 | 0 | 0.200 | 0.000 | |
| 85 | railway = * | 1373 | 4 | 4 | 0.003 | 0.003 | 12 | 1 | 1 | 0.083 | 0.083 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 24 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 97 | power = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 101 | embankment = * | 24 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 137 | # | government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 46 | 0 | 0 | 0.000 | 0.000 | 18 | 0 | 0 | 0.000 | 0.000 |
| 172 | amenity = atm | 46 | 0 | 0 | 0.000 | 0.000 | 18 | 0 | 0 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 193 | # | amenity | 7 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 223 | shop = * | 3 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 |
| 227 | building = yes | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 239 | # | other | 2 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 2038 | 35 | 50 | 0.017 | 0.025 | 95 | 3 | 4 | 0.032 | 0.042 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.333 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.333 |
| 1 | admin_level = 2 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 7 | # | place | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 25 | 0.000 | 0.000 | 0.038 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.962 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 13 | boundary = administrative | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.083 | 0.000 | 0.000 | 0.000 | 0.917 |
| 17 | place = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.111 | 0.000 | 0.000 | 0.000 | 0.889 | |
| 19 | allotments = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 20 | # | locality | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 32 | 0.000 | 0.030 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.970 |
| 21 | place = locality | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 32 | 0.000 | 0.030 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.970 | |
| 22 | abandoned:place = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.167 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.833 | |
| 23 | # | suburb | 0 | 4 | 0 | 11 | 7 | 1 | 7 | 0 | 215 | 0.000 | 0.016 | 0.000 | 0.045 | 0.029 | 0.004 | 0.029 | 0.000 | 0.878 |
| 24 | landuse = cemetery | 0 | 1 | 0 | 6 | 4 | 0 | 4 | 0 | 30 | 0.000 | 0.022 | 0.000 | 0.133 | 0.089 | 0.000 | 0.089 | 0.000 | 0.667 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.000 | 0.000 | 0.091 | 0.000 | 0.000 | 0.000 | 0.000 | 0.909 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.062 | 0.000 | 0.938 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 31 | leisure = park | 0 | 3 | 0 | 1 | 2 | 0 | 2 | 0 | 64 | 0.000 | 0.042 | 0.000 | 0.014 | 0.028 | 0.000 | 0.028 | 0.000 | 0.889 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 34 | place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 12 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 3 | 1 | 1 | 0 | 0 | 47 | 0.000 | 0.000 | 0.000 | 0.058 | 0.019 | 0.019 | 0.000 | 0.000 | 0.904 | |
| 37 | # | natural | 0 | 501 | 0 | 1 | 3 | 1 | 0 | 1 | 1666 | 0.000 | 0.231 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.767 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 42 | boundary = * | 0 | 500 | 0 | 0 | 0 | 0 | 0 | 1 | 18 | 0.000 | 0.963 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.002 | 0.035 | |
| 43 | natural = * | 0 | 1 | 0 | 1 | 3 | 1 | 0 | 0 | 1633 | 0.000 | 0.001 | 0.000 | 0.001 | 0.002 | 0.001 | 0.000 | 0.000 | 0.996 | |
| 44 | ele = * | 0 | 1 | 0 | 1 | 2 | 0 | 0 | 0 | 16 | 0.000 | 0.050 | 0.000 | 0.050 | 0.100 | 0.000 | 0.000 | 0.000 | 0.800 | |
| 45 | # | water | 0 | 63 | 0 | 0 | 0 | 0 | 0 | 0 | 196 | 0.000 | 0.243 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.757 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 22 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 48 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 38 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 102 | 0.000 | 0.010 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.990 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 55 | tunnel = * | 0 | 62 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.861 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.139 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 57 | water = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 97 | 0.000 | 0.010 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.990 | |
| 58 | # | highway | 11 | 1142 | 6 | 0 | 0 | 8 | 0 | 2 | 218 | 0.008 | 0.823 | 0.004 | 0.000 | 0.000 | 0.006 | 0.000 | 0.001 | 0.157 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 210 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 214 | 0 | 0 | 0 | 8 | 0 | 0 | 1 | 0.000 | 0.960 | 0.000 | 0.000 | 0.000 | 0.036 | 0.000 | 0.000 | 0.004 | |
| 62 | highway = secondary | 0 | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.625 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.375 | |
| 64 | highway = unclassified | 11 | 36 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.216 | 0.706 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.078 | |
| 65 | highway = residential | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.667 | |
| 66 | highway = service | 0 | 281 | 0 | 0 | 0 | 8 | 0 | 0 | 18 | 0.000 | 0.915 | 0.000 | 0.000 | 0.000 | 0.026 | 0.000 | 0.000 | 0.059 | |
| 67 | highway = track | 0 | 503 | 0 | 0 | 0 | 0 | 0 | 1 | 20 | 0.000 | 0.960 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.002 | 0.038 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 1 | 6 | 0 | 0 | 0 | 0 | 1 | 160 | 0.000 | 0.006 | 0.036 | 0.000 | 0.000 | 0.000 | 0.000 | 0.006 | 0.952 | |
| 71 | bridge = * | 0 | 92 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.902 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.098 | |
| 72 | # | public_transport | 0 | 1 | 8 | 2 | 3 | 0 | 0 | 0 | 363 | 0.000 | 0.003 | 0.021 | 0.005 | 0.008 | 0.000 | 0.000 | 0.000 | 0.963 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 105 | 0.000 | 0.000 | 0.000 | 0.000 | 0.009 | 0.000 | 0.000 | 0.000 | 0.991 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 1 | 0 | 1 | 2 | 0 | 0 | 0 | 9 | 0.000 | 0.077 | 0.000 | 0.077 | 0.154 | 0.000 | 0.000 | 0.000 | 0.692 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 82 | public_transport = * | 0 | 1 | 8 | 0 | 1 | 0 | 0 | 0 | 180 | 0.000 | 0.005 | 0.042 | 0.000 | 0.005 | 0.000 | 0.000 | 0.000 | 0.947 | |
| 83 | route = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 123 | 0.000 | 0.000 | 0.000 | 0.008 | 0.000 | 0.000 | 0.000 | 0.000 | 0.992 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 85 | railway = * | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 93 | 0.000 | 0.000 | 0.079 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.921 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 12 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 87 | # | industrial | 1 | 7 | 0 | 3 | 4 | 0 | 0 | 0 | 247 | 0.004 | 0.027 | 0.000 | 0.011 | 0.015 | 0.000 | 0.000 | 0.000 | 0.943 |
| 88 | landuse = industrial | 0 | 2 | 0 | 3 | 0 | 0 | 0 | 0 | 66 | 0.000 | 0.028 | 0.000 | 0.042 | 0.000 | 0.000 | 0.000 | 0.000 | 0.930 | |
| 89 | building = industrial | 0 | 5 | 0 | 0 | 4 | 0 | 0 | 0 | 89 | 0.000 | 0.051 | 0.000 | 0.000 | 0.041 | 0.000 | 0.000 | 0.000 | 0.908 | |
| 90 | building = warehouse | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 0.048 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.952 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 92 | industrial = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 82 | 0.000 | 0.012 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.988 | |
| 93 | # | infrastructure | 5 | 181 | 0 | 7 | 33 | 1 | 2 | 9 | 746 | 0.005 | 0.184 | 0.000 | 0.007 | 0.034 | 0.001 | 0.002 | 0.009 | 0.758 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 22 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 95 | building = service | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 0.000 | 0.036 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.964 | |
| 96 | barrier = * | 5 | 13 | 0 | 3 | 1 | 1 | 1 | 1 | 104 | 0.039 | 0.101 | 0.000 | 0.023 | 0.008 | 0.008 | 0.008 | 0.008 | 0.806 | |
| 97 | power = * | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 237 | 0.000 | 0.021 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.979 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 48 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 23 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 100 | man_made = * | 0 | 169 | 0 | 4 | 32 | 0 | 1 | 8 | 344 | 0.000 | 0.303 | 0.000 | 0.007 | 0.057 | 0.000 | 0.002 | 0.014 | 0.616 | |
| 101 | embankment = * | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 17 | 0 | 9 | 229 | 0 | 5 | 13 | 141 | 0.000 | 0.041 | 0.000 | 0.022 | 0.553 | 0.000 | 0.012 | 0.031 | 0.341 |
| 103 | amenity = place_of_worship | 0 | 13 | 0 | 0 | 213 | 0 | 1 | 11 | 87 | 0.000 | 0.040 | 0.000 | 0.000 | 0.655 | 0.000 | 0.003 | 0.034 | 0.268 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 1 | 2 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.250 | 0.500 | |
| 106 | building = church | 0 | 6 | 0 | 0 | 138 | 0 | 0 | 7 | 60 | 0.000 | 0.028 | 0.000 | 0.000 | 0.654 | 0.000 | 0.000 | 0.033 | 0.284 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 4 | 0 | 2 | 10 | 0 | 1 | 1 | 20 | 0.000 | 0.105 | 0.000 | 0.053 | 0.263 | 0.000 | 0.026 | 0.026 | 0.526 | |
| 109 | religion = * | 0 | 17 | 0 | 7 | 225 | 0 | 5 | 11 | 123 | 0.000 | 0.044 | 0.000 | 0.018 | 0.580 | 0.000 | 0.013 | 0.028 | 0.317 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 10 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.083 | 0.083 | 0.833 | |
| 111 | # | education | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 1 | 108 | 0.000 | 0.000 | 0.000 | 0.000 | 0.018 | 0.000 | 0.000 | 0.009 | 0.973 |
| 112 | landuse = education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.083 | 0.000 | 0.000 | 0.000 | 0.917 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 12 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.167 | 0.833 | |
| 121 | building = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 19 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 1567 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.001 | 0.000 | 0.999 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 12 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.077 | 0.000 | 0.923 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 170 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.006 | 0.000 | 0.994 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 22 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 18 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.111 | 0.000 | 0.889 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1299 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 245 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.004 | 0.000 | 0.996 | |
| 137 | # | government | 0 | 503 | 0 | 1 | 6 | 0 | 0 | 0 | 256 | 0.000 | 0.657 | 0.000 | 0.001 | 0.008 | 0.000 | 0.000 | 0.000 | 0.334 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.143 | 0.000 | 0.000 | 0.000 | 0.857 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 32 | 0.000 | 0.000 | 0.000 | 0.030 | 0.000 | 0.000 | 0.000 | 0.000 | 0.970 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 12 | 0.000 | 0.000 | 0.000 | 0.000 | 0.077 | 0.000 | 0.000 | 0.000 | 0.923 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 21 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 156 | office = government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 165 | building = public | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 34 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 167 | government = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 168 | military = * | 0 | 503 | 0 | 0 | 3 | 0 | 0 | 0 | 69 | 0.000 | 0.875 | 0.000 | 0.000 | 0.005 | 0.000 | 0.000 | 0.000 | 0.120 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 171 | # | bank | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 95 | 0.000 | 0.000 | 0.000 | 0.010 | 0.010 | 0.000 | 0.000 | 0.000 | 0.979 |
| 172 | amenity = atm | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 12 | 0.000 | 0.000 | 0.000 | 0.077 | 0.000 | 0.000 | 0.000 | 0.000 | 0.923 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 73 | 0.000 | 0.000 | 0.000 | 0.000 | 0.014 | 0.000 | 0.000 | 0.000 | 0.986 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 175 | # | tourism | 0 | 75 | 6 | 18 | 311 | 4 | 10 | 21 | 1342 | 0.000 | 0.042 | 0.003 | 0.010 | 0.174 | 0.002 | 0.006 | 0.012 | 0.751 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 29 | 0.000 | 0.000 | 0.000 | 0.000 | 0.065 | 0.000 | 0.000 | 0.000 | 0.935 | |
| 177 | building = ruins | 0 | 0 | 2 | 0 | 4 | 0 | 1 | 1 | 13 | 0.000 | 0.000 | 0.095 | 0.000 | 0.190 | 0.000 | 0.048 | 0.048 | 0.619 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.200 | 0.000 | 0.800 | |
| 179 | tourism = * | 0 | 70 | 3 | 5 | 258 | 2 | 4 | 16 | 837 | 0.000 | 0.059 | 0.003 | 0.004 | 0.216 | 0.002 | 0.003 | 0.013 | 0.700 | |
| 180 | historic = * | 0 | 72 | 3 | 16 | 159 | 4 | 6 | 9 | 608 | 0.000 | 0.082 | 0.003 | 0.018 | 0.181 | 0.005 | 0.007 | 0.010 | 0.693 | |
| 181 | memorial = * | 0 | 3 | 1 | 3 | 4 | 1 | 1 | 2 | 210 | 0.000 | 0.013 | 0.004 | 0.013 | 0.018 | 0.004 | 0.004 | 0.009 | 0.933 | |
| 182 | ruins = * | 0 | 9 | 1 | 1 | 9 | 0 | 0 | 1 | 36 | 0.000 | 0.158 | 0.018 | 0.018 | 0.158 | 0.000 | 0.000 | 0.018 | 0.632 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 274 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 22 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.043 | 0.957 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 1 | 0 | 1 | 0 | 41 | 0.000 | 0.000 | 0.000 | 0.000 | 0.023 | 0.000 | 0.023 | 0.000 | 0.953 | |
| 186 | # | sport | 0 | 8 | 0 | 1 | 2 | 1 | 0 | 29 | 207 | 0.000 | 0.032 | 0.000 | 0.004 | 0.008 | 0.004 | 0.000 | 0.117 | 0.835 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 188 | leisure = * | 0 | 8 | 0 | 1 | 2 | 1 | 0 | 0 | 200 | 0.000 | 0.038 | 0.000 | 0.005 | 0.009 | 0.005 | 0.000 | 0.000 | 0.943 | |
| 189 | sport = * | 0 | 7 | 0 | 1 | 2 | 1 | 0 | 29 | 89 | 0.000 | 0.054 | 0.000 | 0.008 | 0.016 | 0.008 | 0.000 | 0.225 | 0.690 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 191 | # | office | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 322 | 0.000 | 0.000 | 0.000 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.997 |
| 192 | office = * | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 322 | 0.000 | 0.000 | 0.000 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.997 | |
| 193 | # | amenity | 11 | 2 | 1 | 553 | 7 | 10 | 4 | 30 | 2569 | 0.003 | 0.001 | 0.000 | 0.174 | 0.002 | 0.003 | 0.001 | 0.009 | 0.806 |
| 194 | amenity = cafe | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 88 | 0.000 | 0.011 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.989 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 49 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 21 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 180 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 157 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.019 | 0.981 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 540 | 2 | 9 | 1 | 0 | 102 | 0.000 | 0.000 | 0.000 | 0.826 | 0.003 | 0.014 | 0.002 | 0.000 | 0.156 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 43 | 0.000 | 0.000 | 0.000 | 0.023 | 0.000 | 0.000 | 0.000 | 0.000 | 0.977 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 37 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 136 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 46 | 0.000 | 0.000 | 0.000 | 0.000 | 0.042 | 0.000 | 0.000 | 0.000 | 0.958 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 35 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 51 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 26 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 33 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 55 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 32 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.062 | 0.938 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 31 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 21 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 66 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 10 | 0.000 | 0.000 | 0.000 | 0.000 | 0.091 | 0.000 | 0.000 | 0.000 | 0.909 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 17 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 222 | amenity = * | 11 | 1 | 1 | 8 | 1 | 1 | 1 | 1 | 407 | 0.025 | 0.002 | 0.002 | 0.019 | 0.002 | 0.002 | 0.002 | 0.002 | 0.942 | |
| 223 | shop = * | 0 | 0 | 0 | 4 | 1 | 0 | 2 | 25 | 868 | 0.000 | 0.000 | 0.000 | 0.004 | 0.001 | 0.000 | 0.002 | 0.028 | 0.964 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 27 | 43 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.386 | 0.614 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 226 | # | building | 2 | 35 | 1 | 39 | 83 | 0 | 3 | 2 | 1566 | 0.001 | 0.020 | 0.001 | 0.023 | 0.048 | 0.000 | 0.002 | 0.001 | 0.905 |
| 227 | building = yes | 2 | 28 | 0 | 10 | 75 | 0 | 2 | 1 | 1013 | 0.002 | 0.025 | 0.000 | 0.009 | 0.066 | 0.000 | 0.002 | 0.001 | 0.896 | |
| 228 | building = retail | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 91 | 0.000 | 0.000 | 0.000 | 0.000 | 0.011 | 0.000 | 0.000 | 0.000 | 0.989 | |
| 229 | building = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 39 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 230 | building = office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 231 | building = house | 0 | 1 | 0 | 0 | 2 | 0 | 0 | 0 | 49 | 0.000 | 0.019 | 0.000 | 0.000 | 0.038 | 0.000 | 0.000 | 0.000 | 0.942 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 92 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 234 | building = construction | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.000 | 0.091 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.909 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 236 | building = * | 0 | 8 | 0 | 29 | 5 | 0 | 1 | 1 | 188 | 0.000 | 0.034 | 0.000 | 0.125 | 0.022 | 0.000 | 0.004 | 0.004 | 0.810 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 41 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 519 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 240 | # | TOTAL | 25 | 1242 | 16 | 616 | 418 | 24 | 21 | 59 | 11303 | 0.002 | 0.090 | 0.001 | 0.045 | 0.030 | 0.002 | 0.002 | 0.004 | 0.824 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 3 | 2 | 1 | 0.667 | 0.333 | 3 | 2 | 1 | 0.667 | 0.333 |
| 1 | admin_level = 2 | 1 | 1 | 0 | 1.000 | 0.000 | 1 | 1 | 0 | 1.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 7 | # | place | 26 | 1 | 0 | 0.038 | 0.000 | 17 | 1 | 0 | 0.059 | 0.000 |
| 8 | place = city | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 11 | place = hamlet | 11 | 0 | 0 | 0.000 | 0.000 | 9 | 0 | 0 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 4 | 1 | 0 | 0.250 | 0.000 | 4 | 1 | 0 | 0.250 | 0.000 | |
| 14 | traffic_sign = city_limit | 9 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 16 | # | allotments | 12 | 0 | 1 | 0.000 | 0.083 | 9 | 0 | 1 | 0.000 | 0.111 |
| 17 | place = allotments | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 9 | 0 | 1 | 0.000 | 0.111 | 8 | 0 | 1 | 0.000 | 0.125 | |
| 19 | allotments = * | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 20 | # | locality | 33 | 1 | 1 | 0.030 | 0.030 | 27 | 1 | 1 | 0.037 | 0.037 |
| 21 | place = locality | 33 | 1 | 1 | 0.030 | 0.030 | 27 | 1 | 1 | 0.037 | 0.037 | |
| 22 | abandoned:place = * | 6 | 1 | 1 | 0.167 | 0.167 | 5 | 1 | 1 | 0.200 | 0.200 | |
| 23 | # | suburb | 245 | 23 | 23 | 0.094 | 0.094 | 235 | 21 | 21 | 0.089 | 0.089 |
| 24 | landuse = cemetery | 45 | 11 | 11 | 0.244 | 0.244 | 41 | 9 | 9 | 0.220 | 0.220 | |
| 25 | landuse = commercial | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 26 | landuse = construction | 11 | 1 | 1 | 0.091 | 0.091 | 11 | 1 | 1 | 0.091 | 0.091 | |
| 27 | landuse = farmland | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 16 | 1 | 0 | 0.062 | 0.000 | 15 | 1 | 0 | 0.067 | 0.000 | |
| 29 | landuse = residential | 16 | 0 | 0 | 0.000 | 0.000 | 16 | 0 | 0 | 0.000 | 0.000 | |
| 30 | landuse = retail | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 72 | 6 | 6 | 0.083 | 0.083 | 72 | 6 | 6 | 0.083 | 0.083 | |
| 32 | leisure = garden | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 15 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 35 | residential = * | 12 | 0 | 0 | 0.000 | 0.000 | 12 | 0 | 0 | 0.000 | 0.000 | |
| 36 | landuse = * | 52 | 4 | 5 | 0.077 | 0.096 | 49 | 4 | 5 | 0.082 | 0.102 | |
| 37 | # | natural | 2173 | 503 | 507 | 0.231 | 0.233 | 241 | 5 | 8 | 0.021 | 0.033 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 519 | 500 | 501 | 0.963 | 0.965 | 18 | 2 | 3 | 0.111 | 0.167 | |
| 43 | natural = * | 1639 | 3 | 6 | 0.002 | 0.004 | 211 | 3 | 5 | 0.014 | 0.024 | |
| 44 | ele = * | 20 | 2 | 4 | 0.100 | 0.200 | 19 | 2 | 3 | 0.105 | 0.158 | |
| 45 | # | water | 259 | 63 | 63 | 0.243 | 0.243 | 163 | 21 | 20 | 0.129 | 0.123 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 22 | 0 | 0 | 0.000 | 0.000 | 12 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 48 | 0 | 0 | 0.000 | 0.000 | 41 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 2 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 38 | 0 | 0 | 0.000 | 0.000 | 38 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 103 | 1 | 1 | 0.010 | 0.010 | 69 | 1 | 1 | 0.014 | 0.014 | |
| 54 | natural = spring | 14 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 72 | 62 | 62 | 0.861 | 0.861 | 26 | 20 | 19 | 0.769 | 0.731 | |
| 56 | waterway = * | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 98 | 1 | 1 | 0.010 | 0.010 | 66 | 1 | 1 | 0.015 | 0.015 | |
| 58 | # | highway | 1387 | 1167 | 1163 | 0.841 | 0.839 | 144 | 53 | 52 | 0.368 | 0.361 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 210 | 210 | 210 | 1.000 | 1.000 | 11 | 11 | 10 | 1.000 | 0.909 | |
| 61 | highway = primary | 223 | 222 | 222 | 0.996 | 0.996 | 21 | 20 | 20 | 0.952 | 0.952 | |
| 62 | highway = secondary | 12 | 12 | 12 | 1.000 | 1.000 | 4 | 4 | 4 | 1.000 | 1.000 | |
| 63 | highway = tertiary | 8 | 5 | 5 | 0.625 | 0.625 | 6 | 3 | 3 | 0.500 | 0.500 | |
| 64 | highway = unclassified | 51 | 47 | 47 | 0.922 | 0.922 | 10 | 6 | 6 | 0.600 | 0.600 | |
| 65 | highway = residential | 9 | 3 | 3 | 0.333 | 0.333 | 6 | 2 | 2 | 0.333 | 0.333 | |
| 66 | highway = service | 307 | 289 | 289 | 0.941 | 0.941 | 34 | 21 | 21 | 0.618 | 0.618 | |
| 67 | highway = track | 524 | 503 | 504 | 0.960 | 0.962 | 17 | 2 | 3 | 0.118 | 0.176 | |
| 68 | type = associatedStreet | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 168 | 7 | 2 | 0.042 | 0.012 | 52 | 3 | 2 | 0.058 | 0.038 | |
| 71 | bridge = * | 102 | 92 | 92 | 0.902 | 0.902 | 14 | 5 | 5 | 0.357 | 0.357 | |
| 72 | # | public_transport | 377 | 11 | 6 | 0.029 | 0.016 | 193 | 5 | 6 | 0.026 | 0.031 |
| 73 | highway = bus_stop | 106 | 0 | 1 | 0.000 | 0.009 | 104 | 0 | 1 | 0.000 | 0.010 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 13 | 2 | 4 | 0.154 | 0.308 | 10 | 2 | 4 | 0.200 | 0.400 | |
| 79 | building = transportation | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 6 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 190 | 9 | 2 | 0.047 | 0.011 | 119 | 3 | 2 | 0.025 | 0.017 | |
| 83 | route = * | 124 | 1 | 1 | 0.008 | 0.008 | 31 | 1 | 1 | 0.032 | 0.032 | |
| 84 | route_master = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 101 | 8 | 0 | 0.079 | 0.000 | 25 | 2 | 0 | 0.080 | 0.000 | |
| 86 | aeroway = * | 12 | 0 | 0 | 0.000 | 0.000 | 11 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 262 | 11 | 15 | 0.042 | 0.057 | 168 | 10 | 14 | 0.060 | 0.083 |
| 88 | landuse = industrial | 71 | 5 | 5 | 0.070 | 0.070 | 66 | 5 | 5 | 0.076 | 0.076 | |
| 89 | building = industrial | 98 | 5 | 9 | 0.051 | 0.092 | 76 | 4 | 8 | 0.053 | 0.105 | |
| 90 | building = warehouse | 21 | 1 | 1 | 0.048 | 0.048 | 19 | 1 | 1 | 0.053 | 0.053 | |
| 91 | office = construction_company | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 83 | 1 | 1 | 0.012 | 0.012 | 21 | 1 | 1 | 0.048 | 0.048 | |
| 93 | # | infrastructure | 984 | 196 | 236 | 0.199 | 0.240 | 485 | 18 | 34 | 0.037 | 0.070 |
| 94 | amenity = fuel | 22 | 0 | 0 | 0.000 | 0.000 | 19 | 0 | 0 | 0.000 | 0.000 | |
| 95 | building = service | 83 | 3 | 3 | 0.036 | 0.036 | 73 | 3 | 3 | 0.041 | 0.041 | |
| 96 | barrier = * | 129 | 23 | 24 | 0.178 | 0.186 | 90 | 7 | 9 | 0.078 | 0.100 | |
| 97 | power = * | 242 | 5 | 5 | 0.021 | 0.021 | 116 | 2 | 2 | 0.017 | 0.017 | |
| 98 | substation = * | 48 | 0 | 0 | 0.000 | 0.000 | 46 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 23 | 0 | 0 | 0.000 | 0.000 | 21 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 558 | 174 | 213 | 0.312 | 0.382 | 218 | 9 | 23 | 0.041 | 0.106 | |
| 101 | embankment = * | 2 | 2 | 2 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 102 | # | religion | 414 | 31 | 268 | 0.075 | 0.647 | 382 | 27 | 241 | 0.071 | 0.631 |
| 103 | amenity = place_of_worship | 325 | 14 | 237 | 0.043 | 0.729 | 305 | 14 | 217 | 0.046 | 0.711 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 4 | 1 | 2 | 0.250 | 0.500 | 4 | 1 | 2 | 0.250 | 0.500 | |
| 106 | building = church | 211 | 6 | 151 | 0.028 | 0.716 | 207 | 6 | 146 | 0.029 | 0.705 | |
| 107 | building = cathedral | 1 | 0 | 1 | 0.000 | 1.000 | 1 | 0 | 1 | 0.000 | 1.000 | |
| 108 | building = chapel | 38 | 7 | 17 | 0.184 | 0.447 | 38 | 7 | 17 | 0.184 | 0.447 | |
| 109 | religion = * | 388 | 29 | 260 | 0.075 | 0.670 | 357 | 26 | 234 | 0.073 | 0.655 | |
| 110 | cemetery = * | 12 | 1 | 1 | 0.083 | 0.083 | 12 | 1 | 1 | 0.083 | 0.083 | |
| 111 | # | education | 111 | 0 | 3 | 0.000 | 0.027 | 102 | 0 | 3 | 0.000 | 0.029 |
| 112 | landuse = education | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 113 | amenity = university | 10 | 0 | 0 | 0.000 | 0.000 | 10 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 115 | amenity = school | 12 | 0 | 1 | 0.000 | 0.083 | 12 | 0 | 1 | 0.000 | 0.083 | |
| 116 | amenity = kindergarten | 15 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 12 | 0 | 0 | 0.000 | 0.000 | 11 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 4 | 0 | 1 | 0.000 | 0.250 | 4 | 0 | 1 | 0.000 | 0.250 | |
| 120 | building = college | 6 | 0 | 1 | 0.000 | 0.167 | 6 | 0 | 1 | 0.000 | 0.167 | |
| 121 | building = school | 13 | 0 | 0 | 0.000 | 0.000 | 13 | 0 | 0 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 9 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 19 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 1569 | 2 | 0 | 0.001 | 0.000 | 532 | 2 | 0 | 0.004 | 0.000 |
| 127 | amenity = hospital | 13 | 1 | 0 | 0.077 | 0.000 | 13 | 1 | 0 | 0.077 | 0.000 | |
| 128 | amenity = pharmacy | 171 | 1 | 0 | 0.006 | 0.000 | 76 | 1 | 0 | 0.013 | 0.000 | |
| 129 | amenity = clinic | 22 | 0 | 0 | 0.000 | 0.000 | 22 | 0 | 0 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 16 | 0 | 0 | 0.000 | 0.000 | 12 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 18 | 0 | 0 | 0.000 | 0.000 | 18 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 8 | 0 | 0 | 0.000 | 0.000 | 8 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 9 | 1 | 0 | 0.111 | 0.000 | 8 | 1 | 0 | 0.125 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 1299 | 0 | 0 | 0.000 | 0.000 | 367 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 246 | 1 | 0 | 0.004 | 0.000 | 147 | 1 | 0 | 0.007 | 0.000 | |
| 137 | # | government | 766 | 504 | 510 | 0.658 | 0.666 | 243 | 3 | 9 | 0.012 | 0.037 |
| 138 | amenity = fire_station | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 7 | 0 | 1 | 0.000 | 0.143 | 7 | 0 | 1 | 0.000 | 0.143 | |
| 141 | amenity = post_office | 33 | 1 | 1 | 0.030 | 0.030 | 33 | 1 | 1 | 0.030 | 0.030 | |
| 142 | amenity = post_box | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 8 | 0 | 0 | 0.000 | 0.000 | 8 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 13 | 0 | 1 | 0.000 | 0.077 | 12 | 0 | 1 | 0.000 | 0.083 | |
| 149 | amenity = theatre | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 21 | 0 | 0 | 0.000 | 0.000 | 16 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 4 | 0 | 1 | 0.000 | 0.250 | 4 | 0 | 1 | 0.000 | 0.250 | |
| 155 | amenity = vehicle_inspection | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 30 | 0 | 0 | 0.000 | 0.000 | 30 | 0 | 0 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 8 | 0 | 0 | 0.000 | 0.000 | 8 | 0 | 0 | 0.000 | 0.000 | |
| 166 | landuse = military | 34 | 0 | 0 | 0.000 | 0.000 | 33 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 20 | 0 | 0 | 0.000 | 0.000 | 20 | 0 | 0 | 0.000 | 0.000 | |
| 168 | military = * | 575 | 503 | 506 | 0.875 | 0.880 | 61 | 2 | 5 | 0.033 | 0.082 | |
| 169 | embassy = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 97 | 1 | 2 | 0.010 | 0.021 | 89 | 1 | 2 | 0.011 | 0.022 |
| 172 | amenity = atm | 13 | 1 | 1 | 0.077 | 0.077 | 13 | 1 | 1 | 0.077 | 0.077 | |
| 173 | amenity = bank | 74 | 0 | 1 | 0.000 | 0.014 | 66 | 0 | 1 | 0.000 | 0.015 | |
| 174 | amenity = bureau_de_change | 10 | 0 | 0 | 0.000 | 0.000 | 10 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 1787 | 113 | 429 | 0.063 | 0.240 | 1437 | 110 | 361 | 0.077 | 0.251 |
| 176 | building = bunker | 31 | 0 | 2 | 0.000 | 0.065 | 28 | 0 | 2 | 0.000 | 0.071 | |
| 177 | building = ruins | 21 | 3 | 5 | 0.143 | 0.238 | 19 | 3 | 5 | 0.158 | 0.263 | |
| 178 | amenity = fountain | 5 | 1 | 0 | 0.200 | 0.000 | 5 | 1 | 0 | 0.200 | 0.000 | |
| 179 | tourism = * | 1195 | 84 | 351 | 0.070 | 0.294 | 912 | 83 | 306 | 0.091 | 0.336 | |
| 180 | historic = * | 877 | 101 | 260 | 0.115 | 0.296 | 788 | 98 | 225 | 0.124 | 0.286 | |
| 181 | memorial = * | 225 | 9 | 13 | 0.040 | 0.058 | 217 | 9 | 11 | 0.041 | 0.051 | |
| 182 | ruins = * | 57 | 11 | 20 | 0.193 | 0.351 | 55 | 11 | 20 | 0.200 | 0.364 | |
| 183 | information = * | 274 | 0 | 0 | 0.000 | 0.000 | 142 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 23 | 0 | 1 | 0.000 | 0.043 | 22 | 0 | 1 | 0.000 | 0.045 | |
| 185 | artwork_type = * | 43 | 1 | 1 | 0.023 | 0.023 | 42 | 1 | 1 | 0.024 | 0.024 | |
| 186 | # | sport | 248 | 10 | 41 | 0.040 | 0.165 | 200 | 4 | 10 | 0.020 | 0.050 |
| 187 | amenity = sanatorium | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 212 | 10 | 12 | 0.047 | 0.057 | 189 | 4 | 6 | 0.021 | 0.032 | |
| 189 | sport = * | 129 | 9 | 40 | 0.070 | 0.310 | 89 | 3 | 9 | 0.034 | 0.101 | |
| 190 | resort = * | 8 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 323 | 0 | 1 | 0.000 | 0.003 | 291 | 0 | 1 | 0.000 | 0.003 |
| 192 | office = * | 323 | 0 | 1 | 0.000 | 0.003 | 291 | 0 | 1 | 0.000 | 0.003 | |
| 193 | # | amenity | 3187 | 581 | 613 | 0.182 | 0.192 | 1875 | 20 | 36 | 0.011 | 0.019 |
| 194 | amenity = cafe | 89 | 1 | 1 | 0.011 | 0.011 | 81 | 1 | 1 | 0.012 | 0.012 | |
| 195 | amenity = fast_food | 49 | 0 | 0 | 0.000 | 0.000 | 42 | 0 | 0 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 21 | 0 | 0 | 0.000 | 0.000 | 21 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 180 | 0 | 0 | 0.000 | 0.000 | 134 | 0 | 0 | 0.000 | 0.000 | |
| 199 | shop = clothes | 160 | 0 | 3 | 0.000 | 0.019 | 72 | 0 | 1 | 0.000 | 0.014 | |
| 200 | shop = car_repair | 654 | 550 | 551 | 0.841 | 0.843 | 120 | 7 | 16 | 0.058 | 0.133 | |
| 201 | shop = hairdresser | 44 | 1 | 1 | 0.023 | 0.023 | 39 | 1 | 1 | 0.026 | 0.026 | |
| 202 | shop = chemist | 7 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 37 | 0 | 0 | 0.000 | 0.000 | 26 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 136 | 0 | 0 | 0.000 | 0.000 | 56 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 48 | 0 | 2 | 0.000 | 0.042 | 43 | 0 | 2 | 0.000 | 0.047 | |
| 206 | shop = hardware | 35 | 0 | 0 | 0.000 | 0.000 | 33 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 15 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 51 | 0 | 0 | 0.000 | 0.000 | 49 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 26 | 0 | 0 | 0.000 | 0.000 | 23 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 33 | 0 | 0 | 0.000 | 0.000 | 30 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 55 | 0 | 0 | 0.000 | 0.000 | 53 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 32 | 0 | 0 | 0.000 | 0.000 | 25 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 16 | 0 | 1 | 0.000 | 0.062 | 13 | 0 | 1 | 0.000 | 0.077 | |
| 214 | shop = newsagent | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 31 | 0 | 0 | 0.000 | 0.000 | 17 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 21 | 0 | 0 | 0.000 | 0.000 | 17 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 66 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 11 | 0 | 1 | 0.000 | 0.091 | 11 | 0 | 1 | 0.000 | 0.091 | |
| 219 | shop = butcher | 20 | 0 | 0 | 0.000 | 0.000 | 17 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 17 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 9 | 0 | 0 | 0.000 | 0.000 | 9 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 432 | 23 | 23 | 0.053 | 0.053 | 314 | 10 | 11 | 0.032 | 0.035 | |
| 223 | shop = * | 900 | 6 | 30 | 0.007 | 0.033 | 637 | 3 | 4 | 0.005 | 0.006 | |
| 224 | clothes = * | 70 | 0 | 27 | 0.000 | 0.386 | 37 | 0 | 2 | 0.000 | 0.054 | |
| 225 | club = * | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 1731 | 80 | 161 | 0.046 | 0.093 | 1157 | 50 | 118 | 0.043 | 0.102 |
| 227 | building = yes | 1131 | 42 | 116 | 0.037 | 0.103 | 719 | 35 | 100 | 0.049 | 0.139 | |
| 228 | building = retail | 92 | 0 | 1 | 0.000 | 0.011 | 86 | 0 | 1 | 0.000 | 0.012 | |
| 229 | building = commercial | 39 | 0 | 0 | 0.000 | 0.000 | 38 | 0 | 0 | 0.000 | 0.000 | |
| 230 | building = office | 10 | 0 | 0 | 0.000 | 0.000 | 10 | 0 | 0 | 0.000 | 0.000 | |
| 231 | building = house | 52 | 1 | 3 | 0.019 | 0.058 | 50 | 1 | 3 | 0.020 | 0.060 | |
| 232 | building = apartments | 92 | 0 | 0 | 0.000 | 0.000 | 59 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 11 | 1 | 0 | 0.091 | 0.000 | 11 | 1 | 0 | 0.091 | 0.000 | |
| 235 | building = kiosk | 8 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 232 | 38 | 43 | 0.164 | 0.185 | 158 | 15 | 18 | 0.095 | 0.114 | |
| 237 | building:part = * | 20 | 0 | 0 | 0.000 | 0.000 | 19 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 41 | 0 | 0 | 0.000 | 0.000 | 32 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 519 | 0 | 0 | 0.000 | 0.000 | 91 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 13724 | 1944 | 2384 | 0.142 | 0.174 | 6781 | 225 | 552 | 0.033 | 0.081 |